Here is another standard deck (well, Standard as of 4/15) that I’ve been fine-tuning over the last few days. The title says it all..it’s a R/W/U heroic deck..no insanely valuable cards, no smothering control, no crazy life-gain, just pump your creatures up and go to town. Note: I’m going back to my original deck list format where I give you some strengths and some weaknesses (because no deck is perfect).
Strengths:
Lots of synergy in this deck. It seems like almost everything that you play ends up pumping your little critters up. If your opponent doesn’t start removing your guys, then things can get ugly quick. I included some Mantis Riders and a Prognostic Sphinx to get your opponent’s attention and a Monastery Siege to keep your opponent from burning your Heroic creatures.
Weaknesses:
You can get out-aggro’d. Is that a word? It is now. A couple of burn spells and you may find yourself spinning your tires trying to get some creatures pumped up. To sum it up: Anger of the Gods is not your friend.
The Deck: (60 cards)
The Creatures:
2x Phalanx Leader
2x Wingsteed Rider
2x Favored Hoplite
1x Fabled Hero
1x Seeker of the Way
1x Jeskai Student
4x Battlewise Hoplite
3x Mantis Rider
1x Prognostic Sphinx
2x Lagonna-Band Trailblazer
2x Sunscorch Regent
1x Dawnbringer Charioteers
1x Battlefield Thaumaturge
The Spells:
2x Feat of Resistance
2x Dauntless Onslaught
1x Citadel Siege
1x Monastery Siege
2x Jeskai Ascendancy
2x Jeskai Charm
2x Battlewise Valor
1x Kill Shot
2x Ordeal of Heliod
1x Trumpet Blast
1x Ajani’s Presence
2x Defiant Strike
1x Icy Blast
1x Crater’s Claws
Artifacts:
1x Spear of Heliod
Lands:
4x Mystic Monastery
2x Wind-Scarred Crag
2x Swiftwater Cliffs
2x Tranquil Cove
5x Plains
4x Islands
2x Mountains