Category Archives: Digital Playground

From 8-bit to whatever-the-hell-bit we are in right now, plug in and take a ride with us.

Pokemon Going, Going, Gone?

Like most people, I got caught up in the initial hype about Pokemon Go. I have a text chain between me and Chris that goes on for several days about how addictive the game is. Articles were written illustrating how Nintendo and Niantic were able to do what doctors, politicians, and parents all over America could not. They got people to go outside and voluntarily walk. Pokemon Go was heralded as the new must have “it” app for fitness and recreation. Nintendo’s stock rose significantly until they reminded people that they had little to nothing to do with the app or its success.

You might argue for the case of modesty or stupidity on Nintendo’s part. Initially, I thought the move was stupid. The more I thought about it, though, I realized that it might be a misguided attempt to avoid litigation or fines. Why they might face fines, I can’t explain, and it sounds silly now. But, sometimes the rules and regulations of the finance industry confuse and enrage me. I suspect that corporations and their lawyers feel the same way and that’s how we ended up with America, Inc’s first CEO.

I mean, seriously, these guys might be totally reasonable and actually believe that they are doing what’s best for people. But, they always look like every bully bad guy from every 1980s movie.

I now realize that they most likely just wanted to distance themselves from the app due to the inevitable backlash. Because, just as quickly and easily as they hooked people on the basic concept of Pokemon in real life, they saw their user base shrink to only a fraction of its peak. As is often the case with the internet, some of the hate was ridiculous. People worried that Nintendo (again, not involved in the project in any significant way) was collecting all of the map and camera data from users and storing it on a server. What they’d then do with that data was never explicitly defined as far as I know. But, so goes all such paranoid conspiracy theories. Others just hated it because it was popular and they think that all it takes to be cool and edgy is to hate things that are popular.

After the initial buzz wore off, I started to realize what others realized. Like so many games that are released these days, Pokemon Go started to feel more like an open beta than a finished game. Not one to use Twitter very much, I even sent out a tweet about it a few months ago. Once you get beyond the coolness factor of “gotta catch em all” and taking funny pictures of Pokemon on your friends butt, what is there? The “game” is little more than a glorified combination fit bit/snapchat filter app. There’s just not enough to keep me coming back right now.

Some of the pictures that you can get, though, are pretty funny.

But, you might argue, Nintendo has never been one to shy away from unfinished products or shovelware. While that may be true, more often than not, those games were 3rd party games and Nintendo was able to distance themselves from the trainwreck. Besides, there’s enough fan boys like me who will forgive almost anything if there’s a new Zelda, Mario, and/or Metroid.

Pokemon is different. As evidenced by the stock price episode, Pokemon is as recognizable as a Nintendo franchise as their big 3. It isn’t quite popular enough to warrant inclusion and expand to the “Big 4” since it has been more of a niche game than the other three. Pokemon Go started to change that some. People that I’d have never considered as Pokemon fans started playing this game. Pokemon was on the “it” list.

Plus, the partnership between Nintendo and Game Freak has been mutually beneficial. No reason to potentially damage that with some half baked app that may or may not prove to have staying power. Better to let it sing or swim and let Niantic deal with the fall out of this one. That’s my current half baked theory, at least. We’ll see if there’s any merit to it.

Any half baked idea I come up with won’t be even half as tasty as this one.

Even so, none of that explains why they would take that stance. In other words, what are the problems with Pokemon Go? Well, I’ve already explained that it feels unfinished. Again, that’s not unusual. In this day and age of digital gaming and endless patches, more often than not games are released missing content. Blizzard is one of the companies that is notorious for this. Look, I know that we like to have fun at the expense of Blizzard around here, but I promise that this isn’t piling on. Inevitably, every WoW expansion gets numerous patches. It’s gotten to the point where the patches have themes and even names. It’s not a but, it’s a feature.

While I don’t necessarily like this brave new world, it is our reality and, frankly, how we need to judge some games. What level of incomplete are you willing to tolerate in a game? It seems as if the answer to that question changes over time. I used to forgive Blizzard for their incomplete releases and routine patches. Heck, I even remember that I sold that feature when explaining the game to people. “They give you all of this additional content in the form of regular patches for no additional charge!”

Apparently, the named patches have been a thing since the beginning. I only started noticing the names later in my WoW career.

