Tag Archives: You’re So Retro

Noob’s History with Castlevania

A Journey Through the Night

Along with Metroid, Castlevania ranks as one of the most iconic video game franchises in history. With every new game, it first revolutionized the side scrolling genre before redefining how an RPG looks and what it can do. Therefore, this Frightober, I bring you Noob’s history with Castlevania.

Hell, there’s even a genre of games called Metroidvania that highlights games that count both as inspiration. So, on this trip into gaming horror’s past, it makes sense to visit the Belmont family. As always on the page, I intend to introduce the games. Don’t take this, in any form, as a comprehensive collection or history of Castlevania. Additionally, I welcome any input for games that you enjoy that I missed.

The Origins: Birth of a Vampire Hunter

Castlevania got its start on the SNES in 1986. You take control of Simon Belmont, a member of the Belmont vampire hunting family. Like others before you, you take on the mission to find and defeat Count Dracula in his castle. No small feat, to be sure. Luckily, in addition to your impressive lineage, you also come equipped with a trusty whip.

As you play the game, you upgrade the whip to deal more damage. That allows you to more efficiently and effectively deal with stronger enemies. You also can pick up secondary weapons in the game that give you even further advantage against the more dangerous or devious of Dracula’s minions. As with the previous game in our trip to the past, Splatterhouse, the side scrolling nature of the game may turn modern gamers away. I implore you to try the game in spite of that.

Unlike Splatterhouse that only offers the side scrolling action, Castlevania (and especially later games in the series) allow for 2 dimensional motion by climbing stairs or descending into caverns. This added movement opens up new strategies for fighting enemies and boss fights. One of the things you need to figure out is when to ascend and when to crouch back on the ground.

Evolution of the Series on the NES and SNES

The second game previews some of the RPG elements further explored in future games. It gives you more freedom to explore towns and interact with the townspeople. They give you hints and point you along your way as you embark on your quest. I like the more open nature of this game, but understand the decision to make the next two games in the more traditional style of the first game.

Upon opening the third game, it gave me a familiar feeling. It looked and felt like the first game. Not a complete recreation. However, they took the Super Mario tact of going back to what worked in the first place after trying something new in the second game. I can’t argue with that decision. I like when people try new things. But, I also like the familiarity of knowing what to expect from a game when I start it. If I got deja vu from the third one, then Super Castlevania IV looked almost exactly like the first one with better graphics. That’s an oversimplification, because the game isn’t a shot for shot remake. But, it owes much to that first game.

A Brief Discussion About 3D vs. 2D

After being born on the NES, it grew up on other Super Nintendo consoles. However, unlike franchises like Mario and Zelda, Castlevania stumbled some on the Nintendo 64. I played through some of the first level (for the first time) to prepare for this article and I said to myself, “I can’t believe we ever though these games looked good.” The graphics are awkward, the animation is clunky, and it just doesn’t give off much of a Castlevania vibe at all.

Luckily, the Playstation version of the game, more than made up for that misfire. Symphony of the Night is considered by many to be the best entry in the series. Granted, it went back to the roots as a side scroller, but it brought in the RPG elements of the second game to give it a more robust feeling. What can you do? Some franchises just took longer to adjust to 3D. Some still haven’t.

The World of Castlevania

Music: From the first game, they enhanced the atmosphere of the game with unsettling and, sometimes, downright creepy music. Every time you load one of the games and hear that theme song start, you know that you’re in for an epic battle with the legions of undead and, finally, Dracula.

Aesthetic: Likewise, the graphics of the game evoke a particular style of horror. Drawing from the old monster movies of early Hollywood and the legacy of Bram Stoker and Mary Shelley. The backgrounds, the monsters, and the weapons all add to that style. When you get that dagger or crucifix, again, you know you’re in for one hell of a battle.

Dracula’s Castle: The castle itself can be considered a character in the story. It shifts from game to game and, sometimes, level to level. This all adds to the unsettling feeling of the games. In addition, this offers new and different challenges in each game. For puzzle lovers like me, that’s probably the biggest selling point.

Where to Start

Depending on your preferred game style, the series offers many starting points. Retro gamers might just start at the beginning with one of the online emulators that offer the NES or SNES games, depending on how far you want to go back. Old guy gamers who remember certain systems but somehow missed the Castlevania games on that system can pick one of the games that I highlighted here. Or, you can jump on with the Game Boy Advance trilogy.

