Vault 13 Part 1: Fallout Journal

Introduction

After the release of the show, I wanted to celebrate the Fallout series for a week. Then, I realized that June was perfect for an entire month’s worth of Fallout. With that plan on paper, I worked to flesh it out more. As recently as two days ago, I came up with the idea to format this as a journal. Then, yesterday, I played through the introduction of the first Fallout game to tell you about Vault 13 Part 1.

War. War never changes.

What Makes Me SPECIAL?

Note: If you never played the Fallout games, they organized character stats into the acronym, SPECIAL. In the interest of time, I consulted a walkthrough for the game.

Strength: 5

Perception: 8

Endurance: 6

Charisma: 6

Intelligence: 8

Agility: 7

Luck: 7

Vault 13 Part 1

5 December 2161: The overseer came to see me today. He says that the control chip in the water purifier is faulty. We only have 4 or 5 months until we run out of clean water. He tells me that I am quite possibly the only hope for the Vault. They are sending me out to find another chip and save my fellow dwellers. He suggests Vault 15 as a first stop.

They lead me to the entrance. Only the vault door stands between me and whatever horrors await me on the surface. I check my supplies. 4 Stimpaks, a pistol, some ammunition, and a knife. Red lights flash all around me as a horn sounds. The gears of the vault door grind. It shifts backwards and then an arm attaches to pull it to the side.

I’m out.

But still in. They dug the entrance into a cave. After my eyes adjust, I see a skeleton. The poor guy left behind a knife and some more ammo. Well, he’s not going to need it anymore. Even with the extra ammo, I decide to conserve and pull out my knife in case of attack.

That attack comes quickly! And from all sides! Rats all around me bite and claw. With my trusty knife, though, I am become death. Destroyer of Rats. In a particularly harrowing battle, the little bastard darts all over the place, making it almost impossible to hit him. I finally kill him but not before he injures me quite severely. I conserved ammo, but now I need to use a Stimpak.

Into the Wasteland

After my epic battles with the rats, I figure it’s a good idea to take a rest before stumbling out into the Wasteland. I pause at the mouth of the cave, set up a make shift bed from the roo skeleton there, and lay down for a well deserved nap. Luckily, the rat families don’t come to avenge their dead. I both anticipate and dread what the Wasteland has in store for me.

To be continued….

The Verdict

I actually played through the rat cave twice because I never saved my first game and ended up getting killed by a pack of moles. Thankfully, I learned from that mistake and saved the second time around. That way, when I pick up the game again, I can start from the mouth of the cave. Stay tuned for more of my adventures in Fallout.

Since I’m playing a 25 year old game, I decided to use a blast from the past for my walkthrough.

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