Category Archives: On the Tabletop

Adventures from cards, miniatures, pencil and paper RPGs, and other old fashioned games from before the internet ruined everything.

Mono Green Ramp-Eldrazi Edition (Legacy)

eldrazi

I know, I know, Shawn already posted his brutal mono green ramp deck (and it is brutal, take it from me), but I figured that variety is the spice of life or something like that, so I wanted to share with you, our loyal readers, my own mono green ramp deck.

Strengths: Lots of mana accelerators, lots of big green beasties, and some big ol’ Eldrazi. Once you get past the 5th turn of a game, this deck can really take over.

Weaknesses: This deck is designed to be mid range so aggro decks can be an issue depending on how fast they are.

 

The List (60 cards)

Creatures Artifacts

2x Ulamog’s Crusher 2x Scuttling Doom Engine

2x Hydra Broodmaster Spells

1x Artisan of Kozilek 1x Eldrazi Conscription

1x Pathrazer of Ulamog 2x Titanic Growth

2x Arbor Colossus 2x Phytoburst

3x Deadly Recluse Lands

4x Llanowar Elves 18x Forests

1x Nyleas’s Disciple 2x Nykthos, Shrine to Nyx

2x Arbor Elf Planeswalker(s)

2x Boon Satyr 1x Garruk, Primal Hunter

2x Golden Hind Legendary Enchantment Item

1x Witchstalker 1x Nylea’s Bow

1x ElderScale Wurm

2x Karametra’s Acolyte

1x Primordial Hydra

2x Primeval Titan

2x Sedge Scorpion

What the hell am I going to do with all these cards?

(Note: The title may or may not be a paraphrased quote from my wife.)

Scene: I am seated with several people in steel chairs that have been set up in a circle in a church basement. They obviously come from different walks of life, but a common thread binds them. They take turns introducing themselves and telling horror stories of how they spiraled into addiction. Each story is more terrible than the last. All I can think as they speak is, Wow, these people have a problem. The thought contains no self awareness. Eventually, they cycle to me.

“Hello,” I say, “My name is Shawn.”

“Hi, Shawn.” They all reply, anxiously awaiting the next sentence.

The sentence is supposed to contain admission of a problem and bring hope that through admission will come healing. The admission never comes. They start to shift uncomfortably or angrily in their seats. They believe that I’m being either stubborn or in denial, but I’m neither. I simply don’t have a problem.

Okay, perhaps it is time to back up for a moment. I used to play Magic when I was younger. I played a few hands with friends using their decks during my short career at the University of Pittsburgh. When I moved out and to Massachusetts, I kept a passing interest in the game to the point that I purchased a box of Ice Age boosters, picked up a couple of Portal decks, and tried to convince my wife to play with me. When she didn’t seem all that interested, I put my time, money, and energy into other pursuits.

As Liam has gotten older, I’ve tried to introduce him to some of the better parts of being a nerd. He’s a unique kid, which is awesome, and I wanted him to enjoy this time as a kid. Sometimes, he seemed like he was getting too serious and intense, so I showed him Pokemon as a way to connect with being young. He took to it immediately, found out about the cards, and I found myself hanging around that part of the local Wal*mart store. Huh, Magic is still a thing.

I picked up a deck builder kit, mentioned to Chris that I had gotten some cards, and we’ve incorporated it into our monthly nerd night routines whenever possible. We play by the loosest interpretation of the rules except when another player joins, but for the most part I think we get the spirit of the game. We are very different styles of players. He’s inspired me to build more strategically solid decks and hopefully I’ve inspired him to try some different things with his decks. I will explain this aspect of our games in another article at the end of the week.

For now, I quickly accelerated to buying packs and then, as we often do, determined that buying entire boxes of boosters (even though they are almost double what I remember them from Ice Age) is a better deal. You get almost 10 free packs depending on the price of the box. The math that I neglected to do as I bought booster box after booster box was that I was buying 36 * 15 = 540 cards each time. Some of them went into a binder as a collector’s set, but I still found the single boxes that held 1000 cards got full really quickly.

I went through the collection and took a page from Hearthstone’s playbook. I removed all duplicates that I had for each card over 4 (the legal play limit in any deck, of course) and put the rest off to the side. Christine (my wife) asked, “What are you doing with all of those cards?” I mumbled a response about maybe selling them on eBay or something, but I had to figure out what they are worth. She’s not dumb (it’s one of the reasons I married her) and she said, “Can’t you just sell them in bulk or do you have to know exactly what each one is worth?”

