Tag Archives: Sim City

MOBILE LOOK BACK: A Year of Gaming

Introduction

I’ve been wanting to do an article like this mobile look back since the page started. I think this is the first year that I’ve written at least one article every month. Granted, that was assisted by Covid and the necessity of our school to go remote. However it happened, I’m happy for the opportunity to be able to write about what I enjoy. Mind you, I’m not downplaying a global pandemic. I’m simply expressing gratitude in my socially awkward, but hopefully endearing, way.

At what age do you stop being a scamp and start just being an a-hole? I’m pretty sure I’m already there, but maybe I can scam another year or two out of it.

Having never actually done an article of this nature, I’m not entirely sure how to format it. I came up with the idea to split it into sections similar to the “Great, Good, and Decent” that I use for reviews. However, those won’t work for an article like this. Therefore, I split them into “Barely Played, Lightly Played, Moderately Played, and Heavily Played”.

That kills two birds with one stone. Not only does it give me a direction for the article. It also mimics the categories for used trading cards. Huh? Huh? Pretty clever if I say so myself. Okay, let’s take a mobile look back with 2 Guys Gaming.

Mobile Look Back at Games I Barely Played

Clash of Clans – Two of these games on this list will have a similar story. They were reintroduced to me by other people. In this case, I learned that Aiden played this game with a couple of his friends and put together a clan that he invited me to. We played for a couple of weeks before he got bored with it and moved on. I like the game, but it is boring if you don’t have a group of regulars to play with you.

Empires and Puzzles – Chris introduced me to this one. He got into it via his former neighbor or coworker or something. It’s a decent match 3 game with a vibrant community and a variety of ways to advance. However, when Chris stopped playing because his guildmates were too “hardcore” for him, I fell off the bandwagon, too. I wouldn’t mind putting together a friends and family guild like I did for Marvel Puzzle Quest when the same thing happened to me in that game.

Fallout Shelter – In any other year, this game would have been heavily played. I liked the familiarity of the Fallout universe setting, unique characters and items, and specialty quests. When they stopped supporting the quest system, it just became another grind fest with a familiar IP. That’s when it hit the recycle bin and I never looked back.

Where’s My Perry/Where’s My Water: Similar to Fallout Shelter, I played “Where’s My Perry” heavily for a couple of years. I looked for Perry on my phone. Disney removed it from the store. I attempted questionably legal channels and met a roadblock. So, I downloaded the seed game and played that a bit. I might have played it more if not for my phone finally folding under my abuse.

Mobile Look Back at Games I Lightly Played

Angry Birds – Another game that fell off my radar over time. Honestly, most of these games fell out of favor because I simply had no time to play them. Working 16-20 hours a day will do that. When asked about Angry Birds by a friend, I probably sounded like an elitist prick. I do like the game play. But, my favorite part is how faithful the physics engine is for such a simple game.

Dr. Mario World – I played the heck out of the original Doctor Mario. A high school friend and I used to hang out in counseling during lunch and play that and Tetris using a link cable between our Gameboys. Yeah, I really am that old. When I saw there was a mobile version, I checked it out. It can be a fun diversion, but not as much fun playing against nobody.

Dota Underlords – After I discovered Auto Chess last year, I got big into auto battler games for a couple of months. Of the two “PC clients”, I played Team Fight Tactics much more than Underlords. Summer boredom led me to out Underlords on my phone. They updated the game significantly. When my new laptop comes in, I think I’m going to be playing this quite a bit.

Mario Run – This is one of the first mobile games I played. Well, that’s not entirely true. But, it is one of the first mobile games that I actually put money into. I’ve beaten all of the levels on the pink coin level and a couple of them on the next coin level. Mostly I just play the game when I’m waiting for cool downs in other games. I do the “Quick Run” mode or whatever it’s called for random prizes.

Plants v. Zombies – This game lost much of it’s luster when I played the mini quest version in World of Warcraft. I realized that you beat most levels with the same strategy. Build up your sunflowers, drop pea plants wherever zombies show up and just rinse and repeat. There are newer versions of the game that I haven’t tried. Maybe they’re more engaging.

Mobile Look Back at Games I Moderately Played

Auto Chess – I don’t remember how I discovered Auto Chess. I do remember that I was playing it exclusively for a couple of months. I even had a spreadsheet (in my head) about how much I would have to level to get to the appropriate level and obtain the season skin. Then Blizzard does what they do and released Battlegrounds. Since I already play Hearthstone daily, that became my auto battler of choice. Plus, some changes to Auto Chess made it a similar grind fest to Fallout.

Eternal Card Game – Eternal was the closest I could get to MTG on an electronic platform. I didn’t play MTGO much because I already put so much money into the physical card game and didn’t want to spend twice that just to reproduce my collection online. Then, MTGA came out and I could play MTG more or less free to play. I like Eternal, but MTG is still the king.

