Category Archives: Digital Playground

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2023 Mobile Game of the Year Contenders

Introduction

I searched earlier in the week back to last year to see if I wrote preview articles for the new year. I did, but I wrote them in January as part of “New Year, New Games”. Next year, our 10th, the theme is “New Decade, New Games”, so I the previews come then. Therefore, I needed a Wednesday article for my look back series. Enter 2023 Mobile Game of the Year Contenders.

This article almost makes us look official like. While merely a web page run essentially by two guys as a hobby, I like to dip my toe into the professional writing scene every now and then. So, while I already picked the mobile game of the year for this year, I can pretend for the sake of this article.

Candy Crush/Soda Saga

I played these games regularly several years ago. I worked ridiculous hours and spent what down time I had with the games on my phone. For whatever reason, even though I enjoy Magic the Gathering and Marvel more, I played these match 3 games and spent more money that I’m comfortable admitting on boosters and extended levels.

More recently, I picked both games up again. I spend less time with some of the other games that I like. Plus, I can’t find a new time sink that satisfies me the same as these games. So, I’m back to logging in on a daily basis to try to finish the next level. Once in a while, I get inspired to keep playing for a streak or other bonus.

Hearthstone

Likewise, I spent a good amount of time on this game at the beginning of the year. Mostly, I played Battlegrounds, but I always tried to finish quests in the main mode, too, in order to advance on the rewards track. Over the last few months, as I mentioned, I spent less time playing. I finished the Battlegrounds rewards track pretty early this time and they only recently released a new one. So, I might find some recency bias and choose Hearthstone as my game of the year. Hey, there’s precedent. I picked Marvel SNAP last year in spite of only having played it for a couple of months.

Magic the Gathering Arena

In spite of my recent decrease in play time, I still play MTGA as often as ever. I found a new joy with the game through my play group with Chris and Jason, so I use the game as a way to keep my brain and plays fresh during the in between times. They also offer cool midweek Magic events to get packs and other cosmetics. This week they introduce the new “Vintage” format for the game, Timeless. I tried to make a deck but didn’t have all of the cards or wild cards. So, I just submitted my elf tribal deck.

Marvel SNAP

As mentioned, Marvel SNAP won game of the year last year in spite of the fact that it took me several months to play the game. I probably played it more this year than many other games. My play time might not be as great as MTGA or Hearthstone, but that’s only because games only take 3-5 minutes tops to finish. Though, I recently discovered Conquest mode and I’m trying to get the Hellfire Gala Thor variant from that.

The Verdict

You get the true verdict for the 2023 Mobile Game of the Year Contenders on Friday. We here at 2 Generations Gaming already know the results. But, unlike much of what we do here, we promise no spoilers for this one. Come back Friday to find out.

Mobile Gaming is a Gift 2023

Introduction

Last year, I finally came through on an idea I had at least 5 years ago. I decided to come up with a theme for each month and focus the page on that theme. The first one I implemented was for October (the very first theme I came up with) and then I moved on to December. What better theme than gifts? And, so, welcome to the first article of the second installment, Mobile Gaming is a Gift 2023.

I use this as a way to look back on the year that was and all the mobile games I played. Also, I just got the idea to look at my “look ahead” article from earlier in the year. Provide an update on all the games I played and (more likely looking at the list) that I completely forgot.

So, About That List?

Of these three games, the only one I played was Mighty Doom. It was fun for about 10 minutes and then I quickly grew bored. Looking at the reviews of the other two, I won’t be trying MK: Onslaught any time soon. Sounds like a money sink with a decent story. I can watch that on YouTube. Dark Alliance sounds fun, but it’s 10 bucks, so we’ll see if I end up downloading that. Cheaper than the Steam version, though.

The Warhammer game looks like vaporware after a quick search. Apparently, the GTA series got incorporated into Netflix somehow because that’s the only story that I can find right now. Reviews of Ever Crisis describe it as an annoying grind fest with little pay off. So, one for six and I’m not even going to go into the cluster that the Warcraft Rumble game looks like.

Any New Games, Then?

