Tag Archives: 2022 GOTY

2022 Tabletop GOTY: Dungeons and Dragons

Introduction

I missed a couple of days of updates. I planned on doing this one on Thursday and 2022 Console GOTY yesterday. If I’m being honest, which I often am, console GOTY would be only slightly less difficult than choosing PC GOTY was. I played about an hour of the Red Dead Redemption II prologue this morning. Great game. Also, released four years ago. Other older games we enjoyed this year; Mario Kart and Mario Party on the Switch. Liam and Quinn played a ton of the new Pokemon, so I could have them write a guest article about that one. Thankfully, 2022 Tabletop GOTY is much easier to pick.

An argument that the choice is virtually automatic has merit. But, we tried other games this year. Quinn and I played Roll Player Adventures a couple of times. Our family broke out several family trivia games during the year. I know those aren’t traditionally thought of in the same category as Dungeons and Dragons, but they are all tabletop games. So, let’s explore why the old lady gets our 2022 Tabletop GOTY.

Dungeons and Dragons with Quinn

We started the year with momentum on the D&D front. I wrote one adventure that Quinn and I played through. That gave me ideas for other adventures. I finally followed up by writing almost all of a second adventure that starts on a haunted ship and ends in a harpy cave. I wanted to play that adventure during this vacation, but most of our plans went for naught this vacation.

I stole this harpy lair from one of The Witcher games and added D&D flair. Some puzzles, some fighting, and a little bit of mystery.

Just looking at that map makes me want to finish the adventure the whole way through and play it with Quinn. In fact, I just searched for the Starter Set box with all of our characters in it. And, I found it! So, after I finish this article, time to finish that adventure. We still have a couple of months until February vacation, but maybe I can convince him to play one of these weekends. I think this one might take a couple of play sessions to complete.

Dungeons and Dragons at School

I started running the D&D club at the high school at my old job a couple of years ago. Mostly, I just sat there and planned or corrected as my faithful group of 4 to 6 gathered in spite of the threat of Covid to play their favorite characters. The group expanded to 8 regulars last year and even grew as much as 12 during a couple of the meetings.

This year, they talked me into taking the middle school club as well. Before I left the job, my reputation (and, more likely, Stranger Things) helped grow the club to two high school groups of about 6 to 8 and three to four middle school groups. One played consistently from week to week. The other groups moved, merged, and sometimes fought among themselves. Mostly, we enjoyed our time together. I even ran a group for several weeks. We finished most of the prologue for Curse of Strahd and then played through some of the Dungeon of the Mad Mage in my last session with the group.

The Verdict

I think I made a case for Dungeons and Dragons as our 2022 Tabletop GOTY. Looking ahead, there might be some competition for the old lady. I bought a Pathfinder starter set from Humble Bundle that has a solo adventure that might inspire me to play that more. I also bought some Warhammer 40k books and want to make some characters for that game. Finally, I somehow acquired a starter set for a Fallout RPG that might or might not be discontinued. So, look out for them in addition to D&D in 2023.

2022 PC GOTY: Yeah, About That…

Introduction

I’m not sure what I was thinking when I wrote 2022 PC GOTY in my calendar for this week. I knew that I’d be home the whole week and able to write every day. Definitely, I wanted to fill the week with posts. Surely, I had an idea for this when I put the plan together, right?

Right now, goodness only knows what that plan was. While I have a laptop and recently accessed my Steam account again, I played little to no games on the PC. I loaded up 1 Screen Platformer a month ago to write an article and keep the page active. But, to call it the game of the year is a stretch.

No Time to Game?

When I set up the two computers in the basement to work on my IT stuff, I played some Magic the Gathering Arena and Hearthstone. Mostly, this year, I messed around on CodeWars and W3Resource to practice my coding because I thought I might go back to school for computer science focusing on data analysis.

More recently, I wrote a few programs for Raspberry Pi Pico W.

That still may happen. However, I found a new job that so far I enjoy much more than my previous teaching job. So, I postponed my enrollment in the Master’s program until next year. I will revisit it again over the summer depending on how the rest of the school year goes. Right now, though, things look positive.

I suppose I could take the cheap way out and name Magic the Gathering Arena or Hearthstone as the 2022 PC GOTY. Actually, now that I say that, I think my plan was to give the award to Hearthstone. So, let’s go with that one.

Congratulations? Hearthstone

Now this just feels weird. I mean, technically, Hearthstone is available on the PC and I played it on the PC. I probably played it the most of any other PC game this year. But, I played it mostly on the phone and consider it a mobile game at this point. Okay. Let’s make this work.

So, what’s the big deal with Hearthstone this year? Well, they are getting almost as bad as Magic the Gathering with the expansion releases. I count three major set releases plus 2 mini set releases in the calendar year. For some reason, I don’t feel the same fatigue, though. I think it might be for a couple of reasons, actually.

First, Hearthstone has varied game modes. The one that I play the most is Battlegrounds, but I also messed around with Mercenaries some this year. I never play Arena, Tavern Brawl, or Duels anymore, but they still exist. Also, since Hearthstone is only digital, I just have to buy the set digitally, where in MTG I buy online and in real life. That’s exhausting.

The Verdict

So, while Hearthstone brings me the same amount of joy and, more accurately, stress and anger as Magic the Gathering, I follow in the footsteps of the previous article and give this infuriating game an award for 2022. What this tells me is that I need to play more games on my computer next year.

