Tag Archives: Fallout

Fallout Episode 8: The Beginning

Introduction

As I wrote in the plot summary, we arrive at the end of Fallout From the End of School 2024 with the Fallout episode 8, last episode of the first season. I say first season because they greenlit the second season. Now, we wait 2 or 3 years for them to write, film, edit, and release. Thankfully, you all have Fallout Final Fridays to keep you through. A lot in this episode, so let’s get started.

Plot Summary and Analysis

Click here for the plot summary.

Cooper gets blind sided. He finally hears what his wife thinks of the end of the world, the vaults, and the aftermath. They pull the old rope-a-dope with her talking initially about her children and the future of the kids before pulling out the rug and ensuring that while their future will be okay, the same can’t be said for countless others. Because, after all, what kind of world is it when the cheap suits are in charge. Hint: Take a look around you.

Lucy, too, learns that everything she knew was a lie. Her father is a monster who nuked an entire town out of existence because his wife decided that she was happier without him and his insistence to live in a sardine can. Her mother is ghoulified, but kept alive out of Moldaver’s loyalty to her and their dreams of bringing unlimited power to the poor dregs who live in the Wasteland.

Norm mirrors his sister’s journey with Bud the Brain Roomba as his guide. He learns about Bud’s dumb ass idea to save the world and then gets trapped in Vault 31 with the psychotic micro manager. Perhaps for centuries? I doubt that. Norm will find a way.

Max uses the Brotherhood to bring him back to Lucy before discovering that what Dane says might just be true. Nowhere is safe, not even the idyllic vault where he and Lucy will live happily ever after. The Ghoul comes very close to finally getting the answer he’s been waiting 200 years for before Hank gives him the slip once again.

Cold fusion fires up the lights in the Wasteland. The Brotherhood salute Max as a conquering hero. Lucy finds herself again with The Ghoul and Dogmeat. And Hank stands before the town of New Vegas. What awaits them all? We just have to wait and see.

Character Profiles

Every single character saw some part of their life upended in this episode. In many cases, everything they thought they knew was a lie. Lucy reacts with her usual kindness and forces her father to give Moldaver the code. Hank lashes out at Moldaver, calling her a liar and just as bad as him. Max still wants to spend his life with Lucy and stupidly tries to fight off armored Hank

Norm, bad ass that he is, immediately goes to tell the rest of the dwellers about Bud’s Buds. Everything he suspected was true and, yet, he’s still shocked by the sheer madness of it all. Only The Ghoul escapes unscathed, but that’s only because his reality shattered 200 years ago with the revelation that his wife and her cohorts planned the entire thing to bring their insane plans to life through the glory of capitalism.

World Building and Setting

We finally get an answer to “What happened to Shady Sands?” Actually we get the answer to the question, “Who…?” For those who haven’t played the games, they get a glimpse into the behind the scenes machinations that brought the horrors of the vaults to life. At the end of the show, numerous viewers no doubt ran to one Wiki or another to verify the location at the end of the episode.

However, the star of the episode is Moldaver’s encampment that grew out of the destruction of Shady Sands. It represents everything that I hope out of a post apocalyptic civilization. I just hope that we learn from our mistakes and work together. A pipe dream, I know, but more likely with less people in that society. Not that I advocate for the end of society. Simply that I’ve thought about it. And, I have ideas.

Themes and Social Commentary

Wow, they put it all out there in this episode. The greed of corporations vs. the benign scientists. Less heavy on the communism vs. capitalism this time. But, they laid out that argument in the last episode quite nicely. Besides, it’s not communism vs. capitalism. It’s regulated vs. unregulated. When there are no guard rails, the capitalists will drive us all off a cliff.

When there’s nobody left to fight, who will fight? The answer, everyone. You think that if the Nazis actually succeeded in wiping out the Jews, they’d stop there? No. They’d keep going, getting more and more specific until two guys left just stabbing each other because of eye color or some other nonsense. The utopia, on either side, is simply not sustainable.

Is anywhere truly safe? Yes, you can make your area safe. My house is safe for me and my family. Also, for anyone else who wants to visit and doesn’t cause a ruckus. Does that mean violence cannot happen here? Of course not. But, the violence will come from outside and it will be dealt with. I can promise you that.

What would you do with unlimited power? They wrap it in the concept of cold fusion, but it represents the power to rule and control. Moldaver handed it off to the people. Whoever gets it next won’t be so giving, I promise you that.

Narrative Structure, Pacing, and Soundtrack

They opted for much shorter scenes this time around and more rapid transitions. This allowed them to drop bomb after bomb (pun intended) and each of them hit just as hard. Consequently, the pacing felt quick but manageable. Again, since only one reveal happened each time, you can catch your breath before the next.

Allowing the story to tell itself, they leaned less on the soundtrack this time. Only two actual songs in the whole episode. One to emphasize Max’s efforts to get to Lucy. The other told the story of The Ghoul, DogMeat, and Lucy striking off to find her father again. Another understated but good choice by the production team.

The Verdict

All I have to say is, Wow. This is how you do a season finale. Everything that they built up over the season gets resolved. Not only that, but they keep just enough loose ends open that you want to come back for more. I have often said that a poor ending can otherwise derail a great effort. That isn’t the case here. They stuck this landing. Fallout episode 8 goes down as one of the best episodes in recent memory.

After The End: Fallout 4 Journal

Introduction

Back when I wrote, like way back in high school when I still harbored dreams of making something with my writing, I started a novella called Under the Mushroom Cloud: A Post Apocalyptic Love Story. I probably still have the notes around here somewhere. I named the nuclear event “The End” and wrote the story with the idea that after the end, things still happen. Some of that turns up in Fallout and Robert Kirkman said that The Walking Dead meant to tell such a story.

I only say this because I definitely have some talent for storytelling. I’ve just never been a good salesman and that’s ultimately what sunk me as a writer. The good news is that I still get to write for this page. The bad news is nobody reads my writing. Oh well.

What Makes Me Special?

What Makes Me Special?

Note: If you never played the Fallout games, they organized character stats into the acronym, SPECIAL. In the interest of time, I consulted a walkthrough for the game.