That was certainly not my attitude about Pokemon Go. I greeted their announcement of updates of the game with cynicism and skepticism. As it turns out, my reaction was warranted. While Niantic talked a good game about introducing some of the more desired features (most notably trainer battles), it has taken them two updates simply to introduce “buddy” Pokemon and generation 2.

Look, I never give up on a game that I think might have potential. I’m flawed that way. Also, as far as I know, there isn’t a template for releasing this type of game. Maybe the missing features take a massive amount of testing before being rolled out. Whatever the case, I don’t think that I will be a regular in the game until those features are implemented. I suspect that many others feel the same.

Here Comes the Sun…Again?

(Editor’s Note: Remember when I said that the tutorial for Pokemon Sun and Moon was long? Well, it turns out that it was even longer than that! In fact, almost a month later, I’m still learning how ride that darn bike!)

Okay, so the last part of that note is included for humorous effect. These games don’t even have a bike as far as I know, but you can ride a Tauros and that’s way cooler! But, the tutorial of the game goes on forever. Thankfully, it integrates seamlessly into gameplay, so it isn’t nearly as tedious as many games make their tutorials. Granted, I’m an old man gamer who doesn’t even think that there should be a tutorial mode or, at the very least, it should be voluntary. You dang whipper snappers should read the instructions. Either that, or man mode the game. If you die because you didn’t know about a certain mechanic, you die. Learn from your mistakes or suffer the consequences.

If you think that’s harsh,all I can say is that we believe in sink or swim. And all of our kids (that survived) can swim.

But, we live in a time when tutorials are a mandatory part of the game. So, in true old guy gamer fashion, I’m going to complain about the younger generation not being able to adapt to changing circumstances while I exhibit the same tendency myself. When I was your age, we didn’t need tutorials to introduce us to the mechanics of games. Sure, you might argue that when I was your age, we only had a single joystick and button configuration, so it wasn’t like games offered that much in the way of mechanics. Hell, Grandpa, you could say, Pac-Man didn’t even use the button or any diagonal motion in its moves set.

Okay, now that I’m done arguing with myself, I can continue my review of Poemon Sun. Admittedly, I haven’t had as much time to play it recently because Quinn discovered it. Similar to his older brother, he stole it from me and played through a significant portion. However, that happened after I was able to play through the first two trials. He got me pretty far into the island with the volcano trial. In fact, he got me so far that I was disoriented when I picked up the game and started playing again.

Let’s be honest, though. It’s not like Pokemon gameplay is that involved, either. Once the initial shock of waking up miles from where you fell asleep wears off, you go back to walking in such a way that yo avoid any contact with other people because your social anxiety extends even into fiction worlds. Oh, is that just me?

No, Preschooler Ella, I don’t want to hear about how cute your Buneary is before burying that Pokemon in a shallow grave right before your eyes.

When Quinn wasn’t playing and doing whatever it is that five year old boys do…okay, and let’s unpack that statement a little bit before I continue. We converted what might have been attic space into a playroom for the kids. We carpeted it, painted it twice (once because Aiden wanted to use it as a bedroom), and bought an absurd amount of packing crates and shelving units to ensure that things remained in their place. All noble endeavors, right?

Well, the carpet is covered with all manner of dried paint and Playdoh, the paint job is chipped right down to the primer in several places, and the crates and shelves remain empty even as Lego pieces, Pokemon cards, Minecraft mini figures, and my various loot items from all sorts of loot crate type subscription boxes litter the floor and make travel through the room dangerous at best and quite often nearly fatal. So, what exactly is it that 5 year olds do? I’m not entirely sure. But, it would seem that everything that they do results in chaos and misery for everyone else involved.

Sure they look cute and all, but isn’t that exactly how the devil himself would attempt to initiate contact.

Luckily, Quinn’s adventures in my Sun game weren’t quite so destructive. Unlike real life, he understands and appreciates just how important Pokemon can be to a person, so I don’t think he wanted to upset the apple cart too much. In fact, he actually helped quite a bit and got me several new Pokemon, advanced the story almost to the point where I can attempt the next trial, and generally treated my digital life with the utmost respect.

