Tag Archives: Review

Fallout Episode 7: The Radio

Introduction

I already wrote in the plot summary that I watched Fallout episode 7 on Sunday. But, I also spent the better part of those days recovering from a nasty “summer cold”. I put that in quotes because my son Liam, in response to my thought that it could be Covid, said, “Who gets a cold in summer?” I don’t know how accurate that statement is, but I always grew up with the concept of a “summer cold” and many other things that I grew up with have been proven plainly incorrect.

Plot Summary and Analysis

Click here for the plot summary.

Fallout episode 7 finally starts to weave together some of the stories in anticipation of the final episode. After killing a kid in front of his father to continue his reign of terror in the Wasteland, The Ghoul flashes back a couple of times to his pre-war life. This both provides comparison and contrast to his current attitude and missions that drive him. Scroll down to the character discussion for more.

In that past, Cooper reacts initially with horror and distrust of the philosophy espoused by Miss Williams. However, to his credit, he takes the bug and then later retrieves it after throwing it in the trash. He may trust his wife, but he has deep suspicions of the rest of the Vault-Tec “family”.

Likewise, Lucy learns more about the vaults that she ever hoped to know. As a result, she and Max end up leaving Vault 4. Thaddeus locks Dogmeat in a cooler before continuing to try to find a radio tower. Max and Lucy later meet up with Thaddeus at DJ Carl’s. After a tense stand off, Max comes up with a solution that gets Lucy the head. It also allows Thaddeus to escape certain torture at the hands of The Brotherhood.

Some 33ers become 32ers. Norm follows his suspicions into Vault 31 and finds that one empty, too. I nobody or nothing as it seems in this show? Hopefully, the final answers at least some of that question.

Character Profiles

The Ghoul: Morally complex is the best way I can describe him. He kills without mercy. He also saves Dogmeat from a certain death and lets the mutt tag along with him again. Then again, maybe I just can’t see his moral compass because it’s so at odds with my own. He clearly sees these events as both indicative of his “goodness”, but we are all the heroes in our own story, right?

Cooper: His former life gives some insight into the ghoul he became, as I wrote earlier. He despises Williams and the theory that she espouses. Nevertheless, he is open to bugging his wife partly in the name of dogs everywhere who are denied access to the vaults. The thing about his reticence to listen to Williams that I wonder is, is it how he truly feels or because he’s a good old boy brainwashed by his government controlled by corporate interests. More on that later.

Lucy: Ever the optimist, she continues to believe that people are good in the face of overwhelming evidence against it. Like The Ghoul, I have a tough time analyzing Lucy, but for different reasons. She’s very much like me. I continue to hold out hope that humanity will figure it out even as they hurtle us towards our own demise. Like, yeah, the initial people of Vault 4 might have been shitty, but the current residents only banished her from the vault, with supplies for two weeks. To paraphrase Men in Black, “A person is good. People are mean, vindictive demons and you know it.”

Max: I can’t tell if Max reacted to the comfort of the vault and that’s why he acted so weird or if they kept him drugged in some way. I suspect the latter because of the overall “theme” of Vault 4, but he very quickly snapped out of it when he noticed that Lucy was in trouble. His love for this woman overcame even the manipulation of drugs (?) and a comfortable lifestyle to save her.

Thaddeus: He pissed me off by locking the dog in the cooler. Now, I know that’s not a controversial take. But, I want put it out there. He almost made up for it by apologizing to Max and letting them take the head from him. Almost. Because, ultimately, that was just a selfish decision, too.

Minor characters: DJ Carl, played by Fred Armisen, is amazing. Mr. Armisen always makes me laugh no matter what he does. Moreover, he brings a humanity to his characters that makes them feel alive. The “Snake Oil Salesman” as he’s called, finally gets his hero turn. Sort of. He saves Thaddeus, but at what cost?

World Building and Setting

They dedicate most of this Fallout episode 7 to building the lore behind the vaults and some more about Vault-Tec, the company behind them. Initially, you might think that they’re earnest in their mission and built the vaults to help people survive the blasts and fallout. Then, maybe, they just got lucky. But, as more comes out, you learn that they are behind the nuclear “incidents” and that hides even more sinister objectives. Spoiler Alert: Some of these stories are awful.

Also, finally, on some level, they start to question the supposition that living in the vault is preferable to living on the surface. When they banish Lucy from the vault, she reacts with suspicion. “Really? That’s all?” Surely, she’s thinking, I just spent two weeks on the surface. And, while it might be “safer” here in the vault, one can get along just fine up there. Me? I choose the reckless life of a Wastelander any day.

Themes and Social Commentary

They pull back the curtain and put it all out there in Fallout episode 7. Part of this story is the ages old capitalism vs. communism. I’m sure some Yankee Doodle Dipshits have plenty to say about how “woke” the show is because of that. But, I appreciate Miss Williams coming out and saying, “Communism is a dirty word they use to describe people who aren’t completely insane.” And, the more you look into it, the more it makes sense.

As I’ve always said, I have no problem with someone trying to make a buck. Hell, try to make all the bucks you want. What I have a problem with is when you try to trade my or my children’s or my grandchildren’s future to make that buck. Maybe you can make a few less bucks and we can all live together on this planet? What do you think?

Yeah, I thought that’s what you’d say.

Additionally, I wrote earlier in my introduction of the plot summary, “Can anyone in this show be trusted?” You saw some of that in my character descriptions. Any time one of them seems to be “good” or “bad”, they inevitably do something to make you question that label. I get that humans are messy and we’re all a mixture of “good” and “bad”, but rarely do you get a show that so starkly and, honestly, naturally explores that dichotomy. It’s one of the reasons I watched it twice now and will again before Season 2 releases.

Narrative Pacing, Structure, and Soundtrack

The pacing still feels good. Every episode they release just a little more of the “truth” and what that truth means for our world and our characters. They’ve used flashbacks a good amount to that end, as well. The one thing that I noticed is that as the episodes advanced, the opening sequences became longer and longer. Surely that’s intentional, but I can’t figure out the intent behind it.

The soundtrack, as always, serves to enhance the mood and story. They deftly weave the oldies into the story to both cue events and also remind us of what happened previously. I also read online that they probably used the fiddle music to troll fans of one of the games because, as gamers do, they bitched about the music. If so, bravo to you all!

The Verdict

Fallout episode 7, the penultimate episode, sets things up nicely for a potentially explosive finale. Lucy has the head, Max is going to face the Brotherhood, The Ghoul has a reliable lead on Moldaver. And, back in the past, Cooper holds the potential key to blowing it all up. Yes, that pun was fully intended.