Strength: 4

Perception: 4

Endurance: 2

Charisma: 6

Intelligence: 8

Agility: 2

Luck: 1

Name: Lucy. Yes, I became that which I hate and use names from other pop culture related to the games. Sue me.

After the end and Into the Vault

My husband and I woke up and perform our morning bathroom routine together. I go first so that I can check on our baby, Shaun. He’s doing great, so I head into the kitchen to get some coffee. Our Mr. Handy, Codsworth meets me with some coffee. As my husband, Nate, comes into the kitchen, Shaun starts fussing. Codsworth goes to attend to him as there’s someone at the door.

A Vault-Tec rep gives me the pitch about our place in the local vault, 111, due to Nate’s service. I sign the papers in spite of the fact that I hope it doesn’t come to that. Nate assures me that it was the right choice. Just some paperwork for piece of mind? Codsworth tells me that in spite of being changed, Shaun still fusses. I make my way to his crib and play with him a little Nate joins me and we admire our young son.

Codsworth again interrupts, telling us that we need to come see. On the news, the reporter says that both New York and Pennsylvania have been attacked with nuclear bombs. An alert tells all citizens to make their way to the vault. Nate, Shaun, and I run to the barrier. We are met by a soldier who waves us through even as he threatens those not on the list. Those poor, poor people.

Another soldier leads us to the lift. We take our spots. The lift starts to descend. A flash in the distance. A mushroom cloud. The seismic wave passes over us just as we get below ground level. Someone makes the comment that if we were only a minute later. Good God.

Decontamination

We walk up some stairs to an area. A woman hands us vault suits and a doctor leads us to the decontamination area. I enter mine and watch as Nate carries Shaun into the on opposite me. A gas is released and I start to feel tired. It gets colder. Wait, this isn’t decontamination!

Awake Once

What, what just happened? How much time has gone by? Was I just dreaming? Are we ready? Two soldiers open Nate’s chamber. They try to take Shaun. Nate fights them. The soldiers shoot Nate. What the hell are you doing? As they leave, they look into my chamber and say, “At least we have a backup ready.” What the hell does that mean?

After the End of the Vault (Out of Time)

My chamber door opens. I see Nate dead in his. Alarms sound all around and a voice urgs me to leave the vault in an orderly fashion. Well, me and the other dwellers. But, there’s nobody else here. I slowly make my way through the corridors, picking up things that may be useful. Tools, cigarettes, small appliances. Eventually, I make it into the Overseer’s office. Someone is dead on the floor. What the is going on? What the hell happened? Is everyone else dead?

I boot up the computer and look through the records. Apparently, the vault meant to test the effects of long term suspension on unwilling subjects. What the hell? Also, the last days of the vault sound grim. Starvation, killing, and the eventual meltdown that opened my chamber. Good God.

I fight off radroaches on the way to the vault door. Along the way, I find more supplies, including a 10mm pistol and some ammo. That will come in handy, I’m sure. The vault door requires aPip Boy to open. This poor fella here with his arm detached has one. Well, he won’t need it. I open the vault door, descend the steps, and step onto the platform.

Into the Wasteland…

The Verdict

I remember when I first played Fallout 4 and after the end, you play through the vault. It reminded me very much of Fallout 3 but you now lost your son instead of your father. Still, an engaging story and kept me entertained through the introduction and some tutorial nonsense.

Note: I used this page for my stats. I chose the tinkerer build.

The First 19 Years: Fallout 3 Journal

Introduction

I thought Christine was going to hang out with her old friends from Warwick. She planned to do so. However, she decided to stay home. Therefore, my plan to record the first episode of “The Poppy War” for Noob’s Book Club gets put on hold for now. So, I flipped the script and decided to write my journal for the first 19 years in Fallout 3.

What Makes Me Special?

Note: If you never played the Fallout games, they organized character stats into the acronym, SPECIAL. In the interest of time, I consulted a walkthrough for the game.

Strength: 9

Perception: 1

Endurance: 9

Charisma: 1

Intelligence: 9

Agility: 2

Luck: 9

Name: Lucy. Age: 19. Yes, I became that which I hate and use names from other pop culture related to the games. Sue me.

2258 (A Star Is Born)

I hear a voice. “Are you a boy or a girl?”

How do I remember being born? I don’t know, but the memory is so vivid. I see my father and my mother. The voice again, “Oh look, we have a daughter.” Then another voice, “A daughter. A beautiful baby girl.”

The first voice, my father, says, “You have a bright future. You look just like your daddy.” Mom’s monitor speeds up and then flatlines. Dad orders someone to get me out of the room so that he can try to save your mother.”

One Year Later (A Born Explorer)

“Come now, Sweetie. Walk to Daddy.” I toddle over to him in the pen. “Okay, I hate to leave you her alone, but you’ll be okay while I take care of some business.”

As soon as he leaves, I open the gate and start exploring the room. I see a book on the ground and pick it up. There are silly pictures in the book and they make me giggle. Dad enters as I’m flipping through the book. “Goodness me, you’re quite the explorer. Your mother would be proud. Let me show you something. It was her favorite passage from the book.” Dad reads it to me.

“Now, let’s go visit your friend Amata.”

9 Years Later (Surprise!)

Nine years later and still friends with Amata. She and my father put together a surprise birthday party for my 10th birthday. I visit with guests and receive gifts; a sweet roll, a poem, a Pip Boy 3000 (wow!) and a fight with Butch. That guys a douche, but he’s gonna get his eventually.

When I meet up with Dad again, he tells me to go meet Jonas down on the reactor level. I make my way down there. “Hey, what are you doing down here? There are no kids allowed.” I stammer, “Uh, but my dad said to meet you here.” “I’m just kidding.” He assures me. Dad joins us too and gives me a last present, a BB gun. he takes me into a shooting range and I practice by shooting three targets and a Radroach that wandered in. Time for a picture.

3 Years Later (Off on that Adventure)

Amata wakes me in a panic. “Jonas dead! Dad gone!” “What are you saying?” “It’s all gone wrong. You need to get out of here, too. Go, find your father!” “How? What?” “Get to my father’s office. There’s a tunnel to the vault door. I will try to talk some sense into him.”