When I finally got the game back from him and was able to play more than he was, I got back into the groove of the game. At the risk of sounding like a broken record or a shill, or a shill that was recorded on a broken record, I really enjoy the game. I mean, this shouldn’t come as a shock because I’ve been a fan of the Pokemon series since the beginning, but I haven’t played a Pokemon game seriously since Diamond. I’ve wanted to pick up a few that Liam got, but I didn’t want to delete his only save file.

I mean, seriously, Nintendo and Game Freak. How hard is it to add just one more save slot to these games? What am I supposed to do while I’m waiting for this technology to be available? *see above*

So, I honestly couldn’t say going in that I was going to enjoy the game. I can now definitively say that Pokemon is still a fun game series even if you’re 40 years old. I got a taste of that when Pokemon Go released, but like many mobile games these days, they knew that they could release an unfinished product and get millions of free beta testers as they worked on things behind the scenes. I’m not sure who to blame ultimately for this development, but I know that Blizzard has done this sort of thing for years and took it to a new level with Hearthstone. I honestly don’t think they do any in house testing on that game.

Unnecessary and completely unrelated Hearthstone insult. Excellent! *air guitar solo*

However, while Pokemon Go was undeniably unfinished at release, Nintendo and Game Freak have had a 2 decade track record with the Pokemon franchise on their mobile consoles. It shows. While the basic gameplay hasn’t changed, they have done some quality of life improvements that aren’t big, but they add to the game and keep you coming back for more. Also, the story and setting are different enough and engaging enough that you want to keep playing to advance that aspect of the game. Overall, I’ve been enjoying the game. It has accomplished several goals of getting me back into the Pokemon world and even considering buying some of the Sun and Moon cards to see what the game adds to that aspect of the world.

Here Comes the Sun (or Moon)

(Editor’s Note: We’ve been meaning to do a Noob and Sons podcast on Pokemon since our old one got lost in a shuffle of computers. The crazy part is that it was Episode 2, just like the Episode 2 of 2 Guys Gaming with special guest Kevin was lost. But, we recorded yesterday and it should be live tomorrow.)

I haven’t seriously played a Pokemon game since Diamond. I’ve told that story enough times and repeated it in the podcast, so I won’t tell again how love is allowing your child to delete your Pokemon save game data with a legendary Pokemon on it. Oops, I suppose I just did. That’s okay, though, because Liam returned the love, took care of me, and he captured Dialga again. I guess we can call it even. I will put him back in the will.

Congratulations, Son. You get all of my nothing! And more! Or, maybe less!

He’s the single reason that I’m even playing this Pokemon game after so many years. I mentioned that I was excited about Sun and Moon and that I might want to pick up one of the games. I asked him which one he wanted and he told me Moon, so I settled on the fact that if I was going to get one, it would be Sun. I still wasn’t positive that I’d actually go through with it. Then, we started kicking around the ideas that we would reboot the podcast, ultimately for the new year. Also, Liam got Moon and he made the comment that if people want to get into or get back into Pokemon, this is a good time to do that.

I’ll let him tell you why in his own words in the podcast, but I will give you my perspective now. Having not played Pokemon for a few generations, this wasn’t geared as much to me, but there is an extensive tutorial mode in the game. Thankfully, Game Freak and Nintendo have done what Nintendo usually does and weaved the tutorial into the introduction story. That is the part of the game that I found most interesting. I both appreciated the story–always a welcome addition to any game, in my opinion–and I was surprised to see so many new and different (to me at least) Pokemon during that introduction. I still have no idea what they are or what they do, but I know that they exist and that’s enough in a world where “you gotta catch ’em all”.

So, the short version of it is this. If you’ve never played Pokemon before, you are given an extensive tutorial to familiarize yourself with the controls of the game. If you haven’t played in a while but still remember the ins and outs of the game, the tutorial is story driven enough that you won’t be (too) bored by having to run through things that you already know. Plus, some of the new Pokemon are eye catching enough that they will keep you moving through the sometimes tedious exercise. If you are an experienced player, like Liam, there isn’t much here to keep you engaged. You basically just have to power through it or hold on to the story to anchor you as you plow your way into the heart of the game.

At least they now have the technology in the games so they don’t have this interaction anymore. Professor. I’ve know you your whole life. Also, the professor: See above.