Even if you shun the old games for the new, there’s Castlevania for you. Unfortunately, though, the most recent console games released for the PS3 generation. However, they released a couple of games on mobile for those who want the familiarity of that particular gaming device. If you happen to start playing the series, let us know which game and if you plan to continue.

The Verdict

Hopefully Noob’s History with Castlevania gave you some idea of the scope and influence of the games. We didn’t even talk about the games in pop culture, including the Netflix series. Perhaps, we can revisit at some point and bring you some of that content and more. If we missed one of your favorites, let us know. We’ll cover it in a future article.

Video Games of Future

Introduction

As part of our 10th anniversary celebration, I came up with the idea to write about my past, present, and future in video and tabletop games. I already talked about past and present. That, of course, brings us to video games of future. I won’t say that I completely inherited my father’s knack for being wrong when it comes to predicting the future.

However, a student mentioned the “Gamestop thing” to me about five years ago and I thought nothing of it. Then, something happened and they wrote a movie and produced several documentaries about it. Perhaps you heard. Then, more recently, when picking stocks, one of the students suggested Nvidia. No movies about that yet, but investing before the split and then doubling down might have been a good idea.

First of Two Possibilities

Following up on the Nvidia thread, one of the ideas I wrote down in my notes is artificial intelligence. Ever since the release of ChatGPT (and maybe before), AI jumped to the front of the technological zeitgeist. Everyone jumped on board to be the next company to incorporate AI into their platform. This resulted in the stupid money (not dumb money, but stupid money) following that trend with huge investments in what, so far, amounts to so much vaporware.

It comes as no surprise that a company known for graphics chips that pushed video games to new heights also became one of the leaders in AI. Ever since their infancy, video games used the concept of artificial intelligence in their vernacular. Granted, it means something else these days. They added the descriptor generative AI to describe the latest in technology. In truth, it feels like a step back from what video games considered artificial intelligence.

I mean, I’m not the brightest bulb, but this game could kick my ass.

Don’t get me wrong. Combing the wealth of human knowledge contained on the internet to write a semi coherent essay or build a picture based on a simple prompt is impressive. However, when you consider how much it takes to control 22 different players on a football field in addition to the coach and sideline players, AI already impresses in video games. Admittedly not a visionary, I struggle to see how they can make things better with the current iteration of AI.

Second of Two Possibilities

Likewise, virtual reality (VR) has been a promise for as long as I can remember. Back before he went off the deep end, Dennis Miller performed a bit about VR in his stand up set. According to an article I read, Sega researched the possibility for VR for the Saturn. They realized the limitations of technology at the time, so it never went anywhere. Still, the possibilities excite. It makes sense now that they released Virtua Fighter and Virtua Cop now, though.

We finally reached the point in technology where VR is possible and enjoyable. However, recently, things start to look a bit too much like Ready Player One (see my Noob’s Book Club about that!) for my tastes. Science fiction is always written as a warning and friendless losers who somehow become titans of industry look at it as a how to manual. And, by the time they get there, nobody tells them to their faces that its a bad idea. And, so, we get nonsense like that video above.

The Verdict

Video games of future looks bleak. As I say, I’m no prognosticator. Additionally, I generally take a more rosy view of things, especially the future. But, when I consider where we are now and what those things might become, I’m fine with my new Switch Lite and handheld emulator. At least I know those won’t let me down.

Video Games of Past

Introduction

This month, we celebrate 10 years of the web page. I got the idea to celebrate my past, present, and future in gaming with a series of articles. I already talked about tabletop games of the past. This article plans to celebrate my video games of past.

If the title sounds awkward, I apologize. I tried to channel Charles Dickens’ A Christmas Carol with the ghosts of past, present, and yet to come. Then, I realized that it doesn’t quite work the way I wanted. But, instead of changing it, I just leaned into the awkwardness. It’s one of the things I do best.

Actual Past

I wrote in my Newbury Comics article that comics played a big role in my history. Video games played an even bigger role. Growing up, my family owned an Atari 2600 and then an Atari 7800 back when both consoles first released. My parents resisted buying a Nintendo for a while, but finally caved and got us the Nintendo and a bunch of games. My mother worked at a grocery store that rented the games and then sold them cheaper to free up stock room.