On my way through the vault to the overseers office, I run into radroaches, security forces, and other vault dwellers. I take care of the security officers who either try to shoot or smack me with their batons. I save a few vault dwellers, including Butch’s mother. In spite of our differences, I couldn’t let her die.

When I make it to the admin level, I see the overseer and another officer have Amata and are interrogating her. The officer charges and I dispatch of him easily. I threaten the overseer for the key and password, but he refuses. “Fine, I’ll do it myself.”

Inside his office, I gather some last minute supplies and use the password I found written on a piece of paper in a locker (sloppy) to open the secret tunnel. It takes me right to the vault door. After opening it, Amata meets me to say good-bye. Then, two more guards break in. I knock them both out and step into the Wasteland.

The Verdict

The first 19 years in Fallout 3 are both eventful and educational. I like how they incorporated the tutorial in the story this way. Making you a baby learning to walk and then drawing out the character stats with a baby book. It all makes perfect sense and acts as a minor jab at the need for tutorials in these games.

This game is slightly more modern than the others, so I used a more modern page for the walkthrough.

Arroyo Village, Part 1: Fallout 2 Journal

Introduction

Surprisingly, I find myself with less time now that when I was in school. Okay, that probably isn’t true. But, I feel busier now with all of the things that I’m trying to catch up on. So, this Arroyo Village Part 1 journal will be shorter than the previous entry. But, I wanted to keep the momentum going, so I’ll finish up the Village during my first Final Friday Fallout 2 session in August.

Back to the Elder

I enter the Elder’s tent. She smiles when she sees me. “Ready for your quest?” She asks. “Where you trying to get me killed in that temple?” “Nonsene, Chosen One. You needed to prove yourself worthy and those trials all showed your mettle. So, ready for the quest?” “Yes,” I sigh because I must admit that she’s right. They can’t just send anyone out into the Wasteland. They’d be killed by the sheer size of the place alone.

“Good, good. This flask comes from sacred Vault 13. If you take it to Vic in Klamath, perhaps he will have some information for you.” “Vic in Klamath. Got it. Goodbye, Elder. I will not fail.

Before that, What Else in Arroyo?

I walk north to Hakunin’s tent. He greets me with eyes distant due to his chem usage that allows him to visit other realms. In flowery language, he asks me to destroy the darkness in his garden. I accept his quest with no consideration for money and he thanks me for my effort.

Two Vineplants terrorize the garden. I kill the first without much effort. Though, the plant injured me quite severely. Without any regard for my well being, I walk to the other. It kills me quickly due to the injuries sustained in the previous fight. GAME. OVER.

Or, is it? The Afterlife

Something or someone looks out for me and I find myself back in front of the Elder’s tent. I again must accept the quest from her and then go back to Hakunin’s tent. This time, I use healing powder in between the fights to help my injuries. And, as a result, I defeat the mosters and drive back the evil. Hakunin gives me more healing powder and tells me he can make even more.

Then, I go see my cousin. His dog has gone missing. I travel to the hunting grounds to find him.

To be continued…

The Verdict

So, the old adage that anything in the Wasteland can kill you holds true in Arroyo Village part 1. I died at the hands of a plant, after all. Nevertheless, the story is starting to get good and there seem to be plenty of side quests to keep me busy for the next few months as I play through the game.

Since I’m playing a game made over 25 years ago, I’m using an old school guide.

Temple of Trials: Fallout 2 Journal

Introduction

After watching the show, I got the idea to do a week of Fallout content. Then, as often happens, I suffered from delusions of grandeur. Why only a week? Why not a month. Nothing scheduled for June and school ends. The Fallout from the end of school! Perfect. Las week I wrote about the first couple of sections of Fallout. This week, I continue with Fallout 2 and the Temple of Trials.

What Makes Me SPECIAL?

Note: If you never played the Fallout games, they organized character stats into the acronym, SPECIAL. In the interest of time, I consulted a walkthrough for the game.

Strength: 4

Perception: 6

Endurance: 6

Charisma: 8

Intelligence: 10

Luck: 6

Name: Lucy. Age: 21. Yes, I became that which I hate and use names from other pop culture related to the games. Sue me.

The Chosen One

Sometime in 2241: A village elder calls me into her hut.

Come in, Chosen One. The village is dying. Crops, livestock, sick children. However, there is hope. The Garden of Eden Creation Kit. It brings life to the Wasteland. It will be your main quest if you show yourself worthy. Travel to the Temple of Trials to prove yourself, find the G.E.C.K. and be our salvation.

The Chosen One?

Still in 2241 (The Temple is a short walk from the village): A guard takes me to the temple and I enter. It consists of stone corridors with lit torches on the wall. At the very least, the village knows how to set the mood. What are the trials?

At least, initially, it seems like the only trial is as exterminator. I kill bug after bug, all ants and scorpions. At the end of the hall is a locked door. I could search for a key, but it’s quicker just to pick it. Easy, peasy.

Oh crap!

This next corridor is filled with pressure plates that trigger spears shooting from the wall. No time to disarm them. Instead, I just run through and hope for the best. Then, more ants and scorpions. A chest with an antidote for the poison that the scorpions injected into me. At least they thought of that.

Another door. This one steel. I see no lock to pick. Hmm, what about these explosives that I found randomly sitting in an “inconspicuous” jar in the middle of the temple just past the massive hole in the ground? Set timer, GTFO. KABOOOM! The door is gone.

More ants and scorpions. Another chest with more antidote and healing powder. Yet another door. This one opens without picking or exploding. A guard stands before what I now assume to be the exit. He says that we must engage in unarmed combat with the victor emerging as worthy. Do we really have to fight? I ask him. Yes, of course, the elders deemed that the final test. Yes, but accidents happen. What if one of us ends up accidentally dead? I give him a look that says, “We both know which one, right?” He stammers before regathering his composure. Uh, yes, of course. I wouldn’t want to accidentally kill the chosen one. Then he runs from his post, presumably to pick on some other poor soul.

