Tag Archives: MTG

Noob’s Duskmourn Prerelease

Introduction

A couple of days ago, I wrote an article about my impressions of Duskmourn, the new Magic the Gathering set that just released. In that article, I also started a short story in the setting. I promised to continue it in this article, Noob’s Duskmourn Prerelease. Unlike other events in the past, I simulated this one on DraftSim. As kids get older, it becomes easier to do things on your own. But, I find they’re not as satisfying as when we all went as a family.

Maybe next time I will order a few of the packs and we can put on our own event here at home. Only thing about that is that they’re like 25-30 bucks each and that’s a lot of scratch just for the ability to put together a deck and play a few games. Especially when I could easily simulate the packs again and proxy the cards, or import them into xMage and play that way. Wizards keeps pricing out players. Oh well, back into the story.

Into the Unknown (Noob’s Duskmourn Tale II)

The circle of light from the lantern fights against the encroaching darkness, barely winning the battle. You know from experience that this darkness stems not only from the setting sun, but also from the land itself. The spirit of Duskmourn lives off the night and tries to suffocate any warmth and light that dares to infringe into its territory.

Off in the distance, something lets out a low growl. The swamp bubbles and pops, releasing more of the foul ichor and stench into the air. Against all good judgement, you must remove your goggles to wipe the mess off of them. The flame of your lantern flickers and goes out for a moment. You need to be moving as quickly as possible.

Thankfully, someone erected a makeshift bridge over the swamp. Just wide enough for your horse, the animal dances momentarily before taking a tentative step onto the bridge. It groans under the weight. You kick your heels into the horse’s haunches to bring the speed up to a canter. The bridge splinters on the sides. While wide enough for the horse, you now regret not testing the weight.

Thankfully, though, you make it across without major incident. The thing growls again, this time closer and more menacing. You realize now that the real threat exists outside of the swamp and you might be marching right to it. You swear an oath to whoever might be listening. Keeping a watchful eye on darkness just beyond the light, you continue.

In due time, the ring of light reflects off something and back to you. You slow the horse to a crawl as the growl comes from that direction, louder and more menacing than ever. Placing your other hand on your sword you see a wrought iron gate swinging free on a single hinge. You breathe a sigh of relief and enter the grounds. So far, the trip has been mostly uneventful. But, who knows what horrors await here.

Noob’s Duskmourn Prerelease Deck

Sorry to end on another cliffhanger, but at this point, I have no choice. I actually haven’t invented the horrors that await you just yet. I know I promise this often, but maybe I’ll release more parts of the story during our celebration of Spooktober next month. Remind me if I forget.

Anyway, after opening the packs, I consulted a guide for Duskmourn limited. As I looked through the cards, I considered building a blue-white deck. Unfortunately, the packs didn’t contain enough of those cards. Instead, I pivoted to white black reanimator. That one came together like a dream.

I got several of the biggies in Emerge from the Cocoon and Shroudstomper. Innocuous Rat can build up the graveyard with other big fatties like the Excrutiator and Glimmer. Attack-in-the-Box just provides recursive attack after recursive attack. I question how effective such a strategy can be with a 40 card deck, but it just looks like fun.

The spells strictly work in the reanimator theme. As long as you get the spells and bin the right monsters, you’re in for a fun time. I played around with the deck some on Moxfield and it never quite came together the way I wanted, but that’s par for the course. I swear, if they gave a prize for most unlucky MtG player, I’d win it in a landslide. Back to the deck, though, add in a Terramorphic Expanse and Valgavoth’s Lair for some mana fixing and I’m ready to play.

The Verdict

I only constructed this one deck. However, I reloaded the packs a few other times. And, I must say, I enjoyed my time exploring for Noob’s Duskmourn Prerelease. I know part of that is simply because I enjoy the limited format so much and never get a chance to actually play it. Who knows? Maybe I’ll load up a draft or two on Arena.