Well, in addition to Marvel SNAP, Hearthstone (with less frequency than before), and Magic the Gathering: Arena, I also played Candy Crush and Candy Crush Soda Saga on a daily basis. Magic the Gathering Puzzle Quest is a daily login just for the freebie, as I theorized. I played a few times to finish quests, but not enough to consider it a regular. Even though the other Warhammer game looks imaginary or perpetually in the developing stage, I played Tacticus, a Warhammer 40k game. While repetitive, I still have fun playing it.

Additionally, sparked by conversation with colleagues, I downloaded the NYT word puzzle app again. I loved doing the small crosswords and got my Wordle streak to 75 before losing it. Good news! I’m almost to 20 again. They also have a game called Connections or something that took me a few tries to figure out. The last is Spelling Bee. Well, all of this nerdy fun led me to download Wordscapes.

It’s, uh, not great. I played for a few days, maybe a week. I paid to get rid of the ads because they annoyed the shit out of me. Then, today, I just stopped playing and uninstalled. It’s just too easy and there’s not enough variety in the levels to make it interesting. I thought it was cool to see what words used the same letters but just rearranged. Other than that, the game just became a time waster.

The Verdict

While the claim that mobile gaming is a gift 2023 isn’t completely false, it does feel empty after sitting down and reflecting back. Really, the only two games that brought me any joy were Magic the Gathering Arena and Marvel SNAP. Oh, I also dug out my tablet and played some Teamfight Tactics a few times. I don’t like it on the phone, but it plays nicely on the tablet. So, overall, not a total loss. But, definitely not the golden age of mobile gaming right now.

Marvel SNAP December 2023: Hellfire Gala

Introduction

The first week of the month generally means time for comic reviews. I promise that they’re coming. The comics arrived in the mail. I sorted them. I need to read them and review them. Before the end of the week. Besides, when I logged in earlier, the game reminded me of the Marvel SNAP December 2023 update.

They went with the Hellfire Gala this time. Without a major TV or movie release, I suppose they decided to take a cue from the comics this time. Though, I think the Hellfire Gala was a couple of months ago because right now they’re doing the “Fall of X” story line in the books. I forgot to order my comics for December, so maybe next month I finally get caught up on X-Men then.

New Locations

Neither of these locations wows me a ton. I like the idea of extra energy but rarely feel like I get to use it regularly. Perhaps by exploiting that imbalance each turn, I can play cards a turn earlier. Feels like a “win more” strategy. The white palace gives you a copy of an expensive card. Big deal.

New Cards

Selene

Image 1 of 4

On Reveal: Afflict the lowest-Power card in each player’s hand with -3 Power.

None of these cards speaks to me like the ones from the previous month. I generally don’t play buff decks, so Shaw and Havok won’t see much play from me. I like the idea of Blob as a troll card at the end of the game. I see no utility in Selene at all. She just feels really underpowered. Maybe late game if you haven’t played either of your Gobbys and you hit one of their bigger cards with it. So, some utility, I suppose.

The Verdict

The previous month interested me more than Marvel SNAP December 2023. I will still spend cash on the rewards track because I always finish it and it feels like good value. But, I doubt that I’ll play any of the cards other that to complete the special quests that they give you monthly to entice you to play the cards. Hey, I don’t mind the treadmill.

Pictures SNAPed from Marvel SNAP Zone.

Thankful for Mobile Gaming 2023

Introduction

Tomorrow is the big day. One of my favorite, if not my favorite, holidays. Family, food, and football. And, with it, I started my thankful for gaming series. Yesterday, I talked about my adventures in console and PC. Today, I write about being thankful for mobile gaming 2023.

I played a couple of new games this year on mobile. Most of my time, though, I spent playing the old standards. Magic the Gathering, Hearthstone and, after an extended break, Marvel SNAP. Nevertheless, I still consider myself luck to live in a time that allows me to play all of those games on my phone.

A Couple of New Games

More than once, I typed into my Google machine, “best mobile game”. Every single time, I came away disappointed. I think most of the pages just listed the most popular or sponsored content. I mean, ads are the only way that we monetize our shitty web pages these days. Sorry, that was dark. Let me lighten the mood.

I spent more money in the original Candy Crush than I’m comfortable admitting. Recently, I take longer and longer breaks because the levels became nearly unpassable. The most recent level feels like a gate keeper level that requires me to spend more money. So, naturally, when I saw the Soda game pop up on one of the lists, I downloaded it. The game obviously plays identically to the original with a few “sodafied” alterations. I added it to my daily routine along with the first one.