Instead of selling them, though, I got to keep them in the house by giving them to Aiden because he’s really gotten into playing Magic since we went to the prerelease. The rest of the cards that I’ve kept as part of my collection now reside in the four column 3200 card boxes in my closet. Christine mentioned that she is worried that it will turn into a hoarder type situation, but I’m confident that I can keep it under control. Then again, I did just order a box each of M15 and Khans of Tarkir.

Hello, my name is Shawn…and I’m addicted to collecting Magic cards. I haven’t graduated to buying booster cases (yet) so I can confidently say that I’m not one of those people (yet) and hopefully I can hold out until the kids are grown (or at least until Aiden and Liam decide that they want to share a room again and I can use Aiden’s old room to store all of my stuff in the name of calling it a game room) and maybe, just maybe, by admitting it I can be on the road to recovery.

Nah, where’s the fun in that?

Boros Battalion Control (Legacy)

 

 

"That better be a gardenburger dammit.."
“That better be a garden burger dammit..”

Here we go..another deck list by yours truly. This deck is pretty well-rounded in my opinion; it has the best of both worlds: a strong offense that combos well together, and a suffocating control-based defense. There is nothing more fun than seeing the clenched jaw of your opponent as they helplessly stare at their creatures pacified, chained to the rocks, and arrested while your critters march right in and whack ’em in the face. Play this deck a few times and you’ll know what I’m talking about. Hopefully by now you are all familiar with our disclaimer (we can’t guarantee that you will win every game..blah blah blah..) so we can stop posting it. Without further ado…we present the Boros Battalion Control deck.

Strengths: Big on control and removal, well-rounded.

Weaknesses: Other control decks can be a problem sometimes.

The List:(60 cards)

Creatures ( 18 ) Spells/Enchantments( 24 )

1x Iroas, God of Victory 4x Pacifism

4x Boros Reckoner 4x Arrest

1x Tajic, Blade of the Legion 4x Chained to the Rocks

4x Firemane Avenger 2x Madcap Skills

2x Banisher Priest 2x Boros Charm

2x Viashino Firstblade 2x Titan’s Strength

2x Frontline Medic 1x Aurelia’s Fury

2x Wojeck Halberdiers 2x Lightning Strike

Lands(18 ) 2x Annihilating Fire

2x Clifftop Retreat 1x Into the Maw of Hell

2x Boros Guildgate

8x Mountain

8x Plain

The strategy is pretty simple..lock your opponent down and hit them in the face. That’s it, nothing to see here..go home.

Mono Green Ramp (World Eater Edition)

I can’t take full credit for this deck. I’m not very good at deck tech, but I really like to play with cards to see how they can work together and make life frustrating for my opponents. The original idea for the deck is based on the green ramp Eldrazi deck “Chant of the Mul Daya” from Duel of the Planeswalkers 2014. I thought that the same idea could be used with Polukranos, World Eater as a board wipe and to set up for the win.

Land

Forest – 22

Spells

Mending Touch – 2

Green Sun’s Zenith – 2

Explore – 4

Rampant Growth – 4

Enchantments

Khalni Heart Expedition – 4

Bow of Nylea – 1

Creatures

Elvish Mystic – 4

Grazing Gladheart – 2

Farhaven Elf – 2

Oracle of Mul Daya – 2

Polukranos, World Eater – 1

Sporemound – 2

Primeval Titan – 2

Pelakka Wurm – 2

Vastwood Hydra – 2

As you can see, the deck is all about the ramp. All of the typical cards are there; Elvish Mystic in case you somehow end up with mana screw in the beginning, Rampant Growth and Explore to both find and play multiple lands in the early game, Landfall creatures and Khalni Expedition to benefit from all of the lands flying, life gain in case you need to turtle for one, or two, or ten turns, and some fatties at the end to crush any remaining hope from the soul of your opponent. I’ve said to Chris that this is my “I’m done losing deck”. Even without the Eldrazi over killing the board, the deck is still very strong and an absolute blast to play and basically a “Choose your own adventure” range of win conditions.

Give the deck a try and let me know what ways you’ve destroyed that last glimmer of hope in your friends.

