The First 19 Years: Fallout 3 Journal

Introduction

I thought Christine was going to hang out with her old friends from Warwick. She planned to do so. However, she decided to stay home. Therefore, my plan to record the first episode of “The Poppy War” for Noob’s Book Club gets put on hold for now. So, I flipped the script and decided to write my journal for the first 19 years in Fallout 3.

What Makes Me Special?

Note: If you never played the Fallout games, they organized character stats into the acronym, SPECIAL. In the interest of time, I consulted a walkthrough for the game.

Strength: 9

Perception: 1

Endurance: 9

Charisma: 1

Intelligence: 9

Agility: 2

Luck: 9

Name: Lucy. Age: 19. Yes, I became that which I hate and use names from other pop culture related to the games. Sue me.

2258 (A Star Is Born)

I hear a voice. “Are you a boy or a girl?”

How do I remember being born? I don’t know, but the memory is so vivid. I see my father and my mother. The voice again, “Oh look, we have a daughter.” Then another voice, “A daughter. A beautiful baby girl.”

The first voice, my father, says, “You have a bright future. You look just like your daddy.” Mom’s monitor speeds up and then flatlines. Dad orders someone to get me out of the room so that he can try to save your mother.”

One Year Later (A Born Explorer)

“Come now, Sweetie. Walk to Daddy.” I toddle over to him in the pen. “Okay, I hate to leave you her alone, but you’ll be okay while I take care of some business.”

As soon as he leaves, I open the gate and start exploring the room. I see a book on the ground and pick it up. There are silly pictures in the book and they make me giggle. Dad enters as I’m flipping through the book. “Goodness me, you’re quite the explorer. Your mother would be proud. Let me show you something. It was her favorite passage from the book.” Dad reads it to me.

“Now, let’s go visit your friend Amata.”

9 Years Later (Surprise!)

Nine years later and still friends with Amata. She and my father put together a surprise birthday party for my 10th birthday. I visit with guests and receive gifts; a sweet roll, a poem, a Pip Boy 3000 (wow!) and a fight with Butch. That guys a douche, but he’s gonna get his eventually.

When I meet up with Dad again, he tells me to go meet Jonas down on the reactor level. I make my way down there. “Hey, what are you doing down here? There are no kids allowed.” I stammer, “Uh, but my dad said to meet you here.” “I’m just kidding.” He assures me. Dad joins us too and gives me a last present, a BB gun. he takes me into a shooting range and I practice by shooting three targets and a Radroach that wandered in. Time for a picture.

3 Years Later (Off on that Adventure)

Amata wakes me in a panic. “Jonas dead! Dad gone!” “What are you saying?” “It’s all gone wrong. You need to get out of here, too. Go, find your father!” “How? What?” “Get to my father’s office. There’s a tunnel to the vault door. I will try to talk some sense into him.”

On my way through the vault to the overseers office, I run into radroaches, security forces, and other vault dwellers. I take care of the security officers who either try to shoot or smack me with their batons. I save a few vault dwellers, including Butch’s mother. In spite of our differences, I couldn’t let her die.

When I make it to the admin level, I see the overseer and another officer have Amata and are interrogating her. The officer charges and I dispatch of him easily. I threaten the overseer for the key and password, but he refuses. “Fine, I’ll do it myself.”

Inside his office, I gather some last minute supplies and use the password I found written on a piece of paper in a locker (sloppy) to open the secret tunnel. It takes me right to the vault door. After opening it, Amata meets me to say good-bye. Then, two more guards break in. I knock them both out and step into the Wasteland.

The Verdict

The first 19 years in Fallout 3 are both eventful and educational. I like how they incorporated the tutorial in the story this way. Making you a baby learning to walk and then drawing out the character stats with a baby book. It all makes perfect sense and acts as a minor jab at the need for tutorials in these games.

This game is slightly more modern than the others, so I used a more modern page for the walkthrough.

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