As for the rest of the game, I assume that it is mostly just more of the same with regards to Pokemon. I can’t say for sure because I haven’t played beyond the tutorial yet. However, other than adding color when that technology became available to their handhelds and continually adding new Pokemon to the games, not much has changed since the first game. One of the more recent advances, that has come as a result of the DS touch screen technology is that the moves can be operated by using the touch screen. I know that it seems like a small improvement, and it is, but it makes battling much more intuitive. If, when they finally implement trainer battles in Pokemon Go, they use the same technology on the phone, it will go a long way to bringing players back to that game.

I mentioned color in the previous paragraph. Not only has color made the game prettier, as it has with most games, but the moves list is also color coded. Along with the ability to use the touch screen to select moves, color coding them allows you to better match up against resistance and weakness because you can recognize the type of move by using its identifying color. Again, a minor improvement, but one that has a fairly big pay off. That’s only counting the normal campaign mode. It might be even more helpful when battling against other people. Quickness isn’t a prerequisite for Pokemon battles. Still, any advantage is one that is worth exploring and exploiting, if possible.

Did I seriously just say any advantage is worth exploring and exploiting? I think I might need to take a break from watching competitive Hearthstone streams. It’s affecting me in weird ways.

In closing, I can’t wait to play some more of the game. It is classic Pokemon gameplay and story with just enough updated to make it feel fresh and new. Pokemon hasn’t quite reached the pantheon of “need to buy that new console just because they’ve released a new game” like Mario, Zelda, and Metroid, but I might now be convinced to buy the new Pokemon games as they are released. This game has also inspired me to take a look back at some of the Pokemon games of the past.

I’ve loaded up Pokemon Red a few times because Liam and I had the idea to either do a stream or a Youtube series walking through the game. I realize that we are probably a bit behind the times since Twitch Plays Pokemon made the game popular 3 years ago, but that’s nothing new for us. We mostly just play the games that we like and put out content that we’d enjoy. Hopefully it ends up being something that you all enjoy, too.

Puzzling Through Duelyst

(Editor’s Note: We missed our first publishing deadline of the new year. But, we promise not to make it a habit and will continue to crank out at least 3 new articles every week!)

We’ve been meaning to do a Duelyst article for some time now. Several factors have kept us from doing so. Most notably, I haven’t played the game much. When I first learned about it, I loved the concept and played through all of the tutorial missions as quickly as I could. However, I haven’t had the time to explore strategy in any significant way, so playing live opponents wasn’t that much fun, even with the gold rewards.

I still have played many live opponents. I’ve played against a few now and then to clear out my quest log, butt I still have no real grasp of the intricacies of the game. Therefore, this article will mostly be an introduction. I will also talk about my current favorite game mode, the daily puzzle.

If you’ve never played Duelyst, it is a difficult game to explain. It might also be difficult to understand the appeal of the game. Well, I’m doing a heck of a job selling it, that’s for sure. As I often say, there’s a reason that I’m no longer a salesman. Many reasons, actually, but the main reason is that I’m a terrible salesman. Though, I’m sure you deduced as much from that lame attempt.

Seriously, what do you want from me? It’s a 19 inch TV. It’s like every other 19 inch TV out there. It might have stereo, but do you realize how far away from the TV you’d have to sit in order to get the stereo effect? But this 100 dollar one instead. It’s probably the exact same TV made in the exact same Chinese factory.

In spite of my evident handicap, I will try to make a case for the game. First, let me see if I can even explain it. It has elements of a card game, but it isn’t exactly a card game. It plays like a miniature game, but it isn’t exactly a miniature game. It combines these game types into a not quite perfect conglomeration.

In an age where video games are pushing graphics, sometimes over story, Duelyst has chosen a different trend. The graphics have an old school 8-bit feel to them. This is charming and comforting to an old man gamer like me. It speaks to that part of my brain that responds to the “nostalgia” that I discussed in an earlier article. Your results may vary and the style might even turn you off.

As if all of that isn’t enough the game has (what I assume to be) a robust story and lore. I say that I assume because I have not actually read any of it. However, apparently the designers built a puzzle into the lore that took a few months to solve. So, they seem to be proud of their work. Perhaps I will read it one of these days.

Hmm, 100,000 gold, you say? Yeah, that might be worth a few hours of my time to read some silly stories.