Khans!

Note: Read the title in your best/worst Shatner voice for the full effect.

Friday (September 19, 2014)

1:25 pm: The student that revealed himself earlier in the week at a Magic player says, “Have fun and good luck” on his way out. I doubt that he told his other professors his reasons for wanting the homework early. It’s almost like Magic players have a sort of “gaydar” like ability to sense another player without a word being said between them.

5:48 pm: Chris sends me a message saying that he’s going to try to show up to watch us play. I joke that I will have them save a spot for him in the “Player Wives” section. I probably feel a little too proud of the comment, but it works on more than one level.

Saturday (September 20, 2014)

7:44 am: Today is the day. I don’t feel as excited as I should. I remember being more excited when we went to the Theros prerelease. I couldn’t sleep last night, but that was more a function of my addiction to technology than excitement. Am I growing up? Getting too old and grumpy for Magic? I wasn’t the oldest guy at the last event, but I am pushing forty. Damn. Maybe I just haven’t had enough time to focus on what makes today special. I’m going to be there with the two big boys and Chris said that he might be able to show up for an hour or two.

11:38 am: While we drive to the store, I tell the boys about the clan structure and we talk about which clan we’re going to pick. Initially, I thought Mardu (because goblins!), and then maybe Sultai (because control!) to give Aiden a chance to play with the less strategic aggro deck. However, as we’re driving, Liam decides that he wants to play Sultai. Aiden goes back and forth until he settles on the patriotic Jeskai. I’m starting to get excited about the event and understand why I wasn’t excited about it in the first place. I’m nervous…about a friendly Magic event. I went 2-2 in the last event and want to do at least that well this time, but why the heck am I so nervous?

12:03 pm: We pull into a parking space in Greenfield. I hope we aren’t too late for the event. As we walk into the store, people are sitting at tables and the counter is already going. I was half joking about being late, but this is ridiculous. They started the event at exactly noon? I walk up to the counter and the guy (who looks baked out of his mind) asks if he can help me. Mind you, he’s the same guy who signed me up on Tuesday. Okay, no problem. Not everyone has a memory for faces and names.

I explain the situation to him. He gives me some run around about the times not officially being posted early enough and the event actually started at 11 am. It was too late, but they could get me into another event at 5 tonight or tomorrow. I’m seeing red, so I don’t hear the whole issue. Instead, I’m trying to contact Christine with a phone that refuses to dial for some reason and that is frustrating me more.

I finally just leave the store and get in touch with Christine, but I’m not thinking straight and bounce between asking for my money back, wanting to spend the time with the boys who still want to do the event, and wanting to throw a phone that continues to act up. I finally settle on the long shot of grabbing the boxes and never doing business with the place again.

They give me some other story about not being able to do that, so I concede and sign up for tomorrow’s event because the boys are adamant about wanting to play. We take the opportunity of being in town to go to the dollar store and they pick up an axe and sword that made them happy and the trip somewhat worthwhile. Plus, we can play Magic tomorrow.

2:30 pm: I soothe my irritation by sorting through my cards. I have so many (that’s an upcoming article) that I need to start thinning the herd, so to speak. I’m also talking to Chris and we both come to the conclusion that I probably need to find another store for the next event. This conversation reminds me that they do a release event. In searching for information about that, I am led to the online client for Magic. I download it and discover that they’ve started something new in the months that I forgot about it-New Player points. You are able to use them to get into events to get used to how the online game functions.

11:53 pm: I’ve spent the better part of the last ten hours playing Magic The Gathering Online. I use ten of my new player tokens to buy into two “sealed” tournaments and win about 150 cards for my trouble. Chris jokes that I’ve found my new drug, which is just my old drug on the computer, and he’s right.

Sunday (September 21, 2014)

6:40 am: I’m awake because I have to use the bathroom. I don’t want to be yet, but I slept downstairs with the boys and they take my temporary consciousness as a cue to turn on the television. Very well. I’m still not excited for today, now for different reasons, but I will try to find my enthusiasm.

7:18 am: The boys want breakfast, so I play some Hearthstone. After having such a good time with Magic last night, I am reminded just how much Hearthstone sucks. Why do I continue to play it? More on that in a future article.