Magic the Gathering: ManaStrike – When they first announced this game, I made a snarky comment on Facebook. “How about fixing your other electronic properties before releasing another bug filled game?” At the time, both Arena and MTGPQ felt criminally under supported. Since then, both games have flourished and I got a chance to play this one. It is nothing like MTG other than familiar names. Still, matches last less than five minutes making it a fun and quick diversion.

Mobile Look Back at Games I Heavily Played

Candy Crush – A student received a smart phone just this year and discovered Candy Crush. This wasn’t the driver of my interest in the game unlike Empires or Clash. I’ve put more time and much more money than I care to admit into Candy Crush. It’s just dumb fun.

Magic the Gathering Puzzle Quest – This is 100% one of the first mobile games I ever played. I played Marvel Puzzle Quest on Steam and then tried to move my progress to mobile. When that failed, I then learned about MTGPQ and got hooked. While the events are sometimes repetitious, they’ve been good about keeping the game fresh with the new card sets and mechanics.

Minion Rush – For the longest time, this game fell into the grind fest trap and I stopped playing. This year, they brought back some of the fun by running more regular events. That, along with Quinn discovering the game, got me playing it on a regular basis. Then my phone decided that it no longer wanted to be tossed across the living room in frustration.

Sim City Build It – Like many others, even though I’m trash at it, I love Sim City. I am good in the early game and then lose it once my population starts to get around 2-5,000. I just can’t generate enough revenue through taxes without ticking off my Sims. This game simplifies the Sim City formula while keeping the basics. All in all, what a good mobile game should be.

The Verdict

I mentioned more than once that my phone is nonoperational. It does still work, but the screen crack that started after a Hearthstone tantrum spread through the whole screen. Now a horizontal line crosses the screen and the bottom third is nothing but a bright white light. When I turn it on, it’s like being summoned into the afterlife.

Therefore, if I’m to play any of these games again, I will need a new phone. I just ordered myself a new laptop. I doubt that I will be able to convince Christine that I should buy a new phone right now, too. It might be a few months until I get back into the mobile scene. I suppose I could always download Bluestacks on my laptop in the meantime.

God Among Sims

Introduction

I’ve played The Sims since the beginning. I was always a fan of the other Sim titles, most notably Sim City. I also played Sim Tower quite a bit and tried many of the others. However, I always came back to Sim City. In fact, one of the first games I downloaded for my phone was the Sim City game. I still play it almost daily.

When I heard that they were going to release a game that focused on the strange speaking denizens of those cities, I was excited. There’s just something about being in charge of virtual lives that appeals to me. I owned a Furby and Tomagachi. heck, I even got sucked into that silly “Chao World” mini game for Sonic Adventure.

I can still hear the voice, haunting my dream, asking me, “Why? Why did you let them die?” in an accusatory whisper.

In preparation for the relaunch of Noob and Sons, I played the latest version of the game, The Sims 4. The boys played a lot of it last year and over Christmas break. I wanted to take advantage of that interest to do our first show back on role playing. I also wanted to see what advances they’ve made in Sims technology.

The Good

Customization: As soon as I started the game, I was overwhelmed by the number of choices it gives you for characters. The game was always about letting you choose how your character looked and giving him or her a personality to match. However, they have taken that to the extreme in this game. You can change every aspect of your Sim’s looks and that isn’t an exaggeration. I spent about a half an hour just exploring the character creation screen before even playing the game.

No, you can’t customize everything. Actually, I’m not sure if you can change the naughty bits. You are going to have to figure that one on your own, perverts.

Helpful Tips: No game is complete anymore without a tutorial section. Ever since developers realized that nobody reads directions and got sick of email, DMS, and tweets asking them how to play their games, they’ve simply programmed the first 5-10 minutes of the game to be about how to play the game. The Sims are less intrusive than most games and they just have helpful tips that pop up every now and then to remind you what you’re doing just might cause your Sim to die by some horrific way or another.

An iPhone for Every Sim: Back in my day, you had to wait for a paper or not build a toilet in your house (because a mop was free) so that you could afford a computer to search for jobs. Not so anymore. In keeping with the times, your Sim has a smart phone that they can use to find a job. Furthermore, you are no longer limited to one or three jobs depending on your method of finding one. Now, you can choose from an array of jobs right from the start, so you can get right to improving your Sim’s life.

How long until Sims from the first game start complaining how out of touch these Quatros Sims are with their cell phones and their more robust work environments?