So, what do you think? Old school (like way old school graphics) and an odd combination of card and mini strategy, all with a possibly decent story. Sound like your kind of game? Well, if you’re like me (and judging by the traffic, not many of you are), this is just about the perfect game. Even so, it has take some time to grow on me. But, it does finally have its hooks in me with the puzzle mode.

Before I give specifics on that, though, I should probably explain the general gameplay better than it is an imperfect combination of card and mini games. Okay, here goes nothing. There are factions similar to Hearthstone’s classes. Each faction has at least one general that acts as your proxy on the battlefield. Therefore, destroying the general effectively destroys the player. Now, here is where Duelyst plays more like a miniature game.

Once the minions have been summoned to the battlefield, they can move around and attack. The board is not a simple one tier, or even multi tier, playmat style. It is a chess or checkers like gameboard that allows for movement in 4 directions by both your general and minions. If this seems like a huge departure, it is. It adds so much strategy to the game beyond spamming minions or spells and pounding the opponent in the face. It is simultaneously a reason that Duelyst interests and intimidates me.

Me go face! Wait, where is face? This board is cheat!

As a result, I have spent much of my time in the game playing through the daily puzzle mode. You are faced with a, seemingly hopeless, situation and expected to solve it by the end of your turn with the resources available to you. It reminds me of the Magic the Puzzling page that I forget about for months at a time only to remember again randomly, like right now. That reminds me. I have a few months of puzzles to solve. The nice thing about the Duelyst puzzle mode is that you know right away if you have solved it or not. Also, there is a tangible reward at the end instead of just your name in lights on a web page.

I’m also pretty sure that the puzzles are supposed to show off mechanics in the game and potential combos in the game. It might also intend to give deck ideas. I’m not sure why, but my brain hasn’t been able to wrap itself around the first two in any reliable way. Sure, I understand how the cards work together and most of the time I can figure out the situation based on how those cards work, but I can’t for the life of me make those things happen without the guidance offered by the game right now.

However, I will say that I started to research (Google) different deck types in the hope of getting some ideas to start building something. So far, I haven’t gotten any farther than clicking a link or two, but it’s a start. I’d really like a practice partner where there isn’t any judgement or pressure. That way I’d be able to do what I do with the puzzles and make mistake after mistake until it finally clicks into place and I can figure out the different ideas that I have. For now, though, I guess I’ll just work on the puzzles and reintroduce myself to the MtG puzzles, too.

Stay off the Mean Streets

(Editor’s Note: Hey, kid, come down this dark alley. I got some free card packs for ya.)

Instead of, once again, starting an article about Hearthstone with our undying hatred for the game, I will attempt a little positivity. I am positive that I hate every aspect of this game. There we go. I feel much better now that the positivity is flowing through this article and that I’ve balanced my chakras and stuff.

The latest expansion, Mean Streets of Gadgetzan, has only cemented my distaste. In fact, I feel like encasing this game in cement to sleep with the fishes. I haven’t even played it that much over the past few months. I checked out, mostly for good, during the height of aggro shaman and haven’t seen anything that makes me want to come back. I still “grind” to rank 20 for the card back and do the occasional quest with Tavern Brawl for the pack, but that’s the extent of my Hearthstone playing career recently.

To be honest (and I don’t know why I wouldn’t be honest about this), Duelyst has been my PC guilty card game pleasure. I have no strategy yet, so I don’t play competitively. However, they have a daily puzzle that rewards 5 gold and their quests are much more noob friendly, so I have been able to pick up some cards. Soon, I might try to build my own decks.

Well, this looks promising.

But, and I say this now with some trepidation, this article is about Hearthstone. So, what are the problems with Hearthstone? And, if the game is so bad, why is it so popular? Well, I will answer the second question first. Mainly, I start there because Liam and I just had the conversation last night and I’m proud of my conclusion. Mind you, it isn’t necessarily original, but I’m still proud of myself for tracing over connect the dots already completed by others. Hey, it’s the new American way, right?

For most people, Hearthstone is a nightmare to play. There is to much randomness built into the game. In addition, one of the primary spokespeople for the game promises that it will always be a focus because, he believes, that it adds to the skill cap. I still can’t square that circle. Then again, I’m not a programmer of a multi-million dollar gaming company. But, I digress. the result of this random nature of the game is that many players see it as inhibiting their progress in the game.