The Deck

Duskmourn Prerelease

Creatures (18)
Appendage Amalgam
Attack-in-the-Box
Balemurk Leech
Doomsday Excruciator
Fear of Lost Teeth
Fear of Surveillance
Fear of the Dark
Friendly Ghost
Innocuous Rat
Lionheart Glimmer
Patched Plaything
Possessed Goat
Shroudstomper
Spectral Snatcher
Unsettling Twins

Spells (4)
Emerge from the Cocoon
Rite of the Moth
Split Up

Land (18)
Plains
Swamp
Terramorphic Expanse
Valgavoth’s Lair

Noob’s Guide to Duskmourn

Introduction

We get an early start on Spooktober here at 2 Generations Gaming with Noob’s Guide to Duskmourn. Officially titled, Duskmourn: House of Horror, it is the latest set release in Magic the Gathering. While we suffered a dearth of MtG content over the last few months to a year, I came up with an idea a couple of weeks ago to bring it back and try to give it a different spin to match our vibe.

It won’t take much tweaking of the formula to get there. I never wrote articles about the best or most valuable cards. Those articles are a dime a dozen and you can find them anywhere. Instead, I often focus on the fun factor of the set and cards. All I need to do is turn that up a little bit and I think I will have a winning formula.

Welcome to Duskmourn (Noob’s Duskmourn Tale I)

You pull at your horse’s reign as you come upon a fork in the road. No signs tell you where either direction leads. Your only indication is a general sense of foreboding no matter which way you choose. Damned if go you right or if you go left, you fish a coin out of your purse. Heads – left. Tails – right. You flip.

Heads. Left.

You spur your horse and guide it down the left path. At first, the scenery remains the same. Rolling hills with a forest far off to your left what looks like a lake on your right. Maybe a swamp. Some body of water with all manner of horrors that live there. The path turns to the left. Thank goodness. At least in the forest, you have the advantage of solid ground against anything that might try to kill you. As you follow the path, plan for whatever might hide in the shadows. After traveling long enough for the sun to fall slightly further down towards the horizon, you notice that the forest looks just as far away as when you started. Foul land.

You turn your horse around and ride back. As you get closer, you realize your second instinct was right. A bubbling fen, belching noxious gas that burns your eyes, nose, and throat. You have to stop to put on a pair of goggles and a bandana. Both only provide some relief. Additionally, the sun sinks lower towards the horizon more quickly. You have a choice to make. Do you light a lantern to make your trip easier and potentially alert the denizens of this swamp? Or, do you stumble around in the darkness and risk running into one of them without warning.

Shit. You pull out and light the lantern. Welcome to Duskmourn.

Noob’s Guide to Duskmourn Setting

In case that intro wasn’t enough of a hint, Duskmourn is a horror themed set. To distinguish is from the other horror planes, though, they based it on more modern interpretations of horror. Instead of gothic horror like vampires or werewolves, they used 1970s, 1980s, and 1990s slasher films and haunted houses as their inspiration.

While I focused more on the traditional version in that short story up there, I plan to write another article over the weekend. That part will pick up where I left off. But, I promise to include some of the more modern horror tropes in it.I wanted to write more.

However, the SEO app recommends less than 300 words per subheading for maximum readability. So, I came up with the alternate plan of the cliffhanger. Then, next time, I finish the story. Besides, who doesn’t love a a cliffhanger?

Duskmourn Art Style

Some players scoffed at the inclusion of modern horror tropes. I remember this being one of the first cards released and they went ape shit over it. This isn’t Magic the Gathering! What’s with the TVs?! Then they released a “sequel” to one of the best cards ever in the form of Meathook Massacre II. The story goes that a movie producer heard of the original and made a movie based on it and that’s the card. Admittedly, a bit weird. Still, fun.

I like that they try new and different things. Sometimes those things don’t work for everyone. But, I applaud the effort. Besides, the number of cards that fall into the more modern actually don’t number all that many. And, horror, even modern horror movies, allow for gothic and religious themes common to other Magic the Gathering sets. It’s the other reason that I started the story the way I did. Suck em in with what they know and then flip the script on them. It’s a time honored tradition.

That’s just my long winded way (is there any other with me?) of saying that I like the art style. They deftly combine the old with the new in a way that appeals to my particular brand of horror fan. Which is to say that I often like the snarky side of horror. When you mix genres. Or, remix them with a different sense and sensibility. That reminds me. Abraham Lincoln, Vampire Hunter? That shit was my jam. And, so is Duskmourn.

Noob’s Guide to Duskmourn Mechanics

Without getting too bogged down in the mechanics (follow this link for more discussion about them), I want to commend them for working the keywords nicely into the theme of the set. Words like Eerie, Impending, Manifest (Dread), and Survival all add to the sense of horror and foreboding. Even Delirium, a graveyard mechanic, brings to mind the creeping insanity seen in many modern horror films.