Fallout Episode 6: The Trap

Introduction

We continue our Fallout from the end of the school year with the next episode of the Fallout TV show. I wrote my journal the other day to finish up, for now, my coverage of the original game. And, now, I get to talk about the fate of Shady Sands as revealed in Fallout episode 6.

Plot Summary and Analysis

Click here for the plot summary.

After an episode without The Ghoul, this one delivers more on his current adventure while adding much to his backstory. He and his wife don’t see eye to eye on the dealings of her employer, Vault-Tec. Cooper hates the extra baggage that comes with his starring roles in the ads for the vaults. He puts all of this aside because he loves and trusts his wife. In 200 years, she might be the only person he ever truly loved and trusted.

Speaking of the vaults. Through his and Barb’s conversations and Lucy’s and Max’s interactions in Vault 4, we get more information about the post apocalyptic living quarters. While on the surface, not much happens (Cooper and Barb argue and Lucy and Max spend the entire episode in the vault), the episode brings up new questions even as it starts to answer some of the old ones.

An episode that easily could have fallen into the trap of being “filler”, they avoid that trap quite nicely. Almost no action. Very few sets. An extended introduction centered around a vault ad and a Hollywood party. And, yet, probably the best episode of the show so far.

Character Profiles

The Ghoul: We see The Ghoul humbled by his captors several times. He never allows that to dampen his swagger. He simply bides his time and deals with the riff raff as he always does before turning his sights on the bigger fish.

Cooper Howard: Little of the man before remains in The Ghoul other than his memories. They serve to develop Cooper’s character as a former military man who values his freedom above all. I suppose that part also exists in The Ghoul. Even so, he’s willing to go to the Communist’s meeting when invited by Charlie. He also uses those memories to remind himself of his wife and daughter, the reasons for keeping himself alive and non-feral for over 200 years.

Lucy: She starts the episode convinced that they have nothing to fear in the vault. It’s a great place to rest and relax before setting off again to find the head and then her father. When her eyes open to the fact that not all is what it seems, she digs deeper and it ends up with her in deep trouble.

Max: On the other hand, Max starts off suspicious of the vault and its dwellers. Either because the pampering erodes away at his resolve or they drug him in some way, but he finds himself at home by the end of the episode and ready to settle down. The obvious juxtaposition between the two main characters goes a long way to adding to the unsettling realization that nothing is ever easy.

Cycloptic Overseer: As usual, Parnell plays a character that makes you laugh and makes you think with an underlying message. More on that later. I remember some people didn’t like the idea of a cyclops, especially one that looked so odd, but I love the character and what he brought to the episode.

Supporting Characters: Birdie has her hand in everything both inside and, seemingly, outside of Vault 4. Sorrel, likewise, stepped in to fill a power vacuum. However, it looks like his reign might soon be at an end either by the hand of The Ghoul or as a consequence of changing allegiance. We see Moldaver in the before times but only that she is involved in the Communist movement.

World Building and Setting

As I wrote above, the Fallout episode 6 takes place mostly in a Vault, a bit on the surface, and the rest in a bar. Even so, they show that the vaults weren’t all developed to repopulate the planet after the radiation dissipated. Long time fans of the game know this, but it may have come as a shock to those who just joined us with the TV show.

Likewise, they give us a glimpse of the politics of the surface. It isn’t all just pockets of civilization with no connecting fabric. In addition, some figures rose from the ashes to build factions that work to protect their citizens and try to gain resources for themselves and their territories. Sometimes, with tragic consequences.

Themes and Social Commentary

They continue the theme of trust in the “official story”. Cooper starts to question the wisdom of Vault-Tec even as he fights to keep his reputation as a country loving favored son. The, Lucy must again question the validity of the vaults and their reputation as places of safety and understanding.

The conversation between Charlie and Cooper brings up the question of unregulated capitalism and the need for, maybe, just a little bit of communism to keep the ghouls (those who reduce everything to a dollar sign, not the radiated one) honest. You know my feelings on this and how they only get stronger as the days tick by. People starve. The planet burns. And, all we talk about is the Dow Jones and how to properly market the end of the world. Sound familiar?

While Lucy changes her mind and becomes more suspicious, Max eases into a life of comfort. It numbs him to his own skepticism and lures him into a (perhaps false) sense of security. If they keep you fat, dumb, and happy, maybe you won’t realize just how they’re screwing you.

Narrative Pacing, Structure, and Soundtrack

They step up the quick switches between scenes by adding in Fallout episode 6 Cooper’s flash backs to his former life at important parts in the story. This allows them to compare and contrast the before times to the current Wasteland. As they say, the more things change and all that. There will always be two types of people. Will they ever learn to live together? I’m not so sure anymore.

Likewise, the outsiders and their ritual in Vault 4 transposed with Cooper’s visit to the mausoleum for the Communist’s meeting serves a dual purpose. One, it makes you think that there are parallels between the cult like behavior and the Communists. I welcome such dialogue. If your ideas don’t stand up to scrutiny, then are they worth having? The second purpose establishes Moldaver as a force to be reckoned with. Even more so than as a dad kidnapper.

The soundtrack takes a bit of a back seat, especially when compared with the previous episode. It serves more as garnish, so to speak, in this episode. You’re aware of the music as adding something to the story. But, it didn’t have those exclamation point moments like the previous episode.

The Verdict

I called Fallout episode 6 possibly the best episode yet. I stand by that. As the series has gone on, the episodes have gotten stronger and stronger. That’s exactly what you want from a television show. Some may question the choice to introduce new stories and ask new questions so late in the season, but they must have known that people would love what they made and want more. I, for one. agree.

Fallout Episode 4: The Ghouls

Introduction

You know what you’re getting from us. Decent content and inexplicable two week hiatuses from that content. The end of the school year always kicks my ass and this year is no different. But, I’m back with Fallout Episode 4 and a plan to finish the series by the end of June and our celebration of all things Fallout. No sign of Max or Thaddeus in this episode because it concentrates on The Ghoul, Lucy, and Norm.

Plot Summary and Analysis

Click here for the plot summary.

As mentioned above, this Fallout episode 4 concentrates on a smaller list of characters. This allows them to advance two main narratives; what happened in Vault 32 and Lucy’s trek to find her father. Thought, if I’m being honest, this part of that trek feels more like a side quest than a main quest. That’s not bad, mind you. Because, it serves to develop Lucy’s character a little bit. But, more on that in the next section.