Some will (and have) argue this point, but they’re not wrong. If you are a weekend warrior in the game, the randomness is exaggerated and you will lose games because of it. This can be frustrating, so players stop playing. That’s what finally happened to me. Those who keep playing are the ones who have the time and money to invest in the game and play for hours at a time. Over the long haul, the randomness evens out and eventually you can even outgain it if you “git gud” at the game.

Okay, after that display of skill, here’s where it all comes together. Many of those players and Hearthstone have benefited from the rise of Twitch as an entertainment platform. the game is visually pleasing, has sometimes entertaining sound bites, and usually compelling gameplay. To make a long story short (too late!), for most people, it is much more fun to watch than to play. It joins games like Starcraft and LoL (though those games have a much higher skill cap) as spectator driven games. Viola! A game that many people don’t like is still very popular.

Now, other than randomness, what is so bad about the game? Well, I said that I bailed when aggro (and more specifically face) shaman was popular. The strategy, if you can call it that, consisted of spamming minions to the board and hitting the opponent in the face. After some nerfs, this deck eventually morphed into a more midrange one. That meta was initially more interesting as it was more about outvaluing the opponent instead of strictly punching face. However, as tends to happen, the net deckers took over and that was literally the only deck being played.

Enter the expansion! Enter new cards! Enter a new meta with new decks and a new class! While the last comment is intended to be a joke, in reality, the whole thing is a joke. Sure, priest is now viable when it wasn’t before. Yes, there are new cards and technically new decks. You know there’s a however coming here, right?

Psyche! Instead of a however, I’m coming at you with a big but!

But, the most powerful “new” deck is just a variation of an old deck (Renolock), many of the other new decks are simply carbon copies of one another (pirate *fill in the blank*), and miracle rogue is still a thing. So, Chris had a point when he said that the game won’t ever be much more than a card version of Rock ’em, Sock ’em Robots.

Bear in mind that I have not played the game for any significant amount o f time over the last few months and I am sick of it. I can only imagine how badly it triggers people who actually play the game every time they hear, “Who goes there?!” *Cannon* “I’m in charge, now!” as they face yet another stupid pirate deck. Personally, it might drive me to murder.

Just more evidence that Blizzard doesn’t give a crap as long as people continue throwing money at this stupid game.

You’re natural reaction at this point might be to ask if there is any reason at all to play the game. In all honesty, my answer is no. If you haven’t been playing and enjoying the game, there is nothing in this expansion that will entice you to want to start or return. i’m going to stick with my plan of taking free stuff and getting better at Duelyst. I’m also on break, so who knows? Maybe Chris and I can get together for some Magic and I can focus my energy on a real card game.

Pros: Um, yeah, about that. We always try to find the positive in games, but this one has exhausted even my good will. I mean Tavern Brawl is sometimes fun and the occasional Arena can give good rewards.

Cons: If you like repetitive gameplay, facing the same deck (no matter the class choice) over and over, and a lack of creativity in general, then Hearthstone is for you. I don’t, and the game is getting so monotonous that I’m even having trouble watching it.

The verdict: There are so many other card games to occupy your time. My advice is to play one of them instead.

Old is the New New

(Editor’s Note: Remember when…)

A few months ago, I saw an advertisement for an official Nintendo authorized mini NES. It comes programmed with 30 classic Nintendo games like Super Mario Bros 1-3, Metroid, and the Legend of Zelda. Regular readers of the page (welcome back to both of you!) will know why I mentioned those specific three games. They will also be shocked to hear that I have no intention of buying the console. I know! Believe me, I am just as shocked as you. This goes against everything that I hold dear about Nintendo. I am a traitor and a fraud! *loud noises*

For those who are new to the page, welcome! As always, I hope you enjoy yourselves and come back for more. To explain the end of that paragaph, I have often said that Nintendo need only release a Mario, Zelda, and Metroid game on a system and I will buy it. Heck, often times, they can just rerelease an old game via their Virtual Console and I’ll still buy it. But, I’m not doing it this time. My reasons are numerous enough that I won’t go into them, but the main reason is that I already own those games and can play them through questionably legal emulators.