2022 Card GOTY: Magic the Gathering

Introduction

We continue our annual celebration at the end of the year with the 2022 Card GOTY. I wrote an article about a week ago trashing the game. That’s right, I spent a good 700 odd words talking crap about a game that I am about to give an end of the year award. Granted, the game is in the title of the post, so this reveal is a bit anticlimactic. Nevertheless, congratulations to Magic the Gathering for the win.

You might make the argument that this proclamation is obvious or by default. And, you’d probably be right. After all, how many card games are there out there. Probably more than I’d expect and certainly more than I ever have time to play. Nevertheless, allow me to make an argument that Magic wins in spite of these technicalities.

Magic the Gathering Digital

In spite of trying to talk him into it, I haven’t been able to get Chris to commit to playing Arena on a regular basis. I, on the other hand, sink money into every release by buying both combo packs to collect all of the packs and goodies. One of those goodies is the ever present reward track. That inspires me to play on a daily basis until I finish a quest and/or get 2 wins to the 15 week limit.

While I sometimes skip Hearthstone and recently deleted Eternal from my phone, I always log into Arena to both finish the quests and see what daily deals they offer in the shop. This keeps me connected to a game that I admitted in that previous article to losing some interest in the collecting aspect, at least.

Magic the Gathering Physical

Okay, so you play the game on your phone regularly. Notice that you said nothing about enjoying the game other than the cosmetics and other stuff they give away. Fair enough. I admit to spending much of my time complaining about land drops or my opponent’s luck. Plus, it remains to be seen if I ever buy product for binders ever again. There are just so many releases lately. Fatigue is a real thing.

But, I still found joy in the game again this year. I sat down and played Magic the Gathering against actual people more this year than the last three or so years combined. A student asked me to play some Commander and we ended up matching up for a couple of games. Chris and Jason inspired me to put some money into my precon decks to make them slightly more competitive and we played three or four games at the beginning of autumn. We planned to play again, but Chris and his wife got Covid again. So, the second meeting remains up in the air right now.

The Verdict

Magic the Gathering remains the frustratingly expensive and predictably unpredictable game that I love to hate. I also love to love the game. Opening packs brings me indescribable joy at the art, story, and possibilities of how to use those cards in decks. I goldfish my Commander decks at least once a week. I played around with the landfall one again a couple of weeks ago at Aiden’s soccer practice. Simply writing this post makes me want to go out into the car and grab them. All those reasons and more are what make Magic the Gathering our 2022 Card GOTY.

2022 Mobile GOTY: Marvel SNAP

Introduction

We debuted Game of the Year articles two years ago. I only wrote Console/PC, Tabletop, and Mobile articles last year and the year before. This year, I plan to add two new categories; card and a separate articles for console and PC. To be honest, I played less on consoles and especially PC than any other format, but I know what to do when I get to those categories later in the week. Today, I celebrate our 2022 mobile GOTY: Marvel SNAP.

As often happens lately, Chris texted me about the game to say that he tried it. I saw advertisements for it, but heard little about the game. So, he got a chance to play it before me. He told me a little about the game and said he mostly enjoyed it. That’s when I downloaded and gave it a try.

Marvel SNAP Humble Beginnings

Chris explained the game as “War” with additional features. Okay, I thought, how does that work? Exactly as I should have known. You build a deck of 10 cards with Marvel heroes and there are three “locations” in the middle of the board that sometimes have special abilities like modifying your cards or moving them to other spots on the board.

See? War with additional features.

I still only played part of the tutorial. The game seemed a bit too basic for me. What can this game offer in the face of other card games like Magic the Gathering and Hearthstone? As usual, I looked at it the wrong way. It wasn’t until a couple of students in my first block class at Conant mentioned the game again that I gave it another chance. I started playing it again shortly after that. I earned some new cards, tried some of them in new decks, and the game finally worked its way into my regular rotation.

Missions, Rewards Track, and All That

After playing through the introduction rewards, I opened the actual rewards track. I searched for the price a couple of times before realizing that I needed to unlock it and then pay. $9.99 seemed a bit high, but mostly worth it for daily play, so I paid the amount and regularly check the game to see if my missions refreshed (it happens about every 8 hours instead of daily, which is nice) in between other games.

The game still seems basic and almost too easy. I don’t have any actual statistical analysis, but it feels like I win 9 out of 10 matches. Until today, I couldn’t remember the last time I actually lost a match. I mean, as I play, I see strategy and misplays by my opponents, so maybe it is just in that weird space where everyone is learning the game and how to play. Maybe my opponents just don’t care all that much about winning. Honestly, the game offers little in the way of incentive to win. Most of the rewards simply come from playing the game.

The Verdict

In spite of that minor drawback, I enjoy the game and look forward to seeing the new upgrades to cards that I unlock periodically. Several of the cards made me say, “Oh wow!” But, we saw with the most recent Hearthstone set that isn’t always an indication that cards are memorable.

Is SNAP my favorite mobile game? No. Did I play it the most often during 2022? Not even close. I only started actually playing a month ago. Plus, seeing as how my play sessions are only about 5-10 minutes each, I don’t even anticipate playing it the most next year. Still, I like the game and have no problem naming it our 2022 Mobile GOTY. If you want to learn more about the game and give it a try, click the link.