I don’t remember when I saw this game, downloaded, or started playing it. I know that it still isn’t part of my daily rotation. I pick it up every now and then, play for a few levels to clear the daily quest, and then put it aside again for some time. I like the game, but always struggle with these tactics type games. They just don’t hook me for extended periods of time.

The Verdict

Other than that, I already mentioned the other games I played on a regular basis. For them all, I’m thankful for mobile gaming 2023. Do you have any others that you like and want to suggest? Let me know in the comments or on Twitter or Instagram.

Thankful for Console/PC in 2023

Introduction

Last year, I came up with the idea to theme each month with a special banner and color scheme. In fact, I came up with the idea years ago, but only started to implement it last year with any regularity. I started with the holiday season. Being the busiest time of the year for us, I combined Thanksgiving and Halloween. Then, I combined Christmas and New Year’s. This year, I gave each month its own. Since this week is Thanksgiving, I plan to write articles in that spirit. The first talks about why I’m thankful for Console/PC in 2023.

I spent more time gaming with my old laptop this year than in year’s past. I don’t remember if I told the story, but I dug out an old Alienware laptop that fried the charging port. I ordered a new one from Amazon, jury rigged it into the case, and the thing worked. I wanted to play Train Sim World 3. Instead, I became addicted to driving trucks around Europe.

Train Sim World 3

I laugh when I see the Progressive commercial (not a plug) where they talk about someone who just returned from Europe. While not as annoying as the girl who reminds you that it’s pronounced “kwoisaunt”, I can’t stop mentioning to people that we took Liam to Germany for his graduation gift.

Ever since traveling to Greece with Christine for her graduation, I wanted to go back to Europe. Having family who emigrated from Germany, I loved the idea of Liam choosing that as his big trip. We worked tirelessly to make sure that we saw as much as he wanted.

One part of the trip that stayed with me is we traveled by the infamous Deutsche Bahn train line. Christine commented how ridiculously happy I looked while riding the train. Aside from an semi-autistic obsession with trains, I just advocate as much as possible for public transit. When we came home, I remembered a Humble Bundle that included Train Sim World and some DLC.

My current laptop is only for basic office tasks. Besides, the Windows partition got stuck in an infinite reboot loop. So, I can’t use it for gaming. That’s when I came up with the idea to resurrect the old Alienware. I’m glad that I did.

Euro Truck Simulator 2

While I only played the Train sim game for a couple of weeks, (I got frustrated at the realism of the game and took a break. I returned after doing some research to figure out the brakes of the train that baffled me. By that point, though, I found another passion. You wouldn’t think that staring at life through a windshield like the one in the screenshot above would be very much fun.

Well, I assure you that it keeps me entertained for at least a half an hour a day. I start up the game, log in, find a job, tune into my favorite radio station, and start driving. Sometimes I take in the scenery. Other times, I marvel at the realism of the game. Okay, once in a while, they take the realism a bit too far like when a helicopter lands on the highway and cars just drive through it. Most of the time, though, it astounds me the detail that they put into the game.

Recently, I got a bit impatient and I took out a loan to expand my operation. Several people advised against that in the Steam community. But, I generally don’t take financial advice from strangers. So far, the strategy worked out for me.

The Verdict

Other than the two simulation games, I’m thankful for console/PC in 2023 because Liam used the laptop a couple of times. He played Marvel Puzzle Quest. I played through a bit of Baldur’s Gate 1 and 2 to celebrate the release of the third game. I always find time for Minecraft. You may notice that I never mentioned consoles. Well, our XBox broke and I want to buy a PS5 for Christmas because of the new Mortal Kombat and Spider-Man games. Look for them in the coming year.

MTG vs. Hearthstone Part 2: Story/Art

Introduction

It’s that time of year when things get pushed to the background, especially here on the page. But, I remain committed to updating as often as possible. And, so, MTG vs. Hearthstone Part 2 and Part 3 becomes Part 2 only. Who knows? I actually think this works better.