8:24 am: Liam just mentioned that he can’t wait for Magic today. I will try to use their excitement to get through the day and then start looking for another nerd cave for my winter hibernation. Hopefully, there will be as many kids there again today for the two of them to have a chance of winning a game or two.

12:20 pm: Off we go again. Here’s to hoping that things are better today.

1:03 pm: We’re back at the store, again about 3 minutes late. Here goes nothing. Oh, Bubba is running things today. Awesome! “Prerelease today?”, I ask. “Yep,” he confirms. “1 o’clock, right?” “Yep.” Excellent. As he’s checking me in, he confirms one more screw up. The guy charged me tax on the prerelease boxes, so I now have a $4.66 credit at the store. WTF? If I keep coming back, I need to just deal with Bubba from now on. Sundays it is.

1:10 pm: Bubba messed up and put my name wrong on the form and I am now Mardu. After the last day, it is a mistake that I’m willing to laugh at. Also, as I will soon learn, nothing could be further from the truth. I am not Mardu.

1:45 pm: Deck built. 0-3, here I come!

1:53 pm: Time’s up! There are a few kids here. Hopefully, the boys get paired up with them. Nervous excitement is finally starting to set in. My brain seems content with putting everything off, even feelings, until the last minute.

And now for the actual matches. There were only 3 rounds this time with each win getting a booster pack.

First Match: I should have gone with a control clan. I’m playing Mardu as control. “Battle with Speed”? Not if you’re me. I hold the guy at bay until time is up, but I just don’t have enough of the “speed” built into the deck to mount a sustained attack. Even though we battle to overtime, he overwhelms me for an 0-2 first loss. Well on that way to 0-3!

Second Match: The guy has an awesome deck. This certainly is not his first rodeo. After trying to reset my mindset to aggro, I put pressure on in the first game, but there’s not much I can do about his morph creatures that become 6/6 and he just steam rolls me.

After the second match, Aiden said that he felt hungry and tired and wanted to go home. I now have remorse over my choice, so I’m more than willing to leave. I am not an aggro player by any stretch of the imagination. In the pantheon of CCG players, I am firmly planted in control. It is one of the reasons that I don’t like Hearthstone very much. Well, now I know for certain.

So, there you have it. My experience playing in the Khans of Tarkir prerelease. I tried something new, and failed miserably. Homer Simpson is right. “The lesson is to never try.” Seriously, though, after thinking about it and talking to Chris, Jeskai is definitely the way to go in the next event. Hope you all had better luck than me.

Lessons from the Kitchen Table Vol.2 : Noobs

 

Last May I decided to stop at a game store just to browse and kill some time before I had to pick my wifey up (domesticated duty calls, my friends). The owner of the store had set up a few tables out front to promote, at the time, the release of Journey into Nyx, and these tables were packed with people of all ages playing casual games of MTG, and while most were having a good time discussing the new release, deck changes they should have made..etc, there was one middle-aged guy who caught my eye. He had a perma-scowl painted onto his face, his brow furrowed in deep concentration and from his body language; you would have sworn that either he was 3 days deep into a battle with constipation or was in the final round of the Pro Tour . Far from it. He was sitting across from a boy that, in my estimation, was maybe 10-12 years old. I couldn’t help myself, I had to stop and watch. Why does this guy look so pissed? Is this kid a friggin’ MTG prodigy? I thought to myself. After a few minutes of observing their game, the answer to the latter became crystal clear: this kid was very, very new to the game. During what was clearly his last turn, (he was down 18-3), he drew a card, immediately looked up at his dad standing behind him with a quizzical look on his face (this drew a sigh from the other side of the table), and his dad gave him a smile, shrugged and pointed at the table as if to say, it’s your game. So he hesitates, taps for mana, and throws down a card (Give me a break, it was months ago, I don’t remember which one it was), then immediately says, Wrong one, sorry. and scoops it. What happened next made me almost ashamed of being an older player, I literally wanted to stop playing forever in that moment. The guy, with a smirk on his face, tells the kid in short order, no way, not happening, you played what you played. At first, everyone at the table had a chuckle, because, well, we thought he was just kidding around. Turns out he wasn’t. He was serious. He angrily and quite loudly explained that it was against the rules and that if this kid ever pulled that crapa in a tournament he would have been disqualified. 1. Are you ****ing kidding me?! 2. No, he wouldn’t have been disqualified, he would have just been told that he couldn’t swap the cards. 3. This isn’t a tournament, sh**-bird, and finally, 4. Are you ****ing kidding me?! Other players chimed in that it wasn’t a big deal, let the kid play the card he wanted to, he was done on the next turn anyways. The guy argued back and in the end, ultimately refused. The kid kept the card on the table, passed his turn and was taken out immediately. The kid’s dad stared a hole through the man and finally just shook his head in disbelief as his son boxed up his deck.

