Tag Archives: Battle Report

Battle Report 3: Warhammer Age of Sigmar 6

Introduction

I painted the new models two weeks ago. Then, I missed last week’s deadline to play with the new rules. Therefore, battle report 3 for my Warhammer game waited until this week. I just finished playing through the scenario and realized that I need to be more careful when playing this game. As a result, the game ended quickly in a rout. Let me explain.

Ranged Attacks and Cowardice

At this point, set up is a breeze. You simply follow the picture in the book and make it look as much like an actual battle as possible. I thought the same about gameplay. However, as they add more rules to the game, things start to get lost if you’re not careful. This time, they added a ranged class. Okay, that’s fine, I understand. They only attack from a distance. Additionally, if they are the only ones left on the battlefield, they retreat. Okey dokey.

Fortune Favors the Faction with Overwhelming Numbers

Where I messed up is with the number of attacks. I forgot that some models have more than one attack dice. Therefore, inevitably, the faction with 21 units on the board simply overwhelm the one with only six on the board. I started to wonder why the overwhelming victory. Maybe the dice just rolled in their favor. Perhaps. More likely, though, I stole at least half of the attacks for the Forces of Order. Oops. We are supposed to have a family movie night tonight, and I don’t feel like replaying. So, you’ll have to wait for the non biased version.

Verdict

Reading is fundamental.

As I say, I plan to return to bring an unbiased version of battle report 3. As it stands now, I enjoyed the new rules and the variety that it brings to the battlefield. A couple of games ago Christine asked to play the models too because, “it looks sad when you play all by yourself.” I refused that offer. However, in addition to being sad, with another player, maybe it would force me to be more true to the rules.

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Battle Report 2: Warhammer Age of Sigmar 5

Introduction

It’s that time again. I finished building and doing preliminary paints on another model. With that model and some of the others, I played through another scenario. So, along with it, I need to write the battle report 2 for Warhammer Age of Sigmar. I just realized that I forgot to get a picture of the winning message. It just excited me so much that the “good guys” came back to win this one that it slipped my mind.

Clarification

Unlike the last time, there are no rules added to the sequence. Instead, as you see, they simply clarify the processes of turns and the combat phase. As a result, I jumped right in and started playing.

Hit. Wound. Save. Repeat

I took their advice of starting with the single units during each turn. It felt like by doing so, maybe I could eliminate some of the smaller units and make subsequent turns go faster. I succeeded on some level but not nearly as much as I hoped. Instead, the Orruks overran the Praetor and joined the Killaboss to try to take out the rest of the humans.

At this point in the combat, the two forces went back and forth, eliminating several of their foes. Eventually, the teamwork and higher skill of the humans overcame the sheer violence of the orruks and defeated them with one final blow.

The Verdict

Mind you, it was a Pyrrhic victory. All but two of the humans survived and their leader died relatively early in the battle. However, they rallied and ultimately defeated their enemies. Playing through for battle report 2 went much quicker due to understanding the rules better and not having to constantly refer back to the Warscrolls during combat. Now I can’t wait for some true heroes and heroics.

Battle Report 1: Warhammer Age of Sigmar 4

Introduction

Those who follow the page regularly (welcome back to all 6 of you!) know that I spent the better part of the last 10 years wishing that I knew how to play miniature games. Chris, the boys, and I dabbled in Heroclix and Dicemasters, but I never took the plunge into the traditional powerhouse, Warhammer. That changed last year when I saw a subscription service to the game. I put together a schedule that allowed me to dedicate a night to assembling, painting, and play testing the miniature. That’s the quick, quick version of how we arrived at Battle Report 1 for Warhammer: Age of Sigmar.

New Rules

Once of the nice things about the subscription model is that it eases you into new rules. This time, they introduced the concept of Rend. That value gets subtracted from the save roll, thereby theoretically causing more damage. They also gave me a helpful run down of the attack sequence with the new rule built in. It made the play test go smoothly.

The Set Up

They also set up a scenario for the models to get me started. They suggested pairing the “bosses” for each faction against the armies of underlings, as you can see here. I wondered how the match would end up with anything besides the armies against each other, but that’s why they roll the dice, dear reader. And, as I wrote to Chris later that night, it’s a ton of dice rolling.


The Battle

After you set up the armies, you then move them together to meet on the field of battle. The script moves you through the different scenarios as models are defeated until you arrive at a final show off. During this part of the battle, Christine noticed me playing with myself and she asked me if I wanted a partner. I replied, “No, just testing things out.” Truth was, I didn’t want to have to spend time explaining it to her right then. But, nice to know she’s open to the possibility.

The Final Showdown

As I surmised, it came down to the armies in the final battle. The one Stormcast Eternal fought valiantly after losing the rest of his troop. But, he finally succumbed to his injuries and the “bad guys” came away victorious. During this time, I actually really got into the match and started rooting for the guy and cheered when the die rolls went in his favor. Then, I tried to come up with a way to cheat him to victory.

The Victors

But, the Kruleboys won, fair and square. I still enjoyed playing and look forward to the next scenario in a few weeks after building and painting the next set of models.

The Verdict

I apologize that I didn’t use my powers of storytelling to make this Battle Report 1 more compelling. Once I’m out of school and I have more time and energy, I promise to make the next one better. In any case, as I said, I loved playing the game. Chris said that he wanted me to bring the models next time we hang out and Christine also showed interest. So, who knows, maybe the next time I won’t be playing with myself.

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