Again, similar to my previous article in this series, a direct comparison between the two feels ridiculous. Wizards of the Coast takes their art and story very seriously. They also worked tirelessly recently to clean up some loose ends and make the story more consistent and coherent. Blizzard went the route of making their stories sillier and their art less realistic. Being someone who likes that style less, I side with Magic the gathering on both.

Showdown in the Badlands Art

As if proof of concept, I found no art in the new Hearthstone set that impressed me other than the new Reno. And, honestly, I think that’s just because I like the card style of the hero cards. The art itself leaves much to be desired. It’s simply a portrait of the hero. Some of the new Druid dragons look cool, too. Other than that, though, the set art is very plain.

Showdown in the Badlands Story

From the Blizzard Hearthstone site:

“The Bloodrock Mining Company found powerful Azerite in the Badlands. They’re digging deep and bleeding the land dry, disrupting the Badlands and awakening slumbering elementals! Now mysterious outlaws are riding into town to set things right. Tumbleweeds roll by and high noon looms. Grab your horse and your hat, it’s nearly time for a Showdown in the Badlands!”

I mean, that’s not a terrible set up for a decent story. But, after that, the pay off lacks some punch. Some of the cards and the mechanics mention the Azurite and other parts of the storyline. However, Blizzard doesn’t weave their story into the game as much as Wizards. So, while I like the story, I wish they gave fans like me a little more to work with.

Lost Caverns of Ixalan Art

I picked these three cards for a reason. The only one I genuinely like as art is Hurl into History. The art matches the card description perfectly. It also gives a great sense of motion. I picked the dragon to give a comparison in art styles between the two games. The Fabrication Foundry does the same. Even when they come up with some ridiculous idea of a being, they still make it seem like it exists in a real and living world. That adds to my enjoyment and appreciation of the art.

Lost Caverns of Ixalan Story

I can’t hope to include the entire story here like I did with the Hearthstone excerpt. The story on the official Wizards page scrolls for thousands of words and follows several different characters. But, what I remember from Ixalan before, it features dinosaurs and pirates. What more can you ask for?

As far as I’m concerned, nothing. But, as Billy Mays always said, “There’s more!” WotC also gives us gods in this set. Unlike some other planes, these gods aren’t explicitly immortal. Rather, when they die, they transform into temple lands with a mana ability that allows the god to reascend later in the game. I like that twist because you can remove the god from the board for a time without having to use an exile spell.

The Verdict

Again, without directly comparing the two, I need to wrap up this MTG vs. Hearthstone Part 2 article. The art for Showdown in the Badlands doesn’t impress me at all. The story, on the other hand, works well enough. I always love looking at old Magic the Gathering sets to revisit the art. I keep track of the story when it’s interesting. Other than the pirates and dinosaurs, I don’t find Ixalan particularly compelling.

MTG vs. Hearthstone Part 1: Mechanics and Keywords

Introduction

I realized a few weeks ago that both Magic the Gathering and Hearthstone released expansions this week. Instead of reviewing both sets individually (who has time for that?), I decided to write a series comparing the two sets. I, then, further refined the series by splitting it into three parts, mechanics/keywords, story, and art. MTG vs. Hearthstone Part 1 brings mechanics and keywords.

Having never written this type of article before, I have no idea how to approach it. Do I write it as if it was a true battle of the card battlers and come up with a victor at the end? Or, simply give a summary of the two sets and allow the reader to make up their mind. Now that I see that written, that makes the most sense. So, be prepared to make a decision by the end of the week.

Showdown in the Badlands Mechanics and Keywords

According to the Blizzard expansion page, Showdown in the Badlands only introduces two new keywords, Quickdraw and Excavate. For those of you who play Eternal, Quickdraw sounds familiar. However, in Hearthstone it has a completely different effect. Cards with the keyword get a bonus if you play them the turn that they are drawn. The card below gives you an example. If you play this on the turn it enters your hand (so it can be discovered, not drawn is how I interpret that), you get a coin. If you combo it with another card, you get a coin. According to my rudimentary research, you can only generate one coin with this. So, small miracles. Yes, that pun was intended.

Excavate, on the other hand, only applies to certain classes. By my understanding, other classes can excavate cards through Discover, but you don’t get a pay off of the legendary treasure. You simply cycle through the Common-Rare-Epic treasures. If you want to see the various treasures and their rarity level, check out this guide at Hearthstone Top Decks.