The first console I ever purchased for myself was a Super Nintendo. I worked at Toys R Us and saved money in order to buy it. Shortly after that, I also bought a Sega Genesis. I never put much stock in “console wars”. The only reason I picked a side with Sony and Microsoft is that the consoles are prohibitively expensive and I don’t want to piss away 600 dollars every few years for a couple of exclusives.

Through it all, I remained loyal to Nintendo. I bought several Game Boy Advances, an N64, a Wii, and a Wii U. Liam bought a switch that the family uses. I’ve been thinking about getting myself a Switch Lite for trips. But, I should wait until the Video Games of Present to write about that one.

Trying to Capture the Past

More recently, I purchased a Retron 77, which has the look and feel of an old Atari machine. I found a way to load the ROMs onto an SD card and played them that way. Laugh all you want, but Audacity games released two new games for the system, 40 years after it became “obsolete.” That reminds me. I need to buy Alien Abduction.

Then, a couple of weeks ago, I finally caved and bought a Retroid handheld. It allows me to play Atari, GBA, N64, and other console games from my childhood and early adulthood. I love that damn thing and used it many times already while on Cape Cod. I know that Christine might think it’s silly if I buy a Switch, but I see it getting just as much use.

The Verdict

I forgot to mention the Commodore 64 that I received one Christmas that allowed me to play video games of past. It also let me attempt to program them. That produced mixed results at the time. However, my love for programming continues today as one of my many hobbies.

Tabletop Games of Past

Introduction

As of the 27th of this month, 2 Generations Gaming will be 10 years old. We’ve written 772 posts (this makes 773), released 93 podcast episodes, and recorded a bunch of videos. That’s an awful lot of talking to ourselves. And yet, I continue to write and record. In fact, I have the final 3 episodes of the Poppy War waiting to be recorded this week. In addition, I want to start recording the daily YouTube video again starting next month. As a result I need to put together the new overlay. In the meantime, this month I want to celebrate games. Today, tabletop games of the past.

Board Games

Growing up, we played mostly the classic board games. I remember Monopoly, Yahtzee, Uno, and those types of games. I can’t remember if any other board games existed at the time. I imagine that none of the modern types of games ever crossed my path if they even existed. Games like Ticket to Ride, Catan, or the cooperative games that we’ve played as a family. But, I need to save that for the “present” article.

I think that my favorite game depended on the company. I remember playing Rummikub with my grandmother and cousins. With my parents and brothers, I remember mostly Yahtzee and Uno with some Monopoly, Sorry, and sometimes Othello and Chess. Then, I also have distinct memories of playing Yahtzee with a cousin on my mother’s side. If pressed, I’d have to say that Othello is my favorite game as a kid.

Magic the Gathering

Magic the Gathering came much later in life. The game released in 1993, the year that I graduated high school and went to college. I found a small group of guys who knew about the game and introduced me. We played semi-regularly until I dropped out of school. After moving out to Massachusetts, I bought a box of Ice Age cards and kept a collection with some decks. I tried to teach Christine using Portal decks during our trip to Disneyland, but it didn’t take at the time. Then, I met Chris, we started hanging out and discovered that we both had a history with the game. That led to several epic kitchen table battles that continue to this day.

Role Playing Games

You know this story. My mother bought me a Dragonlance Novel. I mistakenly, for much of the book, read it as the Eleven nations, not the Elven nations. In either case, the book hooked me and got me interested in the game. My friends and I played weekly in the basement of one of my friends like the dorks from Stranger Things. I kept the game going with one friend in particular for a couple of years.

I also combined my love for Marvel comics and role playing games by picking up this little gem when I saw it in the book store. I actually enjoyed this one more than Dungeons and Dragons in a lot of ways. But, the rest of the group didn’t agree, so I mostly just made characters and played a few games with the friend mentioned earlier.

Similar to board games, I never branched out to play games other than these two. Only since starting the page and having kids did I learn about the other games and try them out. But, as I said earlier, I’ll talk more about that next week.

The Verdict

I wanted this month to be a celebration of my time in gaming. 10 years is a long time to keep anything going. I’m proud of what I’ve done here even if it hasn’t led to fame on the internet. I’ll keep on keeping on and hope that you enjoyed my travels with tabletop games of the past.