Norm and Chet stumble upon the remnants of Vault 32. Surprisingly, this is where most of the plot of the series develops. They learn that the residents of the vault, driven mad by something, most likely either killed themselves or each other. In some cases, maybe both. When Chet theorizes that the madness drove them to let in the raiders, Norm corrects him. They opened the door from the outside.

Then, the biggest bomb of the episode. They used Rose McLean’s (Norm’s and Lucy’s mom) Pip Boy to open the door. Does that mean that she’s still alive? That she’s worked with the raiders? I mean, she could still be dead and they stole her Pip Boy. But, they seem to be setting us up for the fact that she’s still alive.

Character Profiles

The Ghoul: He continues to show himself to be a completely selfish individual who sees everything and everyone around him as tools to be used to advance his own goals. I was wrong. He didn’t want to kill Lucy. Instead, he wanted to use her as a bargaining chip to get more vials. I know I should hate the world for what they made him, but I just find myself hating him. Maybe they can redeem him eventually.

Lucy: She fights against the monster that the Wasteland wants her to become. A couple of times, back against the wall, she succumbs to the darkness. She never intentionally hurts anyone, even purposefully missing when shooting at the Super Duper Mart burn outs. She bites The Ghoul’s finger off, but I feel nothing but contempt for that shit bird. Additionally, she often atones for her acts or the reasons for them are egalitarian. Unlike The Ghoul, who is just a cartoon villain at this point, Lucy’s character has layers.

Norm: Betty says the quiet part out loud. Norm is one bad mamajamma (hush yo mouth) and he proves it by staking out Vault 32 and coming out with the reveal of the episode. He reminds me of myself when I play the games. Always searching. Always questioning. Never satisfied with the surface explanation of everything. I can’t wait to see what else he uncovers in the vaults.

Snip Snip: Voiced by Matthew Berry and with many of the laughs in this episode, Snip Snip nearly meets a tragic end before being resurrected for Lucy’s escape plan and then discarded like so much trash by the end of the episode. I hope to see more of them in the future.

Supporting Characters: The stoner warlords in the Super Duper Mart made me chuckle a couple of times. I laughed out loud at the air conditioner comment. Chet gets a starring role with Norm, but serves mostly as a foil to keep him from learning the truth.

World Building and Setting

We get a Super Duper Mart. When they walked up to it, I thought of the first time I went into the Mart in Fallout 3. I got killed by some raiders because, for some reason my dumb ass never considered that they’d use it as a hideout. The show never fails to impress with their attention to detail when dealing with important places from the games. They also showed some of the horrors that befell some residents of the vaults. We all knew that it wasn’t all rainbows and unicorn farts down there, but it gets real dark real fast as Chet and Norm explore.

They also live up to the title of the episode. Ghouls get some love in the episode. We see several in the moments right before they go feral. The Ghoul tells us that he’s been around “a long time”. 219 years? When Roger mentions that he’s turning after only 27, that makes me respect The Ghoul a bit more. But, just a bit.

Themes and Social Commentary

The main theme of Fallout episode 4 explores the idea introduced in earlier episodes about how quickly things go wrong. Vault 32 fell after over 200 years. We can only guess what happened right now, but it looked quick. The two dudes in the Super Duper Mart get their faces eaten off in less than a minute. The Ghoul drops in a heartbeat and that allows Lucy the upper hand and escape.

They push the narrative of it’s not the action that counts, but your reaction to it. The Ghoul chooses to be completely selfish and survive that way. Lucy, on the other hand, mostly keeps her innocence and kind nature in spite of the horrors that she’s endured. I mean, give her 219 years of wasting away in a debilitating fashion and who knows.

Narrative Pacing, Structure, and Soundtrack

Music serves a slightly different purpose in this episode. Instead of matching the music with the scene (it happens once or twice), the music works to enhance the mood of the scene. Because they still use period pieces for the music, it fits in just as well. To prove my point, at least one person put together a YouTube playlist of the music. While I could just use that for my videos in the plot summaries, I like the thrill of the hunt.

I wrote in the last article that I liked when they switch rapidly between the different stories. That happens in this episode as well. and it keeps everything moving. It also allows them to put breadcrumbs into the story and make us think that maybe the stories ultimately connect somehow.

The Verdict

Fallout episode 4 advances the story, develops the characters, and gives us some great music along the way. Even without Max this time around, I still enjoyed the episode. Halfway through the season and things are still looking good for the show. I can’t wait to see how they wrap things up.

Fallout Episode 3: The Head

Introduction

Welcome to the third installment in my weekly review of the Fallout television show. As you will see, this episode is a bit of a filler episode. I saw another review talk about it as “moving the chess pieces on a chessboard” and I agree. Fallout Episode 3 shifts from one character or party to another in rapid succession. We get all of the mains; Max, The Ghoul, Vault 33, and Lucy. Plus, Thaddeus makes another appearance and there’s little concentration on the NPCs from episode 2.

Plot Summary and Analysis

Click here for the plot summary.

I said that the last episode hit the ground running. Fallout episode 3 crawls a bit before running. We get more background on Cooper and his family. Then, some short scenes catching us up with The Ghoul and Lucy and their quest for the head. I appreciate keeping these parts short because, as I said, not much happens.

It still looks like this might be a complete filler episode (surprising with only eight in the season) when Max works on the armor. We finally get some action with a pretty cool fight scene. I compared it to Jackie Chan, which isn’t accurate, but it’s definitely not as long or detailed as one of Chan’s. Plus, we get to see a guy’s head squish. Always welcome.

Those waiting for a Deathclaw must continue to wait. But, they give us a gulper. I never knew about gulpers because I only played a bit of Fallout 4 and never played Fallout 76. Come back in June for the “Fallout from the End of School!” The thing looks right at home in a roster of mutated creatures from the Wasteland.

Meanwhile, we get a visit back to the vault. Surprisingly, the scenes hold up against the rest of the episode mainly because Norm shows himself to be one bad mamajama. Also, I expected the entire Max and Thaddeus story to be Max simply torturing Thaddeus to get him back for all of the pain caused. Teach me to underestimate them again.

The rest of the story serves the purpose of moving those chess pieces. The ghoul keeps Lucy, presumably simply to torture her before killing her as payback for losing the head. Max and Thaddeus seem on the way to reconciliation eventually. And Cooper and his family exist happily in the past with no inclination of what horrors await them.

Character Profiles

Cooper and Family – We get more background about Cooper. He’s a softy who doesn’t even want to kill in the movie. Then, we finally meet Barb, his wife. Their daughter completes their loving family trio. What could have happened to break these two up?