Other Quality of (Simulated) Life Enhancements: As you go along and do things, you gain access to new skills that you can then train up like normal. For instance, the other day, I sent my Sim out to trim a flower or something and she gained the gardening skill. I now assume that I have to continue to do things to improve that skill as I do normally, but I’m not sure what those things are yet. Even so, it is fun to have those Easter eggs that pop up simply from going through your day as a pretend human being. Sort of makes me wish things like that happened in real life.

Upgrade From “Live” Mode: Again, it used to be that you had to open a whole new mode if you wanted to upgrade your bed, toilet (once you upgraded the first time from a mop), or dishwasher. Now, if you right click on the object, the menu will give you the option to upgrade the item. I haven’t tried it yet to see if it still takes you into the “build” mode to do so. But, just being able to click the item and not having to search through the “build” mode menu is a great upgrade to the game experience.

The Sims Resource?: All this discussion of items, upgrading, and building new things made me think of one of the reasons that I enjoyed The Sims 2 so much and maybe didn’t like The Sims 3 (or at least, I didn’t see a reason to upgrade the number), is that there was this great resource (pun fully intended) web page that allowed you to download new things for the game. I went to search for it and it is still there. But, I think that Maxis might have built something right into the game that allows people to mod items. I kept getting a notification the other day when I played, but I didn’t follow up on any of them to see if that’s actually what it is. I will have to play again and verify before we record so I don’t sound like a total moron. Well, no more than usual.

The Bad

No Needs? (Oh, there they are): One of the most fun things about The Sims is that they are driven by 6 basic needs. You have to balance the day so that all of the needs get met. Otherwise your Sim becomes unhappy or even dead. Admittedly, there is some perverse pleasure in intentionally killing your Sim in increasingly more violent and ridiculous ways. But, that comes later after you’re bored of them and ready for a change. Until then, you want to keep them alive and happy.

It’s especially cool when your Sim comes back from the dead to haunt future generations.

At first, I thought they might have gotten rid of that part of the game. As it was such an integral part, I wondered how that might work and how the game would be any good. Why eat if you don’t have to eat? Why sleep if you aren’t tired? Then, I noticed that things were still affecting my Sim, so I thought that maybe they had hidden them from people to make you pay more attention to your Sim and his/her actions. Turns out that it just was hidden as a menu option where I didn’t expect it. So, only bad for a brief period of time, but it did make me question my purchase for that time.

Food costs money?: This might have started with The Sims 2, but I don’t remember at this point. All I know is that I was shocked to open the fridge and see that I had to pay money to buy the food to cook it. Furthermore, I couldn’t even make some dishes because I didn’t have the proper ingredients and I have no idea how to go about getting those ingredients. So, my poor Sim has nothing to eat aside from grilled cheese and cereal.

Being Bad Has Consequences: I’m not talking about Jessica Rabbit “bad”, though that might have consequences, too. I don’t have enough Sim friends nor a boyfriend to see if talking bad about them behind their backs or lying/cheating on your significant other will actually affect your Sim or their mood. However, if you do something terribly, then it will affect your Sim. For instance, my Sim cooked a bad meal and was in a funk for a few hours. Another time, she slept weird in her bed and was off the next day. These are cool little touches that make the game more interesting.

Oh well, nothing can defeat the Homer Simpson philosophy. Alcohol, the cause of and solution to all of life’s problems.

The Ugly

At the end of the day, it’s still simulated human life. And, I think that we can all agree that real life isn’t all that great to begin with. You wake up, take a shower, eat breakfast, go to work, come home, maybe have an hour or two to yourself, go to bed, rinse, and repeat until you go crazy out of boredom or go through a mid life crisis. Which, I guess, is just a reaction to 35-40 years of a boring life. So, honestly, how much more exciting can they make simulated life? The answer, unfortunately, is not more exciting at all.

The Verdict

Not much has happened in Simsville over the years. Everything that was great about the games is still great about the games. There have been some quality of life improvements, but most of the parts of the game that weren’t fun still aren’t fun. Life, as we all too often learn, just isn’t as amazing as the magazines and social media profiles of jet setting young trust fund babies would have us believe. It’s mostly just going to work so you can afford to buy a toilet and don’t have to pee your pants any more.

I still love and enjoy the game. The boys, when the mood strikes them, will play for hours and laugh and giggle as their Sims do silly things that they’d never consider doing. Wait until their older and the realize that is happiness sucking, soul crushing life and the Sims are closer to reality than they ever expected.

Enjoy it while you can, Kids.

Okay, I don’t want to end this on a downer, but I also don’t want to ruin the joke. I don’t care as much about the joke as I do about keeping things positive, so here goes. I will continue to play the heck out of The Sims 4. I haven’t gotten as into it as I was when I was younger, but that’s mostly because I’m older now and free time is much less abundant than it once was. However, I’d like to follow a Sim family through several generations and see where that leads. Coming Soon to Hulu?: Pinky’s Family!