Marvel vs. Capcom Collection

Introduction

I tried to branch out with Marvel Strike Force this week. While that experiment ended in failure, thankfully I planned to discuss something near and dear to our heart here at 2 Generations Gaming. Marvel vs. Capcom collection brings together some of the most fun fighting games from my teenage years and young adulthood. While they don’t fire the same nostalgia synapses as, say Street Fighter 2 or Mortal Kombat, at least one of them holds a very special place in my heart.

The Others

I never played Marvel Super Heroes or X-Men vs. Street Fighter at the time. I think, by that time, my interest in fighting games waned and I moved on to other games, most notably Resident Evil. So, Capcom still took much of my money. This interest in horror games then extended to Silent Hill and Fatal Frame. That still ranks as one of my favorite games of all time.

I played both X-Men: Children of the Atom and Marvel Super Heroes in the arcade. Like Darkstalkers, I welcomed the new take on the Street Fighter fighting engine with more stylized graphics. They eventually gave me the best of both worlds with Street Fighter Alpha, a game that I only played on home systems. By that time, I moved out and owned a full priced PlayStation (those of you who know, you know that it dropped in price a month after I bought it, thereby guaranteeing that I’d never again pay full price for a console) and lived alone. Games like Street Fighter Alpha kept me company during that time.

Unlike Darkstalkers, both X-Men and Marvel Super Heroes featured familiar characters, so I gravitated towards them in the arcade. In X-Men, I played Wolverine, Psylocke, and Cyclops mostly. Then, in MSH, I mained Spidey, Hulk, and Cap. Those preferences ran deep and carried over into the other game in the series that quite possibly sits at the top of my favorite fighting games list. I never actually made such a list and Mortal Kombat 11 occupied an insane amount of my time. Well, I have an idea for a future article.

The One

While I played and enjoyed Marvel vs. Capcom, the second one captured my attention when I played it. Then, I introduced my children to fighting games with that very game. We played the game together daily, enjoying ourselves almost beyond belief. I’ve written on more than one occasion that becoming a dad changes you. Honestly, those changes mostly strengthen and solidify you as a person.

I gamed growing up because it gave me an escape from the crap I endured at school daily. It allowed me to spend some time with my brothers and have fun instead of being the butt of everyone’s jokes. When I played games with my kids, I hoped to give them the same feeling of belonging and happiness. I think I succeeded. All of them still, to this day, play together in Minecraft and The Sims. We all play Mario Party and Mario Kart as a family during school breaks. And, now, with this collection, we can relive those fun times with Marvel vs. Capcom 2.

The Verdict

I bought the street Fighter collection years ago and played it once or twice. I think Aiden played with one of his friends a couple of times. But, overall, it collects dust as a forgotten relic of a teenage me, not grown up dad me. I think that if I buy Marvel vs. Capcom collection, it will be worth it just for the laughs that the second MvC brings.

After The End: Fallout 4 Journal

Introduction

Back when I wrote, like way back in high school when I still harbored dreams of making something with my writing, I started a novella called Under the Mushroom Cloud: A Post Apocalyptic Love Story. I probably still have the notes around here somewhere. I named the nuclear event “The End” and wrote the story with the idea that after the end, things still happen. Some of that turns up in Fallout and Robert Kirkman said that The Walking Dead meant to tell such a story.

I only say this because I definitely have some talent for storytelling. I’ve just never been a good salesman and that’s ultimately what sunk me as a writer. The good news is that I still get to write for this page. The bad news is nobody reads my writing. Oh well.

What Makes Me Special?

What Makes Me Special?

Note: If you never played the Fallout games, they organized character stats into the acronym, SPECIAL. In the interest of time, I consulted a walkthrough for the game.

Strength: 4

Perception: 4

Endurance: 2

Charisma: 6

Intelligence: 8

Agility: 2

Luck: 1

Name: Lucy. Yes, I became that which I hate and use names from other pop culture related to the games. Sue me.

After the end and Into the Vault

My husband and I woke up and perform our morning bathroom routine together. I go first so that I can check on our baby, Shaun. He’s doing great, so I head into the kitchen to get some coffee. Our Mr. Handy, Codsworth meets me with some coffee. As my husband, Nate, comes into the kitchen, Shaun starts fussing. Codsworth goes to attend to him as there’s someone at the door.