Lucy – She continues her relentless optimism in the face of the horrors of the Wasteland. Her conversation with the head, often used in television shows to show that a character is breaking, actually endears her more because it’s just her thinking aloud and trying to figure out why this man asked, no begged, her to cut off his head. And, why does everyone want the grisly trophy so bad?

The Ghoul: They do an excellent job of contrasting the good nature and loving personality of Cooper with the absolute abomination that The Ghoul has become. He’s not even an anti-hero. He’s just a straight up villain. Initially, I grasped at straws to make him one of my troubled, but ultimately understandable at least, flawed heroes. Like Walter White. But, like Walter White, The Ghoul is just a monster. Leaving CXr0r like that? Screw off.

Max and Thaddeus: This development surprised me the most. I’m not sure why. I like games that are less game and more story. When discussing with a student, who I discovered watched and enjoyed the show, she mentioned that she never played the game. Just watched people play. I replied, “I’ve played the games, but I’m mostly interested in the lore and world they built. I find myself getting lost in Fallout wiki rabbit holes often.”

CX404 – Just a good girl who finds love where she can. Her loyal streak shows up again when she attacks the gulper to save Lucy and The Ghoul. Then, The Ghoul repays her by abandoning her.

World Building and Setting

We get mostly just get filling in the blanks and gaps in this episode. Some familiar sights and call backs to help heighten the realism and make us feel at “home”. But, nothing along the lines of a Filly or even the abandoned house with the cyanide family. They concentrated much more on character development and moving the plot forward. That’s not a bad thing. Just means this section is much shorter this time.

Themes and Social Commentary

Okay, but only because I’m a card carrying (do they actually have cards?) communist, this section may get heavy. I will try to keep it to a minimum, though, in case the fascists win and end up finding this page. The old ‘Merica vs. Communism (fuck yeah!) gets introduced in this episode. They make no argument one way or another. I interpreted the scene as the excesses of the American way that push people to desperate measures and they are then punished for those actions. Someone else easily could come away with “Fuck the Commie. Kill him.”

We also see a morality play in the vaults as they consider what to do with the raiders. I spoke in one of my YouTube videos about being understanding and kind (maybe to the point of naivete) so I understand the point of view of those who want to rehabilitate. With that being said, I think I vote for killing them, especially when news of the Water Chip comes to light. It’s “Us vs. Them” and I don’t owe “Them” shit.

Along similar lines, Max seeks revenge against Thaddeus for all the shit he had to endure in the Brotherhood. Then, he gets more on the story about Thaddeus and learns that the man actually respected him and felt bad for everything. Am eye for an eye makes the whole world go blind. And, that, folks, is why I usually err on the side of peace. But, I will cut a bitch for trying to take my water.

Narrative Structure, Pacing, and Soundtrack

I plan to talk more about the soundtrack in a summary episode at the end of the season. Because, at this point, all I ever say is that the music fits each scene perfectly. Nothing changes in Fallout episode 3. Especially the closing song with Cooper mugging it up for the Vault Tec commercial. For someone who got suspended on Twitter for calling Jack a silicon valley whore, that makes me smile.

Because they wanted to move those chess pieces, they shift quickly between each scene and character. I should probably give whoever said that credit. Actually, you know what? I think that might just be a tagline or AI created content. If it’s you and you find this page, let me know. I will give credit. There is precedent for this happening.

Getting back to the quick shifts, I welcome them for this episode. It kept things moving and didn’t bog us down for very long on any one story. I know it probably seems like I’m shocked at this development, but I grew up with a lifetime of shitting video game and super hero movies. I often need to pinch myself that I now live in a time where these subjects get respect and proper treatment.

The Verdict

Fallout episode 3 easily could have fallen into the trap of being “just filler”. Again, an odd choice with 8 episodes in the season, but it could have happened. I compared the show earlier to “Breaking Bad”. This episode reminds me of the fly episode from that show. What easily could have been stupid and boring may be remembered as one of the most pivotal episodes in the show.

Hearthstone DarkMoon Mini-Set: Great, Good, Decent

Introduction

I often want to brand January as “new year, new games” here at 2 Guys Gaming. Other than the previous article about my introduction to Pathfinder, this year’s theme has again been an utter failure. I hamstrung myself by taking the week in between Christmas and New Year’s to talk about Mario Kart and the new D&D adventures I purchased. Also, this year’s Christmas brought many fewer new games than in the past. Luckily, Hearthstone Darkmoon Mini-Set and Magic the Gathering Kaldheim arrive soon to save the day.

I guess Santa figured that since we only play Minecraft around here, we didn’t need new games.

Those of you who have been following the Hearthstone saga this year might be surprised to know that people still play the game. The decision to add a battle pass angered many players. They may have quit playing altogether. At the very least, they complained very loudly on Reddit. In spite of it all, Hearthstone survived.

Now, I won’t take full credit for that. But, I will say that I was a voice of reason within the chaos. Sure, streamers like Kibler also tried to talk our fellow Hearthstone players off the ledge, too. Let’s agree that it was a group effort. Everyone played a role. I never got to preview the Hearthstone Darkmoon mini-set. I just bought it with 2000 gold, though, so might as well do a review.

Dual Class

Yes, Virginia, dual class cards are back. I think that means that dual class is now an evergreen keyword. I remember having a discussion about echo and how a card used the echo mechanic, but not the keyword. Someone said, “Well, that keyword was from this expansion and this is the only card with that effect.” I shrugged. Never stops WotC from digging up old keywords to shove onto the latest mono green overpowered rare. I’m just waiting for the next Future Sighted card with banding or some nonsense. You know it’s coming. The point is, I don’t understand why a digital card game that can easily program tool tips for each keyword. Eternal does so. Then again, this is Blizzard and they aren’t exactly known for their efficient programming practices.

Great: Guidance is pretty amazing. Two spells for two mana? That seems like an autoinclude in any druid deck. The versatility alone makes it probable for Totem Shaman and maybe even Evolve. Nitroboost Poison looks good for a Pirate warrior or Aggro rogue deck. 1 mana with corrupt? That’s just unfair. I threw Barricade in as a border case. I will discuss the other possibilities now.

Good: I considered putting both Ivory and Deadeye in the Great section. However, with Ivory, you need another cheap spell to trigger the spellburst that turn. And, Deadeye is too easily removed to make it more than a single turn impact. The corrupt clause on the Hoarder is nice, but three mana to corrupt is a bit slow. Before, we had Mass Hysteria. Now, we have regular old Hysteria. Warlock and Priest get another board clear. How quaint.