But, my favorite new card type has to be rooms. It incorporates some of the same game play as other twofer cards but with a twist. You cast the enchantment with one mana cost and it only has that initial ability. At any point, you can pay the mana cost to unlock the room. Then, you have both parts of the room accessible. A very cool new type of card that’s mostly garbage. But, I love jank and all that it entails.

The Verdict

I hope this new format for Noob’s Guide to Duskmourn made the article more fun to read. I plan to write another one over the weekend. First, as I said, I need to finish the story. Second, I want to simulate a prerelease pack for the set. Be on the lookout for that in a couple of days.

My First Time……Playing MTG. (Redux)

My first game was actually pretty memorable but not because of the game itself, but because it was on the day of the Boston Marathon Bombing. A friend had asked me a few weeks earlier if I was interested in trying out the game. He had played it back in his middle/high school years and wanted to get back into the hobby, the only issue being that he couldn’t find anybody to play against. After a day of thinking about it, I decided that it couldn’t hurt to at least try one game. I poured over the rules online, taking it all in, and instead of being overwhelmed or having tons of questions, I felt like it was all so easy and almost strangely familiar. Fast forward to April 15th 2013, I sat across from my friend, ready to play for the first time. I had bought a pre-made mono green deck from Amazon and nervously shuffled it, hoping that my knowledge of the game was as solid as my friends because, after all, I didn’t want to kill his good time by having to stop every twenty seconds to answer one of my questions. I drew my first hand and suddenly it wasn’t new to me anymore..it was natural to me. I didn’t win that game, or the game after that for that matter (f***ing white lifegain..), but something strange did happen..instead of having to ask a ton of questions, I was answering them. Now at the time, I didn’t read too much into it and just chalked it up as being a quick learner. From that first game on, I was hooked..when I wasn’t working or spending time with my girlfriend, I was scouring the internet for deck lists, then searching Ebay to buy the cards for those deck lists. I found out that my former roommate and best buddy/brother Shawn was looking to get back into playing and soon our once a month video game nights included MTG. We are pretty even players, usually going back and forth as far as wins and losses goes. I was always just happy that I could hang in there with someone who had previous experience and that I could actually put up a challenge.

February 23rd 2014

I received a text notification from Facebook that I had a message from an old childhood friend. I opened up the message and read..and was immediately confused. My friend was asking about a game I created when we were younger and if I had ever done anything with it since because he thought his son might enjoy it. I stared at the screen trying to grasp what in the hell he was talking about. What game? When would I have created a game? I leaned back and closed my eyes and really focused, shutting everything out. Suddenly, what I can only describe as a wave of memories came back to me all at once, bringing with it a fairly painful headache and leaving me stunned as everything I thought I had lost in my teenage years came back..

March 15th 2004

Stay with me, keep those eyes open, buddy..you’re gonna be fine.

I remember that phrase being repeated over and over to me..and every time I didn’t believe it. There was too much blood, so many things were broken, I could feel things moving that shouldn’t have been moving, my breaths getting harder and harder to take. I felt myself fading but it wasn’t scary, it was peaceful. I thought of my friends and family, said one last goodbye and prepared for whatever was next.

Ok, ok..I’ll get to the point..15 minutes earlier I was driving on the interstate on a chilly Sunday afternoon, when inexplicably something gave out in the rear end of my car, sending it careening into the median at 70 mph. The front end slammed into the dirt flipping the car over, trunk over hood. I was ejected out of the rear windshield of the car. I suffered a broken arm, broken back in 5 places, broken collarbone, collapsed lung, a hemorrhage in my right eye, and a concussion. The doctors were very worried that I would suffer some degree of brain damage, but miraculously I didn’t, I passed all of the tests: No brain damage, no paralysis, and most importantly, still alive. However, what did happen was that I suffered some memory loss..not total amnesia but I lost bits and pieces of my life..all of which were around the middle and high school years..which brings us to the final chapter of the story..