A Vault-Tec rep gives me the pitch about our place in the local vault, 111, due to Nate’s service. I sign the papers in spite of the fact that I hope it doesn’t come to that. Nate assures me that it was the right choice. Just some paperwork for piece of mind? Codsworth tells me that in spite of being changed, Shaun still fusses. I make my way to his crib and play with him a little Nate joins me and we admire our young son.

Codsworth again interrupts, telling us that we need to come see. On the news, the reporter says that both New York and Pennsylvania have been attacked with nuclear bombs. An alert tells all citizens to make their way to the vault. Nate, Shaun, and I run to the barrier. We are met by a soldier who waves us through even as he threatens those not on the list. Those poor, poor people.

Another soldier leads us to the lift. We take our spots. The lift starts to descend. A flash in the distance. A mushroom cloud. The seismic wave passes over us just as we get below ground level. Someone makes the comment that if we were only a minute later. Good God.

Decontamination

We walk up some stairs to an area. A woman hands us vault suits and a doctor leads us to the decontamination area. I enter mine and watch as Nate carries Shaun into the on opposite me. A gas is released and I start to feel tired. It gets colder. Wait, this isn’t decontamination!

Awake Once

What, what just happened? How much time has gone by? Was I just dreaming? Are we ready? Two soldiers open Nate’s chamber. They try to take Shaun. Nate fights them. The soldiers shoot Nate. What the hell are you doing? As they leave, they look into my chamber and say, “At least we have a backup ready.” What the hell does that mean?

After the End of the Vault (Out of Time)

My chamber door opens. I see Nate dead in his. Alarms sound all around and a voice urgs me to leave the vault in an orderly fashion. Well, me and the other dwellers. But, there’s nobody else here. I slowly make my way through the corridors, picking up things that may be useful. Tools, cigarettes, small appliances. Eventually, I make it into the Overseer’s office. Someone is dead on the floor. What the is going on? What the hell happened? Is everyone else dead?

I boot up the computer and look through the records. Apparently, the vault meant to test the effects of long term suspension on unwilling subjects. What the hell? Also, the last days of the vault sound grim. Starvation, killing, and the eventual meltdown that opened my chamber. Good God.

I fight off radroaches on the way to the vault door. Along the way, I find more supplies, including a 10mm pistol and some ammo. That will come in handy, I’m sure. The vault door requires aPip Boy to open. This poor fella here with his arm detached has one. Well, he won’t need it. I open the vault door, descend the steps, and step onto the platform.

Into the Wasteland…

The Verdict

I remember when I first played Fallout 4 and after the end, you play through the vault. It reminded me very much of Fallout 3 but you now lost your son instead of your father. Still, an engaging story and kept me entertained through the introduction and some tutorial nonsense.

Note: I used this page for my stats. I chose the tinkerer build.

The First 19 Years: Fallout 3 Journal

Introduction

I thought Christine was going to hang out with her old friends from Warwick. She planned to do so. However, she decided to stay home. Therefore, my plan to record the first episode of “The Poppy War” for Noob’s Book Club gets put on hold for now. So, I flipped the script and decided to write my journal for the first 19 years in Fallout 3.

What Makes Me Special?

Note: If you never played the Fallout games, they organized character stats into the acronym, SPECIAL. In the interest of time, I consulted a walkthrough for the game.

Strength: 9

Perception: 1

Endurance: 9

Charisma: 1

Intelligence: 9

Agility: 2

Luck: 9

Name: Lucy. Age: 19. Yes, I became that which I hate and use names from other pop culture related to the games. Sue me.

2258 (A Star Is Born)

I hear a voice. “Are you a boy or a girl?”

How do I remember being born? I don’t know, but the memory is so vivid. I see my father and my mother. The voice again, “Oh look, we have a daughter.” Then another voice, “A daughter. A beautiful baby girl.”

The first voice, my father, says, “You have a bright future. You look just like your daddy.” Mom’s monitor speeds up and then flatlines. Dad orders someone to get me out of the room so that he can try to save your mother.”

One Year Later (A Born Explorer)

“Come now, Sweetie. Walk to Daddy.” I toddle over to him in the pen. “Okay, I hate to leave you her alone, but you’ll be okay while I take care of some business.”