Decent: Rally feels far too situational to me. I’m trying to think of the good minions for each class. I guess with priest, you have cleric and the bird man. But, you’d need follow up man with both. I got Resizing Pouch from a discover and never played it. I guess the Phoenix could be used for lethal set up, but I have yet to see it have an impact.

Class Cards

Great: 2 mana Consecration (most of the time)? Don’t mind if I do. The Racer combos with Frost Nova and Blizzard to be a board clear, especially if you have spell damage, which most mages do these days. X’anesh is a personal choice since I like playing Corrupt Priest decks. Outcast abilities are often ridiculous for their cost and this card triggers them automatically. The cheat feels like a power creeped Kirin Tor Mage. Likewise, they nerfed Fiery War Axe all those years ago, then gave us the 2/5 taunt guy who gives a free one and this is basically a 1 cost version. GG, Blizzard. Speaking of GG, 3 mana and 3 damage for 3 cards? Ye gods.

Good – Bola is removal and removal is always good. Drake, if corrupted, is solid stats for the cost. Some priest played Lightsteed against me and basically autowon the game with it. Celestial can be good in a combo with some bigger minions. Shenanigans are just that. Going to mess with card draw decks. Like the Wheel, this will almost always be a 4/6 and it is a battlecry, so persistent. Felsaber follows in the shadow of the Griffon (or Roc or whatever). However, being a DH card, it is naturally overpowered.

Decent: Anything with Treants is usually overcosted or just trash. This card is situational in token druid, I guess. Like Resizing Pouch, I discovered Biscuit. It’s delayed 2 mana. Good for cheap Spellburst, I guess? Libram of Judgement is an overcosted Truesilver Champion. However, it is a libram. I might be very wrong about this card. Mistrunner is normal Shaman trash buff. Rustwix is the randomness that Blizzard loves so much. And, Saddlemaster is typical trash Hunter random beast nonsense.

Neutral

Neutral – None of these cards merits too much of a discussion. There’s the undercosted 1 drop with 1/3 stats. A garbage murloc with some random keywords. Trash Legendary that will end up beating me at some point. I guess Blackwing is an answer to a solo Ragnaros on the board (which is something that I faced just the other day). Finally, Deathwarden feels like it could be fun in Battlegrounds. I wonder if they have any plans to make that happen.

The Verdict (Hearthstone Darkmoon mini-set is hopefully a nice change up)

I often give Blizzard a ton of crap. It is out of love. I can’t stand Hearthstone as a card game. More often than not, I end up swearing at the game in a way that I’m not proud of. Most recently, Demon Hunter was an error of epic proportions and they just keep piling on. Seriously, nearly every single Demon Hunter build is viable. It’s absurd.

However, they are willing to try new things and use the digital format to their advantage. I like Battlegrounds and will even try Duels every now and again because it is something different from other card games. This Hearthstone Darkmoon mini-set adds some new cards that will hopefully offer a change in the meta. Due to the fact that Blizzard mostly just supports Standard, the meta gets stale much faster than in other card games.

DunGeons and Dragons: Destination Ravnica?

Introduction

Dungeons and Dragons: Destination Ravnica? The title says it all. I remember back when Wizards of the Coast purchased the Dungeons and Dragons property from TSR, Inc. Being one of those grumpy old man gamers (more so even than I am now as an actual grumpy old man) who railed against the conglomeration happening at the time. I mean, generally speaking, it is a bad thing.

And this is under unfettered and unregulated capitalism. Technically, it’s not a monopoly, right?

Then things more or less went as they had been. It was like the Activision acquisition of Blizzard. People were concerned about that, as well. I mean, sure, you can make an argument that it hasn’t worked out well. And, trust me, people have made that argument. However, I still play Hearthstone daily and the new trailer for Shadowlands has me thinking about picking up World of Warcraft again.

My main point is that the WotC acquisition of Dungeons and Dragons and then the acquisition of WotC by Hasbro has more or less gone off without much of a hitch. Sure, there have been some growing pains, but mostly unless you knew, you’d probably not even know the difference.

Does this qualify as a growing pain? I mean, I enjoy playing it and so does Quinn, but I’m sure there are people who stopped playing MtG because of this.

Okay, that’s not exactly true. In addition to putting the MTG license on board games, they have also released Dungeons and Dragons products with Magic the Gathering lore. The first I heard of this was a campaign based in Ravnica. This makes sense because Ravnica is quite possibly the most popular plane in Magic the Gathering. Well, I finally got around to picking up the sourcebook for the campaign. How is it? I’m glad you asked.

The Great

Well Integrated – You got Dungeons and Dragons in my Magic the Gathering! You got Magic the Gathering in my Dungeons and Dragons! Two great tastes that taste great together? Well, actually, yes. I spend some time in the Dungeons and Dragons Beyond character creation and simply from that I can see that they’ve been able to blend the two games almost flawlessly.

As Chris and I discussed, the art alone is nearly worth the price.

In Depth – Not that I expect any less from Dungeons and Dragons, but you never know. They could have easily just mailed it in. They didn’t. There is an absurd amount of information in this book about the plane of Ravnica and the denizens that reside there. I felt like I was being transported to the plane of Ravnica as I read through the book. Honestly, they’re probably just happy that they get to finally share all of this information with us.

The Good

Sample Adventure – Speaking of mailing it in, the sample adventure that they’ve included in the book feels like just a bit of generic Dungeons and Dragons with the Ravnica characters tossed in for some flavor. I get it. It’s just a sample adventure and D&D has a certain feel to is, so maybe all adventures/games feel like this. I know I had a similar reaction to Pool of Radiance.

I mean, it is cool to see Krenko in this context.

Character Creation – As mentioned earlier, I spent a good two hours in the Dungeons and Dragons Beyond character creation tool. So, why isn’t this in the great section? Well, I now have these two characters that I’ve invested time and emotion into and now I don’t have a campaign to play them. Poor guys.

The Decent

Tables to create adventures – I know that not everyone is creative. However, I was a bit taken aback by the tables that they put in the book to create an adventure. Basically, nearly all of the decision making and creativity is taken out of the task of being a Dungeon Master. Ultimately, it doesn’t affect me and I can ignore it.

And, truth be told, I’ll probably use it once or twice for giggles.

I want more! – Yes, this is a cop out. No, I don’t care. Honestly, the only “bad” thing I can find about this is, in spite of how in depth it is, I still want more. More lore, more characters, more story. The whole thing is just a testament to how much I love both of these games. I can’t wait for Theros to be released.