In my opinion, not even taking in consideration this kid’s age, I would like to believe that most people would let a new player get away with correcting a misplay. Cripes, even Shawn and I, the grizzled veterans that we are, let each other correct misplays. There is a reason why it’s called a casual game, why not take the opportunity to treat it as a learning experience as well? I don’t know about you, but I don’t get off knowing that I beat my opponent because he/she spaced out and played the wrong card. I rather win because my deck performed better and I made the correct plays.

“So what’s your point?”, you might be asking. Well if you want to be impatient about it, here it is: in order to achieve a victory that was a lock in the first place, this guy’s actions might have possibly scared this kid off of the game for good. So what? It’s just one kid right? Wrong. Word of mouth really is a powerful marketing tool, (Hey! Tell your friends about this website! And add us on FB and Twitter!), this kid could have showed the game to some of his friends at school, who in turn each buy a starter deck, and then show a few of their friends how to play…and just like that, the next generation of players grows. So, don’t bash the noobs, encourage them, if you are playing one and they make a mistake, let them correct it. There are absolutely no bragging rights when you smash someone who only has a game or two underneath their belt. Oh, and If they ask a question on a forum, just answer it for the love of god, and skip the snarky remarks. Remember, they are the next generation that will keep the game you love, alive and well. Don’t alienate them or refuse to share your knowledge with them. Without noobs, the game will eventually grow stale, and when you least expect it..poof! it’s gone the way of the W.o.W card game

 

<sniff>

<sniff>

 

(angrily shakes fist at sky) BBBBLLLLLIIIIIIIIZZZZZZZZAAAAAAAARRRRDDD!

Graveyard Dredge (Legacy)

dshaman

Here it is..our 2nd deck list for your viewing pleasure. As the title suggests this is a black and green graveyard deck, I’ve had pretty good results with it (9-2) but once again, we will post our disclaimer: we cana’t promise you that you will win tournaments, or in general, that you will win every game that you play. What we can promise you is that it’s a fun deck to pilot. Without further ado, we present The E.C’s Graveyard Dredge:

Strengths: Dominant mid-range deck, lots of removal, big creatures quick,

Weaknesses: Control decks can be an issue(when are they not?) , or any deck with a lot of removal.

The List: (60 cards)

Creatures (22)

 Spells (20)

2x Nyx Weaver

2x Strength From The Fallen

1x Jarad, Golgari Lich Lord

4x Putrefy

4x Nemesis of Mortals

4x Grisly Salvage

2x Nighthowler

2x Murder

1x Avatar of Woe

4x Commune With The Gods

2x Dreg Mangler

2x Treasured Find

1x Ghoultree

2x Drown in Filth

2x Sedge Scorpion

Lands (18)

2x Slaughterhorn

2x Overgrown Tomb

2x Deathrite Shaman

10x Forest

1x Lotleth Troll

8x Swamp

2x Deadly Recluse

The Strategy

Nyx Weaver, Commune with the Gods, Grisly Salvage and Drown in Filth are the backbone of this deck. Use them to self-mill into your graveyard. Once you’ve milled a few times, you should have enough creatures in your graveyard to pump up Jarad, Golgari Lich Lord and Nighthowler while also casting Ghoultree and Nemesis of Mortals for next to nothing. Don’t panic if your opponent gets the jump on you, save your removal spells for clearing a path for when you drop a big creature onto the board. Use Treasured Find to save anything you didn’t want to mill.

Circle of Protection: Bank Account

 

mtglogo brokeguy

 

We’ve all been there: a new expansion is on the horizon, you eagerly scour the internet for the spoilers that are leaking everyday, anticipating the holiest of all Magic days: new expansion release day, and by god, you are prepared to let your wallet recklessly explode all over your local game store’s counter. Well, hold on a second, with the upcoming release of Khans next Friday, I figure that now is as good of a time as any to give you a few tips that I use to enjoy the hobby while not denting my bank account.