February 23rd 2014

I sat on my couch letting the memories wash over me. I remembered almost everything. My girlfriend kept asking me questions in an attempt to pull the last stubborn bits of broken memories into the light I remembered old classmates, old teachers, things I had done, people I had met, and finally sitting down in my parents basement (yeah, I know, keep the nerd jokes to yourself, b*tches) with my friends, reading comics, drawing, trading sports cards, listening to music, and playing MTG. There it is. The reason why the rules were so easy to learn, the game was so natural, was because I played when I was teenager. Strangely enough, back then I had always played a mono red deck, and sure enough my favorite deck now is a mono red deck. Red was my favorite card color back then and still is to this day. I tend to splash it into almost every deck I build as I did back then. Is it a coincidence? Maybe. But I rather believe that it was my memories, the younger me, letting me know that he was still there.

Fyi..after getting my memories back I realized that my first time playing was actually in 1995 when I was 15, a friend who went to Boston every summer, returned at the end of August with a few decks of cards, saying that everyone out in Boston was playing it now. He gave me one, taught me how to play (kind of), and that’s that. I guess I could have just said that, but where’s the fun in that?

MTGA Update April 2024

Introduction

I wrote Chris a couple of months ago to tell him that I might be done collecting Magic: the Gathering cards. He, Jason, and I played a few times as a three person play group. However, the last coupel of times we tried to get together, we found out just how busy adult life still is, even when you have grown up kids. I imagine that blew up the group because the group chat went eerily silent after the most recent attempt. I feel bad because I enjoyed the times playing with them. it even inspired me to think about trying to find another group to join. Instead, as usual, I played digital Magic against faceless opponents. Can I tell you how much fun that is? Let me with this MTGA Update April 2024

Events

One of the things I give Wizards credit for is the number of events that they run. Every week, we get a Midweek Magic event that costs nothing and gives you 3 free cosmetics if you win three matches. Aside from that, they also put on a special event (again for free) when each set is released. Usually, it comes with already constructed decks, so you just pick your favorite combination of colors and get to the games. These events also give cosmetics. Often it’s five and they are card styles of the new cards.

For the competitive player, there are Open events that allow you to try to win a spot in one of the Pro Tour events. I’ve never entered into one of them, but found myself thinking about it more than once. I have a pretty fun Timeless deck that I might give a shot if they ever use that format.

Other Freebies

Again, upon the release of each new set, they mail you 3 packs from that set. They used to use codes for them, but now they just automatically show up in your inbox to be retrieved. Speaking of codes, they used them in a more creative manner for the Murders at Markov Manor set. There are six clues that you have to solve to receive experience on the rewards track and a card style for the card that the clue describes.

Rewards Track

Speaking of the rewards track (how about these seques in this article, amirite?), I still paid the money for all of the rewards. For 15 bucks, you get access to all of the rewards in the video below. There’s card packs, card styles, little gems for more card styles and sleeves, gold, and sometimes gems. I know they’re all digital, but I feel like it is well worth my money for what they give.

Ranked Ladder

I rarely take any type of ladder seriously in these games. However, Arena makes the prospect slightly more appealing. They give away packs for reaching certain levels. Even so, I usually just play my elf deck when I have a quest for green cards or creatures, so I never make it beyond gold rank. It just gets tiring playing agianst the same stupid lifesteal cards every game.

Overall

In general, I enjoy my time in the game. I still wish I played against real people more often because playing against some nameless avatar who seems like he always draws the best cards against my mana flood or screw leaves me swearing and wishing even harder that I could flip the table on them. Other than that, though, I recommend the game as of this MTGA Update April 2024.

MTGMKM Miscellany

Introduction

I dedicated this week to the new Magic the Gathering set. In spite of the fact that I told Chris that I no longer wanted to collect cards and went so far as to not order any bundles in Arena, I still like the game and found some cards to enjoy in this set. Yesterday was busy, though, with play practice and swim, so MTGMKM miscellany comes a day late.

Usually in this article, I cover multi colored, colorless, and any lands that capture my imagination. Often, I don’t care much about things like fetches and the sort, so the lands section doesn’t exist. This set, however, brings us an old standard in lands with a new twist.

Surveil Lands

We have tap lands that grant life. We have ones that allow you to scry. They even created lands that come in tapped depending on how many lands you already have on the battle field. Well, this iteration of tap lands allows you to surveil. You can read the card above for an explanation of surveil. While I don’t know how much it will affect competitive decks, graveyard strategies absolutely get a boost from these and I’d probably run them over the scry lands. Plus, they’re basics, so you can fetch.