The Verdict

You never know how these crossovers are going to go. Especially in comic books lately, their super summer crossover events have been lackluster. However, Dungeons and Dragons: Destination Ravnica is an overwhelming success. I already have the adventure that I wrote for the family and I will be sure to expand on that, but there’s nothing that says we can’t have multiple campaigns. See you on Ravnica!

POOL OF RADIANCE: Noob’s Way Back Machine

Introduction

I don’t know if I ever played Pool of Radiance. One of my most fond memories of high school is playing Dungeons and Dragons. I’ve already talked some about my memories with paper and pencil D&D. However, I also have extensive experience with the computer games as well.

The thing about the PC games is that I don’t have specific memories of which games I played. Okay, that’s not entirely true. I remember playing the Spelljammer game and I remember playing at least one of the Dark Sun games. I don’t know if I played any of the Dragonlance games, though I’m almost positive that I did at one point or another. It remains my favorite setting even today.

In case there was any question, we’re putting the “way back” in Way Back Machine today.

One game I’m almost positive that I never played was Pool of Radiance. Why, then, am I picking that game to feature? Well, according to my extensive research (a single Google search), it is the first of the PC games to feature the mechanics of D&D. So, it’s only fair that I pick that one as my first entry into the Way Back Machine. If it goes well, I might take a look at one of the Dark Sun games in a couple of weeks. If it goes poorly, I definitely will.

The Great

Decent Graphics – I know many of you will scoff at this. And, you might have a right to do so. However, compared to my expectations, this game blew them away. Granted, I’m not sure what my expectations were, but I clearly forgot about the capabilities of those early games. There were different sprites for the different monsters and you were able to customize your characters to some degree.

I mean, doesn’t he have the classic dwarven features?

Surprisingly in depth – Again, I’m not sure what I was expecting. I mean, we’re not exactly in the prehistory of games, but 1988 is pretty early in the history. The Super Nintendo (when I really started to become involved in video games and consider to be the start of good graphics and consistently good gameplay) is still 3 or 4 years away. I guess the old PC gamer mentality of being a step ahead was true at the time. In addition to the character creation feeling almost (you don’t individually roll stats, but you do pick alignment) like pencil and paper, the features of the game are greater than the sum of their parts. Let’s talk about some of those features.

The Good

Intuitive – Granted, this isn’t pick up and play if you haven’t played Dungeons and Dragons before. It will take some getting used to. As I told Chris when he texted about flipping through a source book, “It’s a whole other language. However, like Magic, once you get used to it, it’s second nature.” This game is very much along those lines. Within a half an hour of (probably too in depth for a simple review article) character creation, I was into the game and wiping my party. (More on that in a bit)

Minimap – Again, those of you who have grown up in modern video game times might get a chuckle out of an oldbie like me thinking that the minimap is worth of mention in the article. But, hear me out. Being an oldbie pencil and paper D&D guy, I took about 5 minutes to look for some graph paper to start drawing my own map of the town before I realized there was a minimap built into the interface.

Even so, my map would have been more detailed.

The Decent

The Story – The story of Pool of Radiance isn’t bad. In fact, it’s actually pretty engaging and gets you into the action quickly. I’m not surprised because this is a TSR (the owners of the D&D license before WotC bought them) product. Even so, the story is pretty generic RPG stuff and isn’t engaging enough to keep me coming back for more. That’s to be expected since The Forgotten Realms is the most generic of D&D settings

Pool of Radiance is hard! – So, I went to the City Hall to find out what commissions I could collect. “Go to the ruins and help clear it of monsters.” Okay, sounds good. Let’s kill some monsters. First encounter in the ruins? A party of kobolds. No problem, right? Wrong. 2 party members dead. Crikey! Let’s rest. Nope. Interrupted by a party of monsters. Let’s rest in the city. Nope. It costs 1 platinum to rest in the inn. Let’s rest in an alley. Nope. Caught by the guards. WTF. Okay, how about a temple? 100 gold pieces for cure light wounds. Jesus. Fine. Now, back into the ruins. Second encounter is a party of orcs. And, we’re all dead. Well, that was fun.

Lucky I saved my game. Now, if only I could figure out how to load it.

The Verdict

Pool of Radiance is a game that definitely stands the test of time. Over 30 years later and I will probably keep going back to try to at least defeat that first dungeon. Who knows? Once I do that, I’m sure that I’ll be back to try to finish the rest of the game. Then, I’ll move on to other games in the series. I have been playing the game on this web based emulator. However, I recently discovered a place that has the game plus a bunch of others for only 10 bucks. I just have to vet the source to make sure that it is legit and not bloatware or virus ridden like the old Limewire files. In spite of the frustration of the game being hard, I suggest you give it a try.

2019 NFL Season Review Part 2

Introduction

Welcome to our 2019 NFL Season review part 2. Yesterday, we did the first part of the review by playing Santa Claus and giving each of the AFC teams a late Christmas gift. Today it is time for the NFC. Then, at some point during the week, I will do New Year’s resolutions for each of the teams.

Apologies for all of the NFL content. It’s my way of trying to get back into the swing of things for the new year. I promised myself and the page that I would do something. Then, life got busy again. Yes, that is a bit of a convenient excuse. But, it’s also true. Okay, enough about me. Let’s give out some more gifts.

NFC East

Dallas Cowboys – The Cowboys weren’t quite the horror show that the Browns ended up being. However, they did underperform once again after a promising previous year. Jason Garrett, as much fun as it is to watch him on the sideline, needs to go. Since I gave Urban to the Browns, enjoy Lincoln Riley, Dallas.

New York Giants – I give them a peaceful and painless Eli Manning retirement. He wasn’t as historic as big brother. However, he did give you two Super Bowl victories over the Patriots. For that, he has my undying gratitude. God speed, Eli.

Philadelphia Eagles – Eagles fans are a miserable bunch. They went 9-7 this year and limped into the playoffs. But, they’re happy as long as Dallas isn’t and Dallas isn’t happy. So, the Eagles have everything they need. Please, just lose in the first round and go away.

Washington Racists – I will forever wish only one thing on this disgusting organization. Get a new name. I know that will only happen if Dan Snyder is gone, so draw your own conclusions.

NFC West

Arizona Cardinals

Los Angeles Rams – I grant the Rams the ability to go back in time a few months and not hamstring their entire organization with the Jared Goff contract. That guy stinks on ice. Oh, and wunderkind Sean McVay? Yeah, about that.

San Francisco 49ers – I appear to have already given the 49ers one of the best gifts I possibly could. I picked the Seahawks to win the division and, ultimately, the Super Bowl. Apparently, that went right up on the billboard in 49ers locker room. You’re welcome.