1. Shop for singles: This tip has saved me the most money by far. Instead of buying sealed product, make a list of the singles that you are interested in owning and go to Starcitygames.com and/or eBay. When I started playing again, Gatecrash had been out for a couple of months and I wanted two Boros Reckoners (as well as a handful of other cards), so I went to the game store and bought ten
packs and ended up just pulling one plus another two of the other cards I wanted. Well that wasn’t enough, I needed one more. So instead of going straight to eBay I bought five more packs and pulled none. Again, instead of just buying the ****ing card online, I went back and bought five MORE packs and finally pulled the second Reckoner but nothing else I wanted. So all in all, to pull four cards out of the ten or eleven that I wanted, I spent 79.80 + tax. At the time Reckoners were going for $25.00-$35.00 for a set of four on eBay. Ouch.
Of course now he only goes for around $3.00 a piece (sonofa…).The point is that in my experience, I’ve been able to get 90-95% of the cards I’ve wanted for the price of 10-20 booster packs, and you are GUARANTEED to get what you want. “But Blondie, opening boosters is fuuuuuunnnnnn!” Stop whining, yes, I agree but so is building up a savings account. It’s a different kind of fun, it’s fun in a financially responsible way. Ok, ok, it’s not fun, but you’ll thank me when your
car craps the bed and you get the repair bill. What? You thought your mechanic took payment in the form of Thoughtseizes and Mutavaults?

2. Wait for the block rotation to buy the high end singles: I know, I know, pick your jaw up off of the floor. I’m well aware that this tip requires a certain amount of patience (and a massive amount of willpower) and if you are a regular participant in Standard tournaments, this obviously won’t work for you. For the rest of us that play Modern and Legacy this one will save you some scratch. As I illustrated with Boros Reckoner in tip #1, after a block rotates out of Standard (or even if it’s about to), the value of the majority of high end cards in that block drop significantly as people are looking to unload them. This is your chance to swoop in and grab those cards that at one point were financially unattainable. Now with next year’s changes to the block rotation format, this money-saving tip is more feasible than it was in the past.

3. Sell to buy: If you absolutely insist on buying that booster box that you just can’t live without (you can but I won’t argue with you, junkie), and you apparently enjoy looking at the same commons and uncommons over and over again. ZING! Well, put down that debit card and make your existing collection buy it for you. Sell those unused rares and boxes of commons you have sitting in a closet on Craigslist or eBay. You’ll clean up some clutter and also get some
return back on your initial investment.

As I said before, I’ve used these tips myself for the past year and it has made a huge difference not just financially but how I feel about the hobby in general. It doesn’t have to be the money pit that some people make it out to be if you just take a step back, breath, and really think about if you need that box or those ten packs or even those five packs, or can you get the cards that you really want by just going singles shopping? My last bit of advice for you is to remember that these cards are not serial numbered, there are literally thousands and thousands of each one, budget yourself, they’ll still be there when you can comfortably afford them.

Magic-Stone: A New Format

Late last year, Shawn brought Blizzard’s new baby, Hearthstone, to my attention. After hearing him talk about it on several occasions, I was intrigued and figured I’d give it a shot. I’ll be honest. I wasn’t a huge fan. I’m still not. Sure it was fun every once in a while but it didn’t really do it for me. Don’t worry this article isn’t another review for the game, it’s about our creation of a new MTG format based on the only redeeming quality (in my humble opinion) of Hearthstone, the mana system.

Those of you who have played Hearthstone know exactly what I’m talking about. At the beginning of every turn you get 1 additional mana crystal which is used to cast minions and spells. You see, In Hearthstone, there is no such thing as mana screw, and anybody who plays MTG has surely felt the pain and frustration of drawing spell after spell while your opponent pounds the snot out of you without mercy with no relief in sight. To us, mana screw casts a shadow over the game..instead of seeing who has the better strategy/deck, it provides players with an inaccurate assessment of their decks. So after a few conversations and some play-testing we came up with a way to adapt the Hearthstone mana system to MTG. So without further ado we present Magic-stone..