I emerge victorious. My prizes are a vault suit and the Pip Boy 2000!

The Verdict

A very different feel from the introduction of the first game. You still start the game underground in the Temple of Trials. But, after that, you go back to an above ground village to begin your main quest. I like that they changed things up because the whole starting in a vault thing, while classic, sometimes gets old. Join me in a couple of days for the next installment!

Again, because I’m playing a game made over 25 years ago, I used and old school guide.

Fallout Episode 4: The Ghouls

Introduction

You know what you’re getting from us. Decent content and inexplicable two week hiatuses from that content. The end of the school year always kicks my ass and this year is no different. But, I’m back with Fallout Episode 4 and a plan to finish the series by the end of June and our celebration of all things Fallout. No sign of Max or Thaddeus in this episode because it concentrates on The Ghoul, Lucy, and Norm.

Plot Summary and Analysis

Click here for the plot summary.

As mentioned above, this Fallout episode 4 concentrates on a smaller list of characters. This allows them to advance two main narratives; what happened in Vault 32 and Lucy’s trek to find her father. Thought, if I’m being honest, this part of that trek feels more like a side quest than a main quest. That’s not bad, mind you. Because, it serves to develop Lucy’s character a little bit. But, more on that in the next section.

Norm and Chet stumble upon the remnants of Vault 32. Surprisingly, this is where most of the plot of the series develops. They learn that the residents of the vault, driven mad by something, most likely either killed themselves or each other. In some cases, maybe both. When Chet theorizes that the madness drove them to let in the raiders, Norm corrects him. They opened the door from the outside.

Then, the biggest bomb of the episode. They used Rose McLean’s (Norm’s and Lucy’s mom) Pip Boy to open the door. Does that mean that she’s still alive? That she’s worked with the raiders? I mean, she could still be dead and they stole her Pip Boy. But, they seem to be setting us up for the fact that she’s still alive.

Character Profiles

The Ghoul: He continues to show himself to be a completely selfish individual who sees everything and everyone around him as tools to be used to advance his own goals. I was wrong. He didn’t want to kill Lucy. Instead, he wanted to use her as a bargaining chip to get more vials. I know I should hate the world for what they made him, but I just find myself hating him. Maybe they can redeem him eventually.

Lucy: She fights against the monster that the Wasteland wants her to become. A couple of times, back against the wall, she succumbs to the darkness. She never intentionally hurts anyone, even purposefully missing when shooting at the Super Duper Mart burn outs. She bites The Ghoul’s finger off, but I feel nothing but contempt for that shit bird. Additionally, she often atones for her acts or the reasons for them are egalitarian. Unlike The Ghoul, who is just a cartoon villain at this point, Lucy’s character has layers.

Norm: Betty says the quiet part out loud. Norm is one bad mamajamma (hush yo mouth) and he proves it by staking out Vault 32 and coming out with the reveal of the episode. He reminds me of myself when I play the games. Always searching. Always questioning. Never satisfied with the surface explanation of everything. I can’t wait to see what else he uncovers in the vaults.

Snip Snip: Voiced by Matthew Berry and with many of the laughs in this episode, Snip Snip nearly meets a tragic end before being resurrected for Lucy’s escape plan and then discarded like so much trash by the end of the episode. I hope to see more of them in the future.

Supporting Characters: The stoner warlords in the Super Duper Mart made me chuckle a couple of times. I laughed out loud at the air conditioner comment. Chet gets a starring role with Norm, but serves mostly as a foil to keep him from learning the truth.

World Building and Setting

We get a Super Duper Mart. When they walked up to it, I thought of the first time I went into the Mart in Fallout 3. I got killed by some raiders because, for some reason my dumb ass never considered that they’d use it as a hideout. The show never fails to impress with their attention to detail when dealing with important places from the games. They also showed some of the horrors that befell some residents of the vaults. We all knew that it wasn’t all rainbows and unicorn farts down there, but it gets real dark real fast as Chet and Norm explore.

They also live up to the title of the episode. Ghouls get some love in the episode. We see several in the moments right before they go feral. The Ghoul tells us that he’s been around “a long time”. 219 years? When Roger mentions that he’s turning after only 27, that makes me respect The Ghoul a bit more. But, just a bit.

Themes and Social Commentary

The main theme of Fallout episode 4 explores the idea introduced in earlier episodes about how quickly things go wrong. Vault 32 fell after over 200 years. We can only guess what happened right now, but it looked quick. The two dudes in the Super Duper Mart get their faces eaten off in less than a minute. The Ghoul drops in a heartbeat and that allows Lucy the upper hand and escape.

They push the narrative of it’s not the action that counts, but your reaction to it. The Ghoul chooses to be completely selfish and survive that way. Lucy, on the other hand, mostly keeps her innocence and kind nature in spite of the horrors that she’s endured. I mean, give her 219 years of wasting away in a debilitating fashion and who knows.

Narrative Pacing, Structure, and Soundtrack

Music serves a slightly different purpose in this episode. Instead of matching the music with the scene (it happens once or twice), the music works to enhance the mood of the scene. Because they still use period pieces for the music, it fits in just as well. To prove my point, at least one person put together a YouTube playlist of the music. While I could just use that for my videos in the plot summaries, I like the thrill of the hunt.

I wrote in the last article that I liked when they switch rapidly between the different stories. That happens in this episode as well. and it keeps everything moving. It also allows them to put breadcrumbs into the story and make us think that maybe the stories ultimately connect somehow.

The Verdict

Fallout episode 4 advances the story, develops the characters, and gives us some great music along the way. Even without Max this time around, I still enjoyed the episode. Halfway through the season and things are still looking good for the show. I can’t wait to see how they wrap things up.

Fallout Episode 3: The Head

Introduction

Welcome to the third installment in my weekly review of the Fallout television show. As you will see, this episode is a bit of a filler episode. I saw another review talk about it as “moving the chess pieces on a chessboard” and I agree. Fallout Episode 3 shifts from one character or party to another in rapid succession. We get all of the mains; Max, The Ghoul, Vault 33, and Lucy. Plus, Thaddeus makes another appearance and there’s little concentration on the NPCs from episode 2.