Seattle Seahawks – I give the Seahawks a healthy running back that doesn’t have one foot in the retirement home. Beast Mode coming back is wonderful and heartwarming. However, it isn’t going to do much to erase the demons of Super Bowl 49.

NFC North

Chicago Bears – Last year, Da Bears got eliminated from the playoffs due to the “double doink”. This year, the wheels just fell off. I’m giving them a lucky rabbits foot, a four leaf clover, and a horseshoe. Hopefully that counteracts whatever bad mojo has been rising.

Detroit Lions – Earlier in the year, I was again surprised to learn that John Matthew Stafford was still a starting quarterback in this league. This has been an annual epiphany for at least the last three years. He is a gift unto himself.

Green Bay Packers – I give the Packers a peaceful week off and plenty of snow next week for the Saints to come into town. If things go the way I expect, that will be next week’s game.

Minnesota Vikings – I give the Vikings a pat on the heads and an “Atta boy” for making it into the playoffs. I just have a feeling the Saints are gonna steamroll them. No chance at a “Minnesota Miracle” this time.

NFC South

Atlanta Falcons – Another team that grossly underperformed this year. I give you and your fans some time off to think about what you did to the league and other fans this year. It wasn’t a kind thing that you did and you should be ashamed of yourselves.

Carolina Panthers – Chris told me the other day that Josh McDaniel was being considered as the head coach of Carolina. I replied with an “LOL”. Please, for the love of all that is holy, I give you any coach but him.

New Orleans Saints – I grant New Orleans the greatness of my presence this summer. I know that sounds conceited and it just might be. I’m just saying that I visited South Carolina last year and now Clemson is in the championship. Coincidence? I don’t believe in coincidences.

Tampa Bay Buccaneers – I give Jameis Winston LASIK surgery. I don’t know if he actually needs it, but he did become the first 30/30 man in the NFL. Sure, it’s entertaining as hell, but it had to be frustrating for TB fans. Both of you.

The Verdict

All 32 teams have been given their gift. Man, I don’t know how Santa does this every year. I’m spent after only 2 days of writing these articles. Nevertheless, I hope you enjoyed my 2019 NFL season review part 2. Join us the rest of the week as we do NFL resolutions.

Note: All teams and the single logo used on this web page are the property of the NFL. They are used without consent (written or otherwise), but only in good fun. If you’re feeling litigious, please refrain from throwing your vast legal resources at this small page that caters to my kids, Chris (Hi Chris!) and about 25 Russian bots (Hi Sergei!).

2019 NFL Season Review Part 1

Introduction

Here we are at both the end of the year and the 2019 NFL Season Review part 1. As Chris and I have both said numerous times, it has been an interesting season and the playoffs should be fun this year. I’m, personally, pulling for Buffalo. But, I realize this is just their “sneaky” year and we have to wait until next year to see if they are for real.

Also, my pick a few weeks ago was Baltimore and Seattle, but injuries have hit them hard. I know it is boring, but I’m amending that to Baltimore and San Francisco for the “Big Game”. (Super Bowl, there I said it. Please see my note at the end of the page, NFL.) As in the past, I will do actual previews for the playoffs. That’s where this little gimmick started, so it’s only fair that we pay homage to that. But, that’s later in the week.

Now, we wrap up the 2019 NFL season with a few more cheeky articles. The first one was supposed to happen before Christmas. I was going to get a gift for each of the 32 NFL teams. So, even though it’s about a week late, let’s play NFL Santa. On with the 2019 NFL season review part 1.

AFC East

Buffalo Bills – Two weeks ago, I would have said that the Bills didn’t really need anything. They were a game out of the division lead and playing the Patriots. Then, they lost a close one against the Pats and took this week off against the Jets. Now, I will give them a playoff win to get into the second round.

Miami Dolphins – Now, this is the team that needs nothing. They got their annual final week victory against the Patriots to knock them out of a first round bye. I read that Ryan Fitzpatrick has now beaten the Patriots as a member of every other AFC East team. That’s a great stat.

New England Patriots – I normally don’t like the Patriots, as you all know. However, as I’m still in the Christmas spirit, I will give them one of the best presents I can think of. With Brady decidedly on his way out, I will follow up on a rumor I heard a few weeks ago. New England Patriots, I give you Tua Tagovailoa. Treat him right.

New York Jets – I will get them a DVD review of the year of the Super Bowl III win. That might be the last time this franchise had a serviceable quarterback.

AFC West

Denver Broncos – Sure, this was a forgettable season, but they live in Denver, where both weed and mushrooms are legal. They won’t have any trouble forgetting. Merry Christmas, Broncos.

Kansas City Chiefs – All I want for the Chiefs is bubble wrap armor to keep Patrick Mahomes healthy. Sure, Lamar Jackson has taken over and become the darling of the league, but Mahomes was my OG QB man crush from last year. Keep that man on the field.

Las Vegas Raiders – All I want for the Raiders for Christmas is that they find a forever home. Los Angeles, Oakland, Las Vegas, London. It simply doesn’t matter. Just pick a place and stay there, Raiders. You’re embarrassing yourselves.

San Diego Chargers – I want to give the Chargers something similar and I think you can figure out what it was by my “typo”. Regular readers of this column know that isn’t a typo. The Chargers belong in San Diego and there’s no reason (other than blatant money grab) that they are in LA).

AFC North

Baltimore Ravens – This has been a year of reconciliation for me and the NFL. First, I’m willing to give the Patriots my college QB man crush in the draft. Now, I’m 100% rooting for the Ravens to win the Super Bowl this year. There, I said it.

Cincinnati Bengals – Okay, now this is a team that needs Santa. Or, maybe Jesus. Hell, probably both. I’m just granting them and their fans merciful end to this nightmare of a season. I told you I was feeling generous.

Cleveland Browns – I grant the Browns a new coach! What? Freddie Kitchens has been fired? Well, I am the most efficient Santa ever. Maybe they’ll be able to snipe the Cowboys for Urban Meyer.

Pittsburgh Steelers – At the end of last year and the beginning of this one, I would have given the Steelers a new coach. Only a couple of weeks ago, I texted Chris with the hot take, “Tomlin is the coach of the year.” He calmed me by reminding me that Buffalo was guaranteed to make the playoffs. So, this year, I give the Steelers my undying affection once again. I’ve always liked an underdog.

AFC South

Houston Texans – I give the Texans a slight chance of beating my Buffalo Bills in the playoffs. I know it is in Texas and that the Bills offense hasn’t quite lived up to the defense, but I think the Bills are good for one more win this year. Aren’t I feeling generous? Well, yes, but usually I say the AFC South just shouldn’t exist, so this is a plus.