MTGMKM Mult Colored Honorable Mention (Another Wrath and Two Funny Names)

Private Eye

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I saw an article recently where someone wrote about the sheer number of wrath spells in standard Magic. One of the prominent and well known players put together a deck with only wrath spells and ended up performing pretty well overall in the meta. I just like the flexibility of this one. How can you not love an “X” cost spell that both targets “X” and creates “X”? Finally, people got big mad when WotC announced the change to typal, but it allows for broader definitions like “detective”. Maybe, even though resources are limited, I will try to build a “detective” typal deck.

MTGMKM Card I Love (A New Leyline)

Leylines came out in Guildpact and then fleshed out more over the years. I rarely play any of them, but my latest elf deck has abundance in for the extra mana provided. Initially, I thought nothing of this card, but then I read an article that talked about how much fun it made mono green devotion. That gave me a reason to either craft or try to pull it in Arena. Besides, the dual mana cost provides such amazing utility, too. Just a super fun card overall.

MTGMKM Artifact Honorable Mention (A Puzzle, A Land, and Policing Fun, of course)

Cryptex

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I think I wrote up above about colorless being part of MTGMKM miscellany. However, there aren’t many colorless cards in the deck, so I called and audible and went with artifact instead. I just like the idea of the Cryptex. It provides mana and potential card draw. The Wall lets me frustrate big giant creatures, one of my favorite past times in game. And, the land just gives you another potential card draw source along with flexible mana.

MTGMKM Artifact Card I Love

I actually got to play this card during their introductory event on Arena. It is a super annoying card that with the right build can just annihilate people fairly quickly. Now that I’ve said that, the universe will see fit to pair me with every other person who had the same idea in Arena. They will draw the nuts and show me just how right I am.

The Verdict

MTGMKM miscellany is hella fun. I can see myself playing every card that I picked and several others look interesting as well. I especially want to build the mono green deck in Arena and see how that performs. See you all in Pioneer!

Images taken from Mythic Spoiler.

MTGMKM Gruul Edition

Introduction

I wrote in my previous article that I think I may have stopped collecting Magic the Gathering. I still like to play, but I’m at the point where I can’t justify paying the prices they want for boxes and bundles, especially when they keep reducing the value. Ah, capitalism. Well, this is the first set in a few years that I only bought the Mastery Pass on MTG Arena, too. No packs. Well, everything comes to an end. Not my review articles, though. Join me for MTGMKM Gruul edition.

Those who visit often know that I identify heavily as a blue mage. But, I branched out recently into black mana and a few decks add white for Esper colors. Red and Green often baffle me. Not recently, though. Over the last few sets, I found it easier and more enjoyable to pick the cards for this article.

MTGMKM Red Honorable Mention (Professor Plum in the Study, a fish, and a Dargon!)

Knife

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Not so this time! Not for red anyway. I looked at these cards and looked at these cards and looked again. Then, I picked some old trash for this section simply to have something to write about. They leaned heavily into the “Clue” theme with artifacts that have the same name as the weapons in the game. Also, they went pretty hard with the pun cards in red at least. There’s “Red Herring”, but there’s also “Frantic Scapegoat” and the art is a literal goat. I picked the dragon in honor of Chris.

MTGMKM Red Card I Love (Doing Red Things)

I genuinely love this card, though. Empty your hand of spells, cast this in disguise, turn it, and refill your hand. While only a common, this card does what red does and it does it amazingly well. Granted, it ends up being a little bit expensive, even at the lowest disguise cost. Still, I see this thing getting quite a bit of play.

MTGMKM Green Honorable Mention (Surprise Tree Attack, Flashy Enchantment, and Fantastic Mr. Ferox)

Hide in Plain Sight

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The green cards came a little easier to me. I immediately picked my favorite card and then focused on some other cards that changed the narrative on some of the mechanics in the set. The trees come out “cloaked” instead of disguised. The Ferox requires your opponent to collect evidence (a mechanic I haven’t discussed yet, but the card explains the card) to target it and the enchantment is just a fun little surprise to pull on your opponent.

MTGMKM Green Card I Love

Hey, look, another card that lets you play lands recursively from the graveyard. This one will find a home in my Landfall commander deck. I feel like I’m saying that a lot lately. But, what do I cut in order to fit all these new cards in? Come back later and maybe I’ll write an article about it in the next month or so.

The Verdict

Some things are back to normal with MTGMKM Gruul edition. I found no synergy with the red cards this time other than the goblin. Then, I picked a card for my Landfall deck and it gave me an idea to take a look at that deck again. Come back in a couple of days for the rest of the cards.