Plot Summary and Analysis

Click here for the plot summary.

I said that the last episode hit the ground running. Fallout episode 3 crawls a bit before running. We get more background on Cooper and his family. Then, some short scenes catching us up with The Ghoul and Lucy and their quest for the head. I appreciate keeping these parts short because, as I said, not much happens.

It still looks like this might be a complete filler episode (surprising with only eight in the season) when Max works on the armor. We finally get some action with a pretty cool fight scene. I compared it to Jackie Chan, which isn’t accurate, but it’s definitely not as long or detailed as one of Chan’s. Plus, we get to see a guy’s head squish. Always welcome.

Those waiting for a Deathclaw must continue to wait. But, they give us a gulper. I never knew about gulpers because I only played a bit of Fallout 4 and never played Fallout 76. Come back in June for the “Fallout from the End of School!” The thing looks right at home in a roster of mutated creatures from the Wasteland.

Meanwhile, we get a visit back to the vault. Surprisingly, the scenes hold up against the rest of the episode mainly because Norm shows himself to be one bad mamajama. Also, I expected the entire Max and Thaddeus story to be Max simply torturing Thaddeus to get him back for all of the pain caused. Teach me to underestimate them again.

The rest of the story serves the purpose of moving those chess pieces. The ghoul keeps Lucy, presumably simply to torture her before killing her as payback for losing the head. Max and Thaddeus seem on the way to reconciliation eventually. And Cooper and his family exist happily in the past with no inclination of what horrors await them.

Character Profiles

Cooper and Family – We get more background about Cooper. He’s a softy who doesn’t even want to kill in the movie. Then, we finally meet Barb, his wife. Their daughter completes their loving family trio. What could have happened to break these two up?

Lucy – She continues her relentless optimism in the face of the horrors of the Wasteland. Her conversation with the head, often used in television shows to show that a character is breaking, actually endears her more because it’s just her thinking aloud and trying to figure out why this man asked, no begged, her to cut off his head. And, why does everyone want the grisly trophy so bad?

The Ghoul: They do an excellent job of contrasting the good nature and loving personality of Cooper with the absolute abomination that The Ghoul has become. He’s not even an anti-hero. He’s just a straight up villain. Initially, I grasped at straws to make him one of my troubled, but ultimately understandable at least, flawed heroes. Like Walter White. But, like Walter White, The Ghoul is just a monster. Leaving CXr0r like that? Screw off.

Max and Thaddeus: This development surprised me the most. I’m not sure why. I like games that are less game and more story. When discussing with a student, who I discovered watched and enjoyed the show, she mentioned that she never played the game. Just watched people play. I replied, “I’ve played the games, but I’m mostly interested in the lore and world they built. I find myself getting lost in Fallout wiki rabbit holes often.”

CX404 – Just a good girl who finds love where she can. Her loyal streak shows up again when she attacks the gulper to save Lucy and The Ghoul. Then, The Ghoul repays her by abandoning her.

World Building and Setting

We get mostly just get filling in the blanks and gaps in this episode. Some familiar sights and call backs to help heighten the realism and make us feel at “home”. But, nothing along the lines of a Filly or even the abandoned house with the cyanide family. They concentrated much more on character development and moving the plot forward. That’s not a bad thing. Just means this section is much shorter this time.

Themes and Social Commentary

Okay, but only because I’m a card carrying (do they actually have cards?) communist, this section may get heavy. I will try to keep it to a minimum, though, in case the fascists win and end up finding this page. The old ‘Merica vs. Communism (fuck yeah!) gets introduced in this episode. They make no argument one way or another. I interpreted the scene as the excesses of the American way that push people to desperate measures and they are then punished for those actions. Someone else easily could come away with “Fuck the Commie. Kill him.”

We also see a morality play in the vaults as they consider what to do with the raiders. I spoke in one of my YouTube videos about being understanding and kind (maybe to the point of naivete) so I understand the point of view of those who want to rehabilitate. With that being said, I think I vote for killing them, especially when news of the Water Chip comes to light. It’s “Us vs. Them” and I don’t owe “Them” shit.

Along similar lines, Max seeks revenge against Thaddeus for all the shit he had to endure in the Brotherhood. Then, he gets more on the story about Thaddeus and learns that the man actually respected him and felt bad for everything. Am eye for an eye makes the whole world go blind. And, that, folks, is why I usually err on the side of peace. But, I will cut a bitch for trying to take my water.

Narrative Structure, Pacing, and Soundtrack

I plan to talk more about the soundtrack in a summary episode at the end of the season. Because, at this point, all I ever say is that the music fits each scene perfectly. Nothing changes in Fallout episode 3. Especially the closing song with Cooper mugging it up for the Vault Tec commercial. For someone who got suspended on Twitter for calling Jack a silicon valley whore, that makes me smile.

Because they wanted to move those chess pieces, they shift quickly between each scene and character. I should probably give whoever said that credit. Actually, you know what? I think that might just be a tagline or AI created content. If it’s you and you find this page, let me know. I will give credit. There is precedent for this happening.

Getting back to the quick shifts, I welcome them for this episode. It kept things moving and didn’t bog us down for very long on any one story. I know it probably seems like I’m shocked at this development, but I grew up with a lifetime of shitting video game and super hero movies. I often need to pinch myself that I now live in a time where these subjects get respect and proper treatment.

The Verdict

Fallout episode 3 easily could have fallen into the trap of being “just filler”. Again, an odd choice with 8 episodes in the season, but it could have happened. I compared the show earlier to “Breaking Bad”. This episode reminds me of the fly episode from that show. What easily could have been stupid and boring may be remembered as one of the most pivotal episodes in the show.

Fallout Episode 2: The Target

Introduction

As mentioned previously, the new show inspired me to plan a week of Fallout as a celebration. However, as it often does, my ambition grew. I now plan to celebrate Fallout for an entire month in June. It fits nicely between Mario in May and Deadpool Kills 2 Generations Gaming in July. As an indirect result, I plan to cover one episode a week in depth. This time, Fallout episode 2.

Plot Summary and Analysis

Click here for the plot summary.