Indianapolis Colts – The best thing for this team would be for Tom Brady to pull a heel turn and come to Indianapolis at the end of his career to bring them a Super Bowl. He’s obsessed with being the best and erasing part of Peyton Manning’s legacy would be fun.

Jacksonville Jaguars – I give them their continued existence. Just move them to London with the Raiders so I don’t ever have to watch them again.

Tennessee Titans – I give them my full support against the Pats. Yes, I’m still in the generous mood, but that only extends to the regular and offseason. I can’t take another year of watching the Pats stumble their way into the damn Super Bowl. Just end this next weekend, Tennessee.

The Verdict

The 2019 NFL Season review part 1 is done. All of the AFC teams will find their late Christmas gifts under the tree just in time to celebrate the new year. Thanks for reading and join us tomorrow to play Santa again with the NFC teams.

Note: All teams and the single logo used on this web page are the property of the NFL. They are used without consent (written or otherwise), but only in good fun. If you’re feeling litigious, please refrain from throwing your vast legal resources at this small page that caters to my kids, Chris (Hi Chris!) and about 25 Russian bots (Hi Sergei!).

Marvel Comics Week of 06/30/19 Review

Introduction

Note: While this is listed as the Marvel Comics Review for the Week of 06/30/19, the comics reviewed are actually from a few months ago. Some might be more recent, but I’m still catching up on my reading, so most will be older.

I think that this might be the last of the retro review articles for a couple of weeks. With the release of Core Set 2020, next week I am going to focus on Magic the Gathering. Then, hopefully, the week after, I will do some more recent comic reviews. The boys have gotten into Marvel Puzzle Quest recently, so I want to piggy back off that momentum plus the release of the new Spider-Man movie.

Tony Stark, Iron Man #7-9 (“Stark Realities” by Dan Slott and Valerio Schiti)

The Good (I Like Dan Slott)

I’ve been a fan of Dan Slott on Spider-Man and enjoy what he’s been doing with Fantastic Four, too. When I saw that he was writing the new Iron Man book, I figured I would continue collecting after issue 600. Admittedly, it’s been a mixed bag, but hopefully things will pick up soon.

The Bad (This Story is Kind of Meh)

I said that this title has been a mixed bag so far and it starts with the story. There’s some sort of virtual game or other program that Tony created that became very popular. Now, the thing has gone haywire and it trying to kill it’s users. It might have even crossed over into real life in some way or another. I’m just not interested.

The Ugly (Tony Alone is too Much)

I think I texted Chris when I first started reading this title and the new Avengers book that I liked Tony much more in the Avengers than in his own title. I don’t know if it is the writing or just because Tony by himself is too much. I like it better when he is reduced in his role because the writer has to pay attention to other characters.

Uncanny X-Men 18 (“Something Hellfire Club” by Matthew Rosenberg and Carlos Villa)

The Good (Mr. Sinister and Emma!)

Two of my favorite villains were in this issue and that kept me going through what is another uneven offering from the House of M. I was genuinely excited about this title when it was announced that they’d be doing away (?) with the X-Men color series and consolidating into a single Uncanny title (which is the only X-Men title that should exist in my oldbie opinion), but this one hasn’t grabbed me. Again, maybe it will get more exciting.

The Bad (What is this team?)

This is not my Uncanny X-Men. I can’t even remember who all is on this team. That’s how bad it is right now. I mean, you bring out the Z team for X-Men Fuschia, not Uncanny. Please, for the love of all that is holy, give me my Uncanny X-Men. I’ll even understand if Logan is off doing his own thing. As long as the rest are there.

The Ugly (How many times…?)

How many times are they going to do this extermination of the mutants story? They just did an extinction event and before that was the 187. Is that literally the only story that they have for these characters at this point? Just stop already.

Captain America #7-9 (“Captain of Nothing” by Ta-Nehisi Coates and Adam Kubert)

The Good (Cleaning Up after Secret Empire)

I’ve mentioned before. I wasn’t much of a Captain America fan until Brubaker somewhat redefined the character in the 90s. Then, the movie version became one of my favorite characters. Secret Empire did some damage to that fandom, but I did want to see how they were going to clean up after that. It was a bit messy at the end of the event. Now, though, I like the direction that things are going.

The Bad (The Aftermath is Bad)

This is to be expected. When you take one of the most popular characters and completely retcon them to be the opposite of what they were, things are bound to get bad. When that is compounded by what is actually happening around us, it approaches ugly. While they’ve done a good job of trying to fix things, it will take some time to get back to normal (if ever). God, I hate writing that.

The Ugly (Not Quite as depressing as Secret Empire)

This story isn’t quite as depressing as Secret Empire. However, with things the way they are in real life, things are still pretty ugly. I’m hoping that changes soon. It seems like I’m saying that a lot in these books. I can see now why Marvel hasn’t been as popular in the comics scene as in the movies.

Venom #12 and 14 (by Donny Cates and Ryan Stegman)

The Good (Love that Horror Vibe)

When Marvel relaunched after Secret Empire, there were two books that I enjoyed. One was expected (Hulk) and the other was a bit of a surprise (Venom). Both had a distinct horror vibe in common. I’m glad to see that they haven’t changed their minds about that for this book and Chris says that Hulk is still nailing it, too. Who knew? I’ve never been much of a horror book fan.

The Bad (Another Retcon?)

I’m not sure if this is a retcon or I missed the notes, but it feels like they’ve changed the origin of the symbiote suit. There’s some weirdness in here that I can do without. It doesn’t make things not enjoyable. It just takes me out of the narrative a bit when they start in with the new stuff.

The Ugly (Eddie’s Family Past)

This doesn’t feel like something new, but it might be, too. There’s some story in #12 (I think) about Eddie’s father and the abuse that Eddie suffered. I don’t remember that from the original story way back when Venom was introduced, but it makes sense. Abuse in any form is ugly, but it does make the character a bit more well rounded.

The Verdict (Marvel Comics Week of 06/30/19 Review)

The books that I read this week were uneven. Tony Stark is not my cup of tea so far. Uncanny X-Men has a long way to go to become enjoyable for me. Both Captain America and Venom are very good and I will continue reading them to see if they can keep it up.

I wouldn’t recommend going out of your way to read the first two books, but definitely check out Captain America and Venom. If nothing else, read Venom and Immortal Hulk. Those are probably the best two Marvel books out there right now. Until next time, Excelsior! (Old joke now made a bit melancholy thanks to Stan Lee passing away.)