As soon as he leaves, I open the gate and start exploring the room. I see a book on the ground and pick it up. There are silly pictures in the book and they make me giggle. Dad enters as I’m flipping through the book. “Goodness me, you’re quite the explorer. Your mother would be proud. Let me show you something. It was her favorite passage from the book.” Dad reads it to me.

“Now, let’s go visit your friend Amata.”

9 Years Later (Surprise!)

Nine years later and still friends with Amata. She and my father put together a surprise birthday party for my 10th birthday. I visit with guests and receive gifts; a sweet roll, a poem, a Pip Boy 3000 (wow!) and a fight with Butch. That guys a douche, but he’s gonna get his eventually.

When I meet up with Dad again, he tells me to go meet Jonas down on the reactor level. I make my way down there. “Hey, what are you doing down here? There are no kids allowed.” I stammer, “Uh, but my dad said to meet you here.” “I’m just kidding.” He assures me. Dad joins us too and gives me a last present, a BB gun. he takes me into a shooting range and I practice by shooting three targets and a Radroach that wandered in. Time for a picture.

3 Years Later (Off on that Adventure)

Amata wakes me in a panic. “Jonas dead! Dad gone!” “What are you saying?” “It’s all gone wrong. You need to get out of here, too. Go, find your father!” “How? What?” “Get to my father’s office. There’s a tunnel to the vault door. I will try to talk some sense into him.”

On my way through the vault to the overseers office, I run into radroaches, security forces, and other vault dwellers. I take care of the security officers who either try to shoot or smack me with their batons. I save a few vault dwellers, including Butch’s mother. In spite of our differences, I couldn’t let her die.

When I make it to the admin level, I see the overseer and another officer have Amata and are interrogating her. The officer charges and I dispatch of him easily. I threaten the overseer for the key and password, but he refuses. “Fine, I’ll do it myself.”

Inside his office, I gather some last minute supplies and use the password I found written on a piece of paper in a locker (sloppy) to open the secret tunnel. It takes me right to the vault door. After opening it, Amata meets me to say good-bye. Then, two more guards break in. I knock them both out and step into the Wasteland.

The Verdict

The first 19 years in Fallout 3 are both eventful and educational. I like how they incorporated the tutorial in the story this way. Making you a baby learning to walk and then drawing out the character stats with a baby book. It all makes perfect sense and acts as a minor jab at the need for tutorials in these games.

This game is slightly more modern than the others, so I used a more modern page for the walkthrough.

Temple of Trials: Fallout 2 Journal

Introduction

After watching the show, I got the idea to do a week of Fallout content. Then, as often happens, I suffered from delusions of grandeur. Why only a week? Why not a month. Nothing scheduled for June and school ends. The Fallout from the end of school! Perfect. Las week I wrote about the first couple of sections of Fallout. This week, I continue with Fallout 2 and the Temple of Trials.

What Makes Me SPECIAL?

Note: If you never played the Fallout games, they organized character stats into the acronym, SPECIAL. In the interest of time, I consulted a walkthrough for the game.

Strength: 4

Perception: 6

Endurance: 6

Charisma: 8

Intelligence: 10

Luck: 6

Name: Lucy. Age: 21. Yes, I became that which I hate and use names from other pop culture related to the games. Sue me.

The Chosen One

Sometime in 2241: A village elder calls me into her hut.

Come in, Chosen One. The village is dying. Crops, livestock, sick children. However, there is hope. The Garden of Eden Creation Kit. It brings life to the Wasteland. It will be your main quest if you show yourself worthy. Travel to the Temple of Trials to prove yourself, find the G.E.C.K. and be our salvation.

The Chosen One?

Still in 2241 (The Temple is a short walk from the village): A guard takes me to the temple and I enter. It consists of stone corridors with lit torches on the wall. At the very least, the village knows how to set the mood. What are the trials?

At least, initially, it seems like the only trial is as exterminator. I kill bug after bug, all ants and scorpions. At the end of the hall is a locked door. I could search for a key, but it’s quicker just to pick it. Easy, peasy.

Oh crap!

This next corridor is filled with pressure plates that trigger spears shooting from the wall. No time to disarm them. Instead, I just run through and hope for the best. Then, more ants and scorpions. A chest with an antidote for the poison that the scorpions injected into me. At least they thought of that.