With some of the background and introduction of new characters behind us, this episode hits the ground running. One of the things I love most about modern Fallout games is the NPCs. You meet such a wide variety of kooks and weirdos on your journey across the Wasteland. Some of them, somehow, retain their humanity (and I’m not just talking about the ghouls).

This episode gives you that feel of the games. When Lucy goes into the house through the window and find the family around the table with the cyanide and tea, I saw myself in the game, frantically searching the cabinets and drawers for any supplies that somehow escaped the post war looting. Then, she stumbles upon the water farmer and one of the lessons of the Wasteland is revealed. Always approach strangers with your gun pulled. Don’t necessarily shoot first, but definitely draw first.

Likewise, Maximus stumbles upon a “not what it seems” scenario and, like many of us, has no idea how to process what he just heard. Where the episode really makes strides, though, is in Filly. All of the principals are there. The sequence where the ghoul lays waste to the entire town in record time reminded me more of Red Dead Redemption than Fallout, but it was still a heck of a sequence. Also, the shootings remind me very much of VATS from the games.

They make good use of several plot devices in this one. They introduce us to a new plot surrounding Lucy, Moldaver, her dad, and whatever is in Wilzig’s head. Wilzig drops another bomb and gives us a cliffhanger to get us to the next few episodes when he says Lucy’s name. I like their choice to follow up the first expository episode with one more action oriented.

Character Profiles

Wilzig and CX404: I’m bummed that they killed Wilzig so early in the season. I like his character a lot. His quiet demeanor with an edge of harsh truth reminds me very much of me. But, with the liberal use of flashbacks and other recall narratives, I have a feeling we haven’t seen the last of him. CX404’s fierce loyalty to anyone willing to show him some love warms me. You just can’t beat unconditional love like that.

Lucy: Lucy grows up a little bit in the Wasteland. She recognizes that nearly everything can pose a threat by the time she gets to the farmers house. She still falls into old habits, though, when confronting the ghoul and gives him a speech that, under many circumstances, probably never would have ended because he’d put a bullet between her eyes. But, she’s a main character, so I know she can’t die.

Maximus: Max, too, still believes in right and wrong. He judges Titus through that lens and finds him lacking. Then, when he ends up in Filly, he finds out that the armor doesn’t mean shit if you don’t know how to use it and the other person doesn’t just cower before you. He holds his own against The Ghoul, but then his opponent eventually finds a weakness and exploits it mercilessly.

The Ghoul: The Ghoul, likewise, gets some more dimension. He spares Lucy (possibly underestimating her a bit) and heals the dog after it is left for dead by the other party. They get the antihero right where a lot of other writers don’t. Yes, he’s possibly an immoral killer. But, you can argue that’s a byproduct of his ghoulification and surroundings. Underneath that is a good man screwed over by life and the world. And, they are the most dangerous of all.

World Building and Setting

When they set the first episode mainly in a vault, they made the vault look very much like one from the game. Now that they moved out into the Wasteland, it would be easy to get away from that and make it a little more generic dystopian hellscape. Not so. As I already said, the house that Lucy finds looks very much like a house from the game. And the placement of the family that took their cyanide pills is a nice touch that immerses you even more in the horrors of the bomb.

Being less of a Fallout fan than some of you, Filly reminded me of Megaton. I’ve only played Fallout 3 with any sort of regularity. So, that’s the only reference I have. But, the haphazardly thrown together bits from a post apocalyptic world to protect your town from the horrors outside looked like anything I’ve seen in game, too. When they set out to make this show, they did their work.

In the last article, I wondered about the blown up cars that you often see when you’re making your way through the Wasteland. Well, they didn’t disappoint in this episode and gave me an entire graveyard outside of Filly. I know I sound like a broken record, but it’s those little touches that make the show enjoyable to watch.

Themes and Social Commentary

Less of this in Fallout Episode 2. But, they give us a chance to think about morality in several of the situations. Most notably, Maximus’s decision to let Titus die because he feels that the knight doesn’t adhere properly to the Brotherhood’s code. Titus, for what it’s worth, also has a point that the Brotherhood sends them out, possibly to die. And for what? A damn toaster oven? All of that crap about making the Wasteland a better place for all and they’re basically post apocalyptic pirates plundering the left over technology from already desperate people.

Also, WIlzig’s speech to Lucy resonated with me. He builds on what started as a joke. By telling her that she needs to adapt to her surroundings like the roaches did, he also warns her against letting the Wasteland change her too much. Like I wrote up above, she grows some, but holds true to herself and her principles when dealing with the ghoul.

Contrast that with The Ghoul. As I already wrote, he allowed what happened to him to change him on a fundamental level. He still retains some of his humanity, but it is buried much deeper and only surfaces momentarily when he helps the dog. I think that is important. Change is difficult and scary. It is also sometimes necessary. But, you have to be sure not to let the change affect who you are fundamentally as a person.

Narrative Structure, Pacing, and Soundtrack

Fallout Episode 2 lays off of the old timey music some. It’s still there and it still fits each scene very well. I think they took a look at the first episode’s music budget and said, “We need to cut some of this if we hope to get it to eight episodes.” Even so, they used stock “atmospheric” music in ways to drive the narrative forward.

I wrote in my previous article that I never felt bored at any time. While true, that episode focused mostly on character development. This episode moved much faster than that one. Because they focused on action and driving the plot forward, I liked this episode even more. It makes me want to watch even more. That’s just good storytelling and they accomplished their goal.

The Verdict

Last episode they set the characters and gave some background on them. In Fallout Episode 2, they brought them all together in explosive fashion. Like I just wrote, I want to watch even more now. I can’t wait until later on this week or early next week to sit down and watch the next one. Join me in the Wasteland.

Fallout Episode 1: The End

Introduction

I considered doing a week of Fallout to celebrate the release of the new television show. Instead, I came up with a better idea. I can still celebrate Fallout for a week with one episode per day. Furthermore, look forward to an entire month of Fallout content in June. I’m still trying to figure out names for the month, but I intend to play through each of the games and take a closer look at the tabletop RPG I ordered a few years ago. For now, let’s talk about Fallout Episode 1.