Aside from the keywords, the only notable mechanic that I see returning in the set is “Highlander” decks. So called because they only contain one copy (get it?!) of each card, some cards in the game pay off for just such a deck. The most prominent is the original Reno, which healed your character back to full health in the case of only one card left in your deck. Others came along like Kazakus and Zephrys that were fun, but the only ones that really caught on long term were priest cards. Well, Reno is back and he wants your Highlander deck again.

Lost Caverns of Ixalan Keywords and Mechanics

The other reason I didn’t want to directly compare the two sets is that Magic the Gathering is a much more complex game than Hearthstone. Therefore, with each set release, they have more keywords and mechanics. They also have cycles in each set that share a commonality. If you’ve never played the game, you care nothing about those. On the other hand, if you have, then you probably already know all of this. If you somehow exist in another subset of those possibilities, you can read more here.

The two brand new keywords in the set are Craft and Descend. Craft allows you to transform an artifact into a more powerful artifact with a mana and additional cost. Descend refers to your graveyard. You can descend by putting a card into the graveyard. You can check your descend score with an “X” value.

The Verdict

No, I didn’t lie. You won’t find any actual verdict here at the end of MTG vs. Hearthstone Part 1. Instead, I leave you with a question. Which of the keywords has you most excited, interested, or wondering. Are there any that you can see yourself building a deck around? I, for one, love the idea of Reno and I’m putting that in my decks.

Higher Further Faster: Marvel SNAP

Introduction

Just like the new Marvels movie, Marvel SNAP challenges us to go “Higher Further Faster”. Somehow I missed the last two updates for the game. But, I remember in time for this one. The update releases in a couple of days. I must say. It looks fun.

In one of my previous updates, I said that X-23 might alone bring me back to the game. While I played enough over the last two months to finish the rewards track and get her card, I have yet to play her in any one of my decks. Oh well, however it happened, I came back to the game.

New Locations

The Djinn also gives you +2 energy next turn.

This feels like a location that people will rush. Me, a filthy casual, already have the idea of Quicksilver and Domino and you’re off to the races. I have a hunch that we might see some sort of nerf on this one in the first few days. Maybe you only get a Djinn the first time you play a card or something along those lines.

I’m sure there’s some utility to this location that I’m missing. But, it just feels like one of those annoying locations that will reward my opponent and punish me. Yes, I’m one of those players who sees conspiracy in these types of games. 200 cards in your Magic deck and you still draw every removal and your stupid Agony whatever. FOH.

New Cards

Martyr

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At the end of the game, move to a location that LOSES you the game (if possible)

Wow.

Seriously. I see only utility and almost no draw back for all of these cards. I’m putting Martyr in my “Ones” deck. I fill all of my locations with that deck regularly, so there’s no place for it to move. Annihilus is perfect tech against the goblins and also The Hood and that stupid location that takes one power away each turn. Ms. Marvel belongs in my “Ongoing” deck. The only one that will probably end up screwing with me is Gladiator. With my luck, he’s guaranteed to pull their highest power card every time.

The Verdict

This update lives up to its “Higher Further Faster” motto. I love every one of the new cards introduced. I’m not sure about the location that transforms, but the other one seems very exploitable. See you in a couple of days, SNAPers!

Five Nights at Freddy’s First Impressions

Note: Banner taken from Deviant Art page.

Introduction

As many of you know, the movie releases this Friday. My oldest texted the group chat last week to notify his brothers that he and his friends wanted to go. Because our kids are close, he invited them to come along and even said Aiden could bring his girlfriend. Truly, the movie to heal our divided nation. I thought, perfect for a Spooktober I forgot to plan for this year! I can finally play the game and give my Five Nights at Freddy’s First Impressions.

Of course, I mean actually playing the game. I heard about the game from my kids. They all discovered it in middle school (Quinn earlier because he’s younger) and as far as I know, they played the game. At first, I thought nothing of it. Seemed like a mostly harmless jump scare type game more or less appropriate for the age range. Then, I stumbled on some lore or fan fiction (or both) and some parents seemed worried.

Worried About What, Grandpa?