Images taken from Mythic Spoiler.

MTGMKM Esper Edition

Introduction

I texted Chris the other day and said, “As much as it pains me, I think I’m done buying cards for collection alone. The boxes are just becoming too expensive and there’s other things I would rather spend my money on.” I still enjoy the game. I included the caveat that some of the money would go to singles for my decks. And, also, in service to all of you, I continue my set reviews. Welcome, then to MTGMKM Esper edition.

With all of that said, I paid no attention to the spoilers for this set. Chris and Jason both agreed. Jason said that the names are getting more and more ridiculous. Maybe, he just mentioned the setting. Chris said something about not liking the mechanics. I think he called them “goofy”. But, I looked at the cards and made my choices. Tell me what you think.

White Cards Honorable Mention (Removal, removal, recursion)

Call a Surprise Witness

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You all know how much I love a wrath. And this one comes with upside if you control the most creatures in the game. Not tough to do if you’re playing mono white tokens. You may not know, but I’ve become enamored with instant speed targeted removal, too. Something about it just makes me giggle. The last card, while sorcery speed, allows you to cheat the system some if playing Tiny Leaders or White Weenies in EDH. You can bring your commander back once without paying the penalty.

MTGMKM White Card I Love (Speaking of White Weenies)

This card takes a traditionally green mechanic and slaps it onto a white card. It further warps that mechanic by allowing you to pull a small creature from the top of your deck instead of a land. This card is just waiting to be abused in commander with the right deck.

MTGMKM Blue Honorable Mention (A New Mechanic, Stun, and What Library?)

Bubble Smuggler

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Disguise looks like morph or manifest. But, it gives the token ward, which is a nice touch. That makes it slightly more persistent and able to be flipped on a later turn. The stun card both bypasses any counter ability, including the aforementioned ward. It also gives you two turns to find an answer instead of one. Lastly, the Living Condundrum is just a silly card.

MTGMKM Blue Card I Love (Your Card is My Card Now)

That triple blue is steep and this probably won’t see play outside of commander, but I’ve been surprised before. I just like the idea of combining this with some targeted removal on their huge threat and using it against them. Sure, there are more efficient ways of accomplishing that, but certainly not as fun.

MTGMKM Black Honorable Mention (Another New Mechanic, Flash Enchantment, and “Oops, Pow, Surprise!”)

Case of the Stashed Skeleton

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The case cards looks similar to the Saga cards and I mistakenly thought they were the same, but the trigger is different. Not sure how I feel about them. The other enchantment brings some interesting possibilities in my wildest dreams. The last card just brings instant speed removal in a different form. Plus, the added lifelink and investigate feels like overkill on a one mana card.

MTGMKM Black Card I Love (It’s a Killer)

Massacre Girl came out after a similar card hit Hearthstone. I remember when I saw it and immediately thought of that card. It takes on a slightly different flavor in this one and brings back wither. Plus, that flavor text is simply amazing.

The Verdict

The cards in the MTGMKM Esper edition, overall, are underwhelming. Some cards are fun and I can see myself playing them. But, I think my decision to stop purchasing for collection came at the right time. Come back in a couple of days to see how red and green compare.

Note: pictures taken from Mythic Spoiler.

Tabletop Game of the Year 2023

Introduction

We finish our year here at 2 Generations Gaming with a renewed sense of purpose. I started a new podcast. We rebooted the original one. I updated our YouTube on a more regular basis. And the page got a fresh new look and content every month. Next year marks 10 years of the page and I want to bring even more. But, for today, we finish with the tabletop game of the year 2023.

For once, I actually played more tabletop than console or PC games. I wanted to say electronic games there, but I played plenty on my phone. Mostly just Hearthstone, Marvel SNAP, and MTG Arena, but daily. So, when I wrote the contender’s article the other day, I mentioned five or six games.

The Contenders

Before I reveal the big winner, let’s take a TLDR look at the contenders.