Another door. This one steel. I see no lock to pick. Hmm, what about these explosives that I found randomly sitting in an “inconspicuous” jar in the middle of the temple just past the massive hole in the ground? Set timer, GTFO. KABOOOM! The door is gone.

More ants and scorpions. Another chest with more antidote and healing powder. Yet another door. This one opens without picking or exploding. A guard stands before what I now assume to be the exit. He says that we must engage in unarmed combat with the victor emerging as worthy. Do we really have to fight? I ask him. Yes, of course, the elders deemed that the final test. Yes, but accidents happen. What if one of us ends up accidentally dead? I give him a look that says, “We both know which one, right?” He stammers before regathering his composure. Uh, yes, of course. I wouldn’t want to accidentally kill the chosen one. Then he runs from his post, presumably to pick on some other poor soul.

I emerge victorious. My prizes are a vault suit and the Pip Boy 2000!

The Verdict

A very different feel from the introduction of the first game. You still start the game underground in the Temple of Trials. But, after that, you go back to an above ground village to begin your main quest. I like that they changed things up because the whole starting in a vault thing, while classic, sometimes gets old. Join me in a couple of days for the next installment!

Again, because I’m playing a game made over 25 years ago, I used and old school guide.

X-Men Arcade (1992): Noob’s Way Back

Introduction

After I planned X-Men for this week to make up for my lack of planning when I missed the monthly order on DCBS for this month, I wondered how to fit a single title into a week’s worth of articles? Then, I came up with a brilliant idea. What better way to promote “New Decade, New Games” than with a discussion of decades old games? And, so, to start this week of X-Men, I bring you the 1992 classic X-Men arcade game.

Luckily, what’s old is new again and my generation gets to call the shots on retro. Therefore, arcades are back (mostly in the form of barcades, but kids are welcome at the one around here) and I don’t have to explain to kids these days what it means to wait your turn in a crowded and sweaty mass of people for your turn to get your ass kicked by the local Mortal Kombat II expert.

Even Grandpa Joe says, “Finish Them” to the kids these days.

About the Game

This game came out the same time as other games like it. You take a popular IP like X-Men, The Simpsons, or Teenage Mutant Ninja Turtles, slap a few of the characters on to a cabinet with 4 controllers, make it look like the cartoon of that same IP, and people played it for hours. My personal shame is I spent my future kid’s inheritance one quarter at a time and this game swallowed many of those quarters.

I have no idea even what genre they called it. Simply based on the mechanics, I’d call it a side scrolling beat ’em up because that’s what happens on the screen. You walk sideways, beat ’em up, then walk sideways some more, then beat ’em up, etc. Eventually, you arrive at a boss that takes more coordination (and often more quarters), and guess what. Yep, you beat ’em up, too. Take a look at my expert game play in the video below.

*insert video*

Sorry for the poor quality. Was testing out the streaming set up. Future videos will be better, I promise.

So What’s Fun About That?

Honestly, not much. Playing the game by yourself takes away most of the joy of these games. You want to play with at least one other person. Preferably, you find 3 other friends to play, but the magic of the arcade is that you can meet people and make friends very easily around these arcade cabinets. Because you are there face to face, it makes it much more difficult to throw random insults about the guy’s mother without getting your ass kicked.

Yes, I’m Gran Torinoing it again.

The Verdict

Playing the game again verified what I remember. While fun solo, playing X-Men Arcade with friends is the way to go. I wonder if anyone has figured out a way to play over network on MAME. If so, reach out and we can beat up some baddies as the X-Men!

Have You Played Atari Today?

(Editor’s Note: Our summer vacation has extended for far too long. However, we hope to be back next week and every week for the rest of the year. Until then, I will warm up with a gaming article here to break the stretch of comic reviews.)

Introduction

For the last week, the answer to the question posed in the title is emphatically “Yes!” My first gaming system was the Atari 2600. It isn’t the first one I purchased myself. That honor goes to the SNES or Sega Genesis. I can’t remember which I bought first. However, our family owned an Atari 2600. We also got a 7800, but honestly, that one didn’t last long and got quickly eclipsed by the original NES. So, while you will often read about me waxing poetic about Nintendo, my gaming lineage has roots much deeper.

Why do I bring this all up? Well, recently I had the idea to acquire a method to play my old Atari 2600 games. Let’s just leave it at, “My current laptop (after all of my mishaps in the past) is not very powerful and I wanted to test the waters with something that wouldn’t tax it’s meager capabilities too much.