Well, that’s the thing. I can’t quite put my finger on what about the game actually worries me. I tried explaining it to Christine when we saw the trailer. She said something along the lines of, “Wow, that looks pretty scary. Do you think Quinn will actually enjoy it?” I thought about it for the rest of the movie and then tried to explain my thoughts later in the car on the ride home.

It looks like simply a silly little jump scare game. But then, I read some more lore or fan fiction (or both) and I’m not entirely sure anymore how I feel about the game. The sensible thing would be to try to find those things that concerned me about the game. But, when have you ever known parents to do the sensible thing.

I Did The Sensible Thing

I went on a search for what I might have read and found nothing in the games that I consider inappropriate for my kids. What I found was a companion novel that “shares the same universe” but does not fit together with the game “like a puzzle piece”. It includes a “human element not before introduced in the games”.

So, what I read was that the animatronics were inhabited by the souls of kidnapped children and that seems like an unnecessary addition to me. I understand wanting to be scared. This game seemed to provide just the right fright factor for kids who remember going to Chuck E Cheese and being absolutely terrified by that rat and his minions. Why somebody added the element of abduction and soul stealing rituals to that mythos is beyond me.

Have You Actually Played the Game?

Once.

In anticipation of this week, I loaded up a web version of the game last week. In order to replicate what I understand as the “experience”, I went in with no instructions other than what the game told me. I clicked camers, heard some pots and pans bang around and then received the “Game Over” message.

Once that happened, I looked up some more information on the game. Apparently, the pots and pans alert you to the movements of Chica, one of the animatronics in the game. I needed to respond to that noise in some form or fashion to avoid “Game Over”. Hey, you live and learn.

The Verdict

After my Five Nights at Freddy’s first impressions, I want to play the game more. Unlike my kids, who spent much more time with the game, I have no interest in seeing the movie. However, I might try to record a special version of Noob and Sons this weekend to see what they thought of the movie.

My Case for Fatal Frame

Note: Banner taken from here.

Introduction

I came up with the idea for these articles this week in a bit of a panic. When I got sick a few weeks ago and then slogged through the madness of Homecoming while still a bit under the weather, I realized that I neglected the page for two weeks. While not unusual for us around here, at least for the last year I made this page a priority. So, for Spooktober, a collection of articles about the old horror games I used to play. Therefore, I present my case for Fatal Frame.

As what, exactly? Well, let me answer that question with some more exposition. I wrote in my last article that Fatal Frame ranks as my favorite horror game ever made. So, maybe I just write one of my patented articles where I try to convince you that you need to like the game as much as I do. Because, honestly, what else makes sense at this point?

This Game is Scary

I told a story about how I played Silent Hill in surround sound and ambient sounds in the game creeped me out. Resident Evil made me jump more than once. But, only this game kept me on the edge of my seat through the entire game.

So, wait, let me get this right. Psychological massacre horror? One moment of scary? Zombies, a deep rooted fear from childhood? A couple of jump scares? But, a game about a camera that captures the souls of ghosts with a slightly punny title? That one gets your vote as truly scary.

Yep.

Just sitting here and thinking about it. The creepy little ghost kids still give me chills.

The Game is Pretty

Those who come to the page often know that I don’t care much about graphics. I feel compelled (for some reason) to clarify that statement. It depends on the game. Mario? I want the stylized graphics of my youth. A world and story built on atmospheric horror? Give me the goods. This game came out on the PS2, which offered greater graphical capabilities than the PS1 and it showed. Sure, they smartly hid some of the limitations behind darkness and mist. But, even so, the ghosts came through enough to make them legitimately scary.

The Story is Solid

Granted, I don’t remember the entire story. But, I remember the relevant parts. You are tasked with releasing the souls of ghosts using a camera. I know. It sounds silly. And, I admit that when I first heard about the game I thought it might be a joke game. But, the game is no joke. I wanted to keep playing to understand more about these people I met in the afterlife. And the main story provided enough intrigue and suspense that I cared what happened and worked actively to undo the damage.

The Verdict

All of these years later, I haven’t played a horror game that affected me as much as Fatal Frame did. A student asked me again what my favorite video game was and I replied, without hesitation, “Portal 2.” Fatal Frame does much of what Portal 2 did right. It might just be in my top 5 games.