  1. 3 Honorable Mentions: Shadowrun, Pathfinder, and Dreams and Machines all received only a tutorial play through or read through. So, while I enjoyed all of them, I can’t really give them proper consideration this year. Maybe next year.
  2. Dungeons and Dragons: One of my favorite tabletop games from when I was a kid. I tried sharing it with my family a couple of years ago, but that failed miserably. Then, Quinn and I played through a duets adventure and he got hooked. I will try again on Sunday when Aiden’s girlfriend is over for New Year’s Eve.
  3. Magic the Gathering: MTG, it’s not just for phones anymore! Chris, Jason and I, as mentioned more than once here, put together a playgroup for Commander that met twice or three times. Chris is coming over tomorrow to record the podcast and I suggested getting the boys together to play some Commander, too.
  4. Warhammer 40k: Like the honorable mention, I only played this once for a tutorial lesson. But, it kick started my newfound obsession with miniatures. I even painted a few and entered a painting contest. I signed up for another one, but a time commitment prevented me from going.

Tabletop Game of the Year 2023

Magic the Gathering has been part of my life since the beginning of the game. I played during my brief first college career. I tried to show Christine how to play with the Portal decks. When Chris and I started hanging out and we both realized what nerds we were, we played every couple of months. Now, with another friend to play on a semi-regular basis and the possibility of getting my kids involved, Magic the Gathering is my obvious choice for tabletop game of the year.

The Verdict

Next year, I want to try again to play Dungeons and Dragons with the family. I just found a New Year’s Eve adventure for Sunday. I’m hoping that leads to more adventures next year. Perhaps it even becomes a monthly thing and next year I get to tell you all about it. One step at a time, young grasshopper…

Tabletop Gaming is a Gift 2023

Introduction

Surprisingly, we played more tabletop games this year than anything else. With the soldering mishap on the XBox, we saw a definite lack of opportunities to play console games. And, my mobile games are mostly just the same games I play on the tabletop. So, truly, tabletop gaming is a gift in 2023.

in addition to the literal gift that I bought my family for Christmas, Catan, I made alist of six different games that I played or tried through the year. So, the contenders article tomorrow is going to be busy. So, for today, let’s just kick our feet up and celebrate the relaxation that comes with Boxing Day.

What Are Those Six Games?

Well, I will go into more depth tomorrow with the games and their case for tabletop game of the year for 2023 here at 2 Generations Gaming. Today, I will just give a quick list and leave it at that. I have a ton of other things that I want to get done today. Wait, didn’t I just say that I wanted to relax? Well, thankfully, none of the tasks are terrily taxing, so I can get everything done and still relax.

I started the year with the Voidspark Chronicles, a daily RPG calendar from Sundial Games. That becamse a YouTube series that I intend to finish up this week and start on the next one on the first. Chris, Jason, and I got together to play Commander (including the brand new Lord of the Rings decks!) a couple of times and hope to do so again as soon as possible.

I wrote reviews of each of the new Dungeons and Dragons books as they released. Quinn and I played some D&D, but not as much as hoped. I tried out Pathfinder, Shadowrun, and Dreams and Machines to add to the new games that I played this year. Finally, I spent quite a bit of time painting minatures (even entering a contest) and played through one of the tutorial missions of Warhammer 40k

The Verdict

I told you. So much tabletop gaming this year. I think you all might be able to figure out which one is the actual game of the year just based on the articles this year. However, I will continue to keep you in suspense over this one. One more time I can say that tabletop gaming is a gift 2023. See you tomorrow with the contender’s article.

Episode 1.03 – Ixalan and Thankful

Similar to the previous episode. I released this on the first of the month, technically missing our deadline. We respect tradition here at 2 Guys Gaming. This time, we recorded at my house. 3 cats, a dog, and 3 kids plus a pellet stove means there’s a lot more ambient noise. But, it’s all brought to you with love.’ The third episode: Ixalan and Thankful.

We start by talking about the cards that we like from Ixalan. Chris talks about cards he likes. A black card that doubles damage. white removal, a god that triples tokens, and a dragon and a dragon dinosaur. I bring the Millenium Calendar, a land that uses the graveyard, and a straight busted 2 mana 8/8. Obviously, those aren’t the only cards, but they’re the highlights.

Then, we discuss some about Old School 93/94, Jason’s preferred play style. Chris, having played before, teaches me about the meta and that it is as limiting as I thought. But, it still makes me want to try some decks on xMage.

We end the discussion with things we are thankful for. Amazon sales and friends made through Magic the Gathering top the list. Read my articles on the page for more. Thanks for listening to our Ixalan and Thankful episode and join us next month for more.

2 Guys Gaming
2 Guys Gaming
Episode 1.03 - Ixalan and Thankful
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