Plot Summary and Analysis

Click here for the plot summary.

If you ever played any of the Fallout games, little about the plot surprises you. If you never played any of the Fallout games, now you know what to expect when you sit down to play them. The United States and, presumably, the world fell in a massive nuclear conflict. Some residents took up, well, residence in vaults designed to shield them from the dangers of radiation and anything that radiation might have unleashed on the surface.

Inevitably, something happens in the vault that propels one of the dwellers out into that harsh over world environment. They learn that not much changed in the intervening years and people are still people, for better and worse. Mostly worse. Faced with limited resources made even more so by the bombs, it quickly became a race to hoard all of the resources you can.

One faction, in particular, got very good at hoarding those resources. The Brotherhood of Steel, self proclaimed sheriffs and technology gurus of the Wasteland, harness that power into making themselves stronger, faster, and meaner than almost anything in that Wasteland. “Flesh is weak. But steel endures.” If you don’t find yourself having a little nerdgasm the first time you see the armor, this series isn’t for you.

The radiation also created a new species of human through prolonged exposure and mutation. If you’re like me and have too much exposure to zombie fiction, you might mistake these creatures for zombies. But, their appearance is due to the effects of the radiation and not death and decay. The first time I encountered one without the benefit of a wiki, I said, “a talking zombie!”

To be fair, I can be forgiven for the mistake, right?

Character Profiles

Lucy: Lucy lived her entire life in Vault 33. Life appears to be idyllic in the vault. Sure, the gene pool is a bit shallow and, as a result, they must submit applications for marriage to someone from another vault. This happens every 3 years. This time, Lucy gets chosen for the honor. That union goes horribly wrong, many people die, and Lucy’s father is abducted. Remember when I said “inevitably, something propels one of the dwellers” out of the vault? Well, here’s your inevitable something. Lucy’s story in this episode ends just as she sets out into the Wasteland after her father. Based on how she handled herself during the attack, I think she’ll do okay out there.

Maximus: I mention the Brotherhood of Steel above because we get immediate introduction to the group. An orphaned young man taken in by the knights grows up in their care. He feels slighted when a fellow soldier is chosen over him to be a squire and that drives much of his story. While they steer you to believe that Max then sabotaged his peer as a result, I don’t buy it. Sure, the act leads to Maximus taking Dane’s place, but it’s too obvious. Maybe that’s what they want us to think. Stay tuned to see if I’m right.

The Ghoul: Our last main character gets the least amount of screen time. Arguably, though, he gets the best introduction. A familiar face, twisted and deformed by time and radiation, absolutely annihilates a trio of wannabe buckaroos in record time. He then sets out on his own, presumably to get revenge on his tormentor. Maybe he will follow up on the bounty mentioned by his liberators. There’s also the question of his family. Were they ghoulified, too? I mean, cowpokes, right? They take them as they come.

World Building and Setting

Vault 33 from Fallout Episode 1

In the games, the Wasteland is almost a character in and of itself. As you traverse the land, the games drop subtle little bread crumbs that identify it as post nuclear war America. In this first episode, you get almost none of that. With much of Fallout Episode 1 taking place in Vault 33, there’s not much of a chance to show off the Wasteland.

I respect that decision. It follows the vibe of the games. You spend a good part of the games in your vault. Ostensibly, this takes the place of the tutorial that modern games offer. In any case, they did a good job of replicating the look and feel of being in a vault. Then, they captured the feeling of exiting that vault, complete with the blinding white light to add to the feeling of suspense.

The Wasteland looked familiar in that it appears to be a wasteland. Skeletons and bodies frozen by the nuclear blasts dot the landscape of bombed out buildings. One thing that I may have missed is that the games often show the old style cars among the wreckage. Maybe they saved that for the next episode.

Themes and Social Commentary

Liam and I talked the other day about Portal 2. It happens more often than you think. I said to him, inspired by the show, “You know what? You might like the Fallout series. They have a lot of the same humor as Portal. But, the games are ridiculously long, especially the new ones.” That humor only shows up a couple of times in this episode. But, because of that, it hits a little harder.

They do touch on some of the overarching themes of the series. The first theme comes up during the party. Mom tries to push aside all mention of any potential conflict. As she does, the bombs drop. I can’t say what the appropriate reaction is in such a situation. However, ever since dropping social media, I can confidently say that ignorance is absolutely bliss. If the bombs drop over the next few years, then I will die a happy man.

Then, the theme that things aren’t always what they seem. When Norm wanders into Vault 32 to see that the crops died a while ago and also notices a mummified corpse, you realize that there’s been some bad mojo going on there for a while. The lesson here, as always. Trust no one.

I know that’s X-Files. But, it applies here, too.

Narrative Structure, Pacing, and Soundtrack

Fallout Episode 1 moves briskly. As I mentioned, the episode clocks in at over 70 minutes. But, I never felt bored at any time. Sometimes, with longer shows, I find myself counting down the time to the end. That never happened here. By switching between the three stories, they switch up the pacing and that keeps things moving.

Throughout the episode, they reveal things that bring up questions that I hope they will answer later in the season. So far, none of them feel big enough as a hold over to a season 2 (which I know has been greenlit), so they definitely need to wrap them up by the end of this season. Furthermore, I need to keep watching because each one of those questions feels important and necessary to me.

The thing that struck me most about the episode is that music. They chose the old timey music that the series is famous for. Moreover, every song matched the scene exactly. The music director for this series is an absolute genius and deserves and Emmy for their work in this episode alone. If they keep it up, then just hand them the statue.

The Verdict

An impressive first episode of a show that easily could have been very bad. I’ve seen some reviews where people shit on the show. Ignore them. Also, the inevitable bros with their cries of “WOKE!” popped up in response. Ignore them. Fallout episode 1 made me feel like I was playing the games and, for that, I salute them.

MOBILE LOOK AHEAD: A Year of Gaming

Introduction

I started this month of reminiscing about my year of gaming with a mobile look back. (Note: I’m so far ahead of my schedule right now that I can’t link that phrase yet. I’m writing this on Thursday and Friday December 3rd and 4th.) In this article (and for the next three Wednesdays), I’m going to take a look forward in each genre of gaming. Honestly, though, I’m not sure how this mobile look ahead will go.