  • Players have two decks; a 20 card deck that consists of nothing but land, and a 60 card deck that consists of everything else (the main deck).
  • At the start of a player’s turn, that person firsts draws a card from their land deck, puts it directly into play and then draws a card from their main deck.
  • Mill cards don’t affect the Land deck.
  • Cards that damage a player for drawing do not do damage when drawing from the Land deck.
  • “Discard” creatures (i.e Balustrade Spy) that force you to mill your deck until you draw a land, are banned.
  • Any card that prevents a player from playing land is still legal. Hey buddy, that’s called control not mana screw!

Simple enough, right? During our play-testing we found that this style of Magic made for more interesting and competitive games. Instead of one or both decks being slowed down by lack of mana, both decks are able to fully function. It really shows players the strengths and weaknesses of their decks while also speeding the game up. However with this format, some cards are essentially rendered useless (Into the Wilds and Borborygmos Enraged come to mind), but in my opinion the pros definitely outweigh the cons. So grab a buddy or buddies, try it out and let us know what you think.

Collector’s Cache: The New Magic Block Structure

As I scrolled through my Facebook feed a couple of weeks ago, an article caught my attention. The headline mentioned the changing block structure of Magic: the Gathering. At the time, I only perused the article and, as I often do against my better judgment, skipped to the comment section. Therefore, I didn’t really understand the ramifications of the change. I thought (as the comments said) that it was mostly in response to a stale and slow to change competitive format. That doesn’t affect me because I’m just not into the competitive gaming scene.

Chris sent me a message saying that he finally got around to reading about the change and inspired me to consider it as a subject on the podcast. There, we discuss the potential changes to friendly games like the ones that we play where the rules might not always match the book, but at least we always agree.

Researching for the podcast led me to a very informative article by Mark Rosewater (link) so I won’t spend much time on teaching you about the changes, either. That just leaves the first C in CCG and I am very interested in the collecting aspect of the game, so I will concentrate on that in this article. Every time a new set is released, I pick up a box of boosters and a fat pack. I put the cards in order, with the visual checklist preceding the set in a binder representative of the yearly block. I have never finished a set, but I think I’ve figured out a way, with an idea from Chris, to fill in the missing cards.

So, what does this change mean for this style of collecting? Well, the current block is unchanged of course. I will get boxes of cards for Magic 2015, Khans, and then the two sets that follow. I will put them into a binder, probably one that has Garruk on the cover because he’s one of my favorite characters in the Magic multiverse and I’m glad that he’s prominently featured this year.

As far as I can tell, that will continue going forward. Though, instead of there being three sets per block, there will be only two. All that means for my collection is that I will buy two smaller binders instead of one large binder each year. The big change coming is that there will be no more core set after next year.

Initially, I resisted this change. I often think of myself as flexible, but as I get older, change becomes scarier. As Abe Simpson said, “I used to be with it, but then they changed what it was. Now what I’m with isn’t it, and what’s it seems weird and scary to me. It’ll happen to you…” I considered the change, though, and reflected back to another recent change. When I saw the M15 spoilers online, I thought that there was something different. A conversation with Chris and opening the packs from my Fat Pack confirmed that they changed the design of the cards. As a collector, it was a welcome change. Trying to read the numbers of the old color bordered cards was very difficult on the green and nearly impossible on red. Since the bottom border is now all black, that problem is solved.

I think that doing away with the core set can have a similar positive effect on collections. The article above mentions that the change will help to keep the game fresh through more changes more quickly. Another thing that stood out to me as I opened the M15 packs was the number of reprints. At first, it was (somewhat) nostalgic to see the old cards with the new borders and I reasoned that reprints are inevitable. Certain cards are just staples for their color and useful in nearly any deck. Think Cancel or Pacifism.

However, I found myself becoming less excited and more “Meh” as I opened pack after pack and saw the same cards with the same artwork over and over. Reprints are inevitable and they won’t end with the new block structure, but there is a potential silver lining to the situation. As I sorted through my boxes of cards in the hopes of unloading some of the extras, I was reminded that reprinted cards from expansion sets were often given different artwork that reflected the style of the expansion. I can live with those reprints because they give another interpretation of the card and that is interesting to see.

Overall, while initially scary to hear (no third set! no more core set!) and easy to misinterpret their intentions behind them, the changes are welcome. They promise to keep competitive play fresh through more rapid changes. Any reprints will, hopefully, reflect the style of the expansion in which they appear and not feel quite so stale, either. As always, thanks for reading. What do you think about the changes in competitive, friendly, or collecting?