Plus, I have this cool retro joystick to use!

The Good

I’ve spent the better part of my adult life trying to convince people that nostalgia is a liar. Things weren’t better then and even if they were, they’re really not all that bad today. Well, I’m here to admit that maybe sometimes nostalgia isn’t a liar. I mentioned earlier that I’ve played this at least once a day since getting it. It has been for at least an hour each time. I started with Frostbite, probably my favorite game for the system. Then, I moved on to Pitfall, which I played a couple of times until I got 10 minutes of the timer cleared. As a kid, I cleared the whole timer more than once.

As I searched the games, I found Yar’s Revenge, which was a game that I “borrowed” from a friend and enjoyed so much that I never returned. The last game that I got is perhaps a more obscure game, a deep cut if you will, Plaque Attack. It is Activision and I noticed that the sound effects were recycled from Frostbite (or vice versa) and maybe that’s why I liked the game so much. I mean, it certainly wasn’t gameplay, which revolves around you controlling a tube of toothpaste and shooting food that is trying to decay teeth in a mouth. Okay, so yeah, maybe sometimes nostalgia is a liar because I didn’t last long in that game before moving on to River Raid and Frogger.

For those who think I was making up Plaque Attack. I have a good imagination, but not even I would think to make this game up if it didn’t exist.

The Bad

Unfortunately, I don’t any of these consoles anymore. I shouldn’t say that. Honestly, my mother might still have the Atari, NES, and possibly the SNES and Genesis in her basement or attic. Me, though, lacking any foresight and (as we’ve seen) little sense of nostalgia, I have either sold or given away most consoles I’ve owned as an adult.

PS1? Gave it away because it only played when flipped upside down. N64? Sold to a local YMCA for gas money, basically. Original XBOX? Gas money, too. I do still have my PS2 and Dreamcast, so I guess I got some sense in me eventually. Granted, the Dreamcast was bought after the console was already dead and I just found it at the bottom of my closet, but I still have it!

The bad about all of this is that I have to resort to questionably legal means to play all these old games. I mean, I got a 2600 joystick console one year for Christmas or birthday. It was fun and I played it a few times, but the games are limited and most of them aren’t my favorites. The classic Nintendo consoles are also limited in the games they play, and the games are often the good ones, but good luck getting one in the current environment of limited runs and eBay resellers grabbing all of the stock. So, I go the emulator route and hope that I don’t get a cease and desist from my internet provider again.

I fully admit that I’ve engaged in quite a bit of questionably legal content online and should have been warned. But, really, this was the last straw? It wasn’t even that great of a movie.

The Ugly

You probably think that I’m going to go with the obvious choice of E.T. here. Well, if you think that, you haven’t spent much time on the page. I know that E.T. is always pointed to as one of the biggest failures in video game history and said to have essentially killed Atari as a company. I refer you to the documentary Atari: Game Over for an entertaining look at the second claim. As for the first claim, the game might have failed, but I owned one. I also enjoyed the game immensely. It is one of the first games that I finished completely.

I mean, how is E.T. still considered the worst game ever with this turd out there?

The real ugly is that ultimately, nostalgia is a liar. The games are fun and they do the best that they can with limited pixels and colors. However, the graphics are still terrible, the sound effects are lame, the gameplay for most games is repetitive, and there’s not much here other than the reminder of simpler times. With all of the other options out there, what is the reason to choose a 40+ year old console with all of those limitations?

The Verdict

Playing these games gave me some insight into what people say when they go on about “the good old days”. I had some potentially bad news (that has ultimately worked out well as of right now) and going back to the games of my youth when I didn’t have to worry about all of these things was a powerful attraction. I have kept coming back to the games daily for a bit of a distraction.

In the end, though, they are little more than that. Like the games on my phone that I cycle through on a daily basis, I’m not terribly invested in the games. I play them to give my brain a break. I’d much rather be playing Skyrim, Fallout, Portal, or even the Lego games with the boys. I don’t know if it will have staying power in my daily routine, especially since I’m going back to school and time will be more limited. For now, I like the feeling of experiencing the games for the first time again and remembering other games that send me on the hunt for them. If you’re not worried about the questionable legal ramifications, I highly recommend the run, jump, and chomp down memory lane.