My phone isn’t quite this bad, but give it time

Seeing as how I’ve finally paid (yet another) price for my Hearthstone tantrums with a broken phone, I haven’t played a single mobile game in at least two months. I think I mentioned in the previous article that I also just ordered a new laptop and I’m eyeing a PS4 bundle for after Christmas. I don’t think a new phone is in my future any time soon. We will see if I end up getting a check for my stipend work. In any case, let’s start this mobile look ahead with the possibilities I’m considering if I can ever afford one.

New Phone Possibilities

Samsung Galaxy S8 – Funny story about my current phone. While it is true that several pieces of electronics have ended because I didn’t properly take care of them (including my current S10), my previous phone was not one of them. I was at a friends house and I left my S8 in my car because I was visiting with a friend.

Well, it was summer and the phone got very hot. As I drove home, I took the phone out of the case and held it out of the window so that the breeze would help cool it. As I was doing so, the phone fell out of my hand and skittered along the ground. I drove back to look for it with no success. I immediately ordered an S10 to replace it. Because, we all need phones these days, right? Right?!

Perhaps before Covid, you could make that argument. Now, maybe not so much. Long story short, I got an email from someone who found my S8 lying on the side of the road. I went to get it from the local police department. Here’s the ridiculous part. Other than some cracking on the back, the phone was fine and worked perfect. So, I could downgrade for a few months. If only I could find the dang gone phone.

Samsung Galaxy S10 – I could just buy another version of the phone I already have. Not very exciting, but money efficient at least. Plus, I really like the phone and have been playing Hearthstone exclusively on my PC, so no danger of it being thrown into my bedpost this time.

Google Pixel 4a – When I was looking at phones before I got a crazy deal on a new laptop, this one was on the list. We’ve already all sold our souls to Google for convenient search results, so why not give them back the cash that they didn’t pay me for that soul. It is about a third of what the Samsung phones cost and seems to have the same game functionality. This will probably be the phone I get when I finally relent.

BlueStacks – This is the most likely interim solution. Aiden discovered this little trick a couple of months ago when his phone started doing funny things due to cracked screen. I used it a bit a few years ago. I’m sure there have been improvements since then.

Mobile Look Ahead at Games I Might Play

Plants vs Zombies 3 – I mentioned the first one in the previous article. I also said that I never played the second one or any of the console versions. I just got bored with the same set up each time basically beating every single level. According to the preview I found, the 3rd game is supposed to offer more “complex strategy and game play”. Okay.

Batman: Arkham Underworld: When I first saw that it was a Batman Arkham game, I put it in the definitely play category. Then I saw it was basically a mafia game with a Batman wrapping. So, I might give it a chance. But, it’s not likely to last very long.

League of Legends: Wild Rift – I have a short and checkered history with League of Legends. I tried playing the game for 5 matches. In one of them I got a player on a smurf account who was willing to work with us noobs and help us win the match. The other four were the entire team fighting among themselves while the other team steamrolled us. It was a similar experience in Blizzards Heroes of the Storm. At least in that game, you can queue bots.

I do like Teamfight Tactics and will probably download it on my new laptop. So, I’m not sure if I will play this game very much. I’m sure to try it and see if simplifying the game for mobile makes it more user (and specific to me, noob) friendly. If so, it might make it into the rotation.

Marvel Super War – If I’m going to play a mobile MOBA (that’s silly to say), then it will be this one. The likelihood of that even happening is quite low actually. Granted, I’ve never played a MOBA on mobile, but I don’t understand how the mechanics are supposed to work. Besides, there are just too many other games out there that I definitely want to play.

Mobile Look Ahead at Games I Will Probably Play

Pokemon Unite: Another MOBA game? I know I said I would most likely play the Marvel MOBA just mentioned. This one is Pokemon, though. I feel like they will provide more variety in their play styles than the Marvel Heroes. At least, that’s what I’ve found in Pokemon games vs. games based on Marvel. They’re both fun, but Pokemon are more interesting in my opinion.

Crash Bandicoot: On the Run! – I have to be honest. I’m surprised it took so long for this game to happen. The old third person “behind” levels are identical to many of these run style games. I do enjoy these types of games as quick diversion. So, if this one is any good at all, I will probably end up playing it.

Warhammer Odyssey and Total War Battles: I already own a few Warhammer games through my Steam account that I’ve only played a little bit. I like the idea of Warhammer and would love to play the miniature game. I don’t have the time or money for that, so the next logical step is playing the video games. Maybe some day.

Fallout Shelter Online – Well, I guess I got an answer to why support for Fallout Shelter fell off at the end there. They’re developing an online version of the game. I enjoyed the gameplay of the original. If they make the online capabilities decent and support it for longer than a year, it will be worth it to try.

Mobile Look Ahead at Games I Will Definitely Play

Lego Star Wars Battles: Tower defense game set in Lego Star Wars. I’m not sure about it being a tower defense games. I mean, they can be fun on mobile. But, Lego Star Wars is a fun setting, so I will definitely find time to play this game and convince myself that I enjoy it.

Diablo Immortal – As they do, fans crapped all over this game as soon as it was announced. What was the whole issue that people had? I remember that there was an issue. Started playing Diablo 3 on the XBox One again this year. I will be sure to play the hell (no pun intended) out of this one, I’m sure.

Minecraft Earth – This one has been in Beta for at least a year and probably longer. Some of my students last year were playing it during free time in class. I think Aiden might have downloaded it, too. I loved (and rediscovered that love this summer) Pokemon Go as an augmented reality game. This one offers so much more variety than Pokemon. I will lose months of my life to this game.

The Verdict

The games announced so far for mobile next year look great. There are a ton of games that I will at least try. Whether I buy a new phone or simply use an emulator, I will be busy with these games plus catching up on what I’ve missed over the last month in my already established games. Minecraft Earth will definitely push me to get a phone, though. Also, think of all the Pokecoins I’ve missed.