The reason that I bring it up is that I did my version of research for this article and discovered a similar retro style Genesis system. now, I’m probably not going to buy that one either–because, emulators–but it got me thinking. I know, I know. What doesn’t get me thinking, right? What can I say? I have an active mind and I tend to follow it down every dark path it takes me. Sometimes it pays off. Other times, I get eaten by a grue. The best part is that we all get to find out what happens this time together.

As long as we stay out of the basement, we should be safe.

Neither of these should come as a big surprise. I’ve always known that nostalgia is big business. Well, perhaps, “always” is stretching it. Ever since I watched MTV (was it even MTV or am I remembering it incorrectly?) try to force nostalgia on our generation by attempting to revive Woodstock in the 90s and early 2000s, I knew that companies were in the business of exploiting memories for monetary gain.

It’s weird that I’m experiencing it first hand. When faced with the prospect of a strictly financially motivated Woodstock, even as a rebellious teen I was insulted. You’d think that I’d be even more insulted that it is my own memories that are now for sale. But, I’m not.

I’m mostly ambivalent about the phenomenon, as my attitude about the retro systems clearly shows. In other cases, I’m actually excited about, enjoying, and contributing to the commercialization. New Star Wars and Rocky movies that are little more than retelling the original story? Sign me up! An endless stream of Marvel entertainment in the form of movies and TV shows? Pleas, Sir, can I have some more? 2D Mario games? Pokemon on my phone? A new version of Blood Bowl and Mutant League Football? Yes, yes, a thousand times yes!

Y’all got any more of that nostalgia?

This all begs the question, “Why was I more offended by the appropriation of a music festival that happened before I was even a twinkle in my parents’ eyes than by exploitation of my own childhood?” I think that I already know the answer, but I will give each theory the proper diligent analysis. It’s the least that I can do as a man of logic and reason. Plus, I have a reputation to uphold as far as word counts are concerned. Truthfully, and with some shame, I have to admit that I’m more worried about maintaining the second reputation under the guise of the first.

Wait, what?

Nothing. Pay no attention to the man behind the curtain.

These are the kinds of references you get when you are a theater dad.

So, allow me to present my logical and well reasoned arguments. Maybe I was too overcome with emotion to even notice. Take back to a simpler time when I didn’t have to worry about anything other than cereal and morning cartoons, I worried only about those things. This theory loses steam rather quickly. It is true that I was initially overcome with a deep sense of nostalgia as soon as the opening scrawl rolled on Star Wars. Creed took a little longer to trigger, but eventually I came around. I excitedly analyzed Creed’s fighting style, noting his weak side and that hte fight scenes exposed that consistently through the movie. However, through it all, I still recognized that they were feeding us the same storyline in both movies.

At least Star Trek had the decency to admit that the characters were the same and made no pretense of originality. It felt that much fresher when the storyline took a bit of a different turn and incorporated Leonard Nimoy into the movie. Maybe the Star Trek experience jaded me to the others because I already knew the trick going into them. In any case, I knew that they were manipulating me and I didn’t care.

Another possibility that exists is that I noticed the manipulation, but that I overlooked it because I am a proud father who wants to share these things with my children. This theory already holds more water than the first because I just spent a paragraph explaining that I noticed the manipulation. Now, I just have to spend another paragraph explaining why my love for my children did not overshadow that knowledge and set up the big reveal of the actual reason that I have concluded to explain this seeming contradiction.

The game is afoot. No reason for this picture other than I have an unhealthy man crush on Benedict Cumberbatch.

First, and this shouldn’t need to be said, but I will because this is the internet and everyone misinterprets on the internet. I do love my children. I know that it’s a controversial stance, but dammit, I’m not backing down. I also want to share these things from my own childhood with them. So, I suppose that is another point in favor of this theory. However, that love and desire to share did not obscure my ability (as seen in the previous paragraphs), nor recognize, nor care about the corruption of my youth by the darker forces of capitalism.

And, finally, we come to a conclusion. I leave it to you to judge if it is a satisfying one or not. My parents are hippies. “Long hair, freaky people need not apply” hippies. They owned the Woodstock on vinyl and I heard the album many times through their lens. I always felt that the original Woodstock was a pure expression of a love of music and humanity. When MTV brought the festival back, it felt like a perversion of that love in the name of money.

My childhood made no pretense of love for humanity or art. Comics, movies, cartoons, and even the cereal that I loved so much was only in existence to sell more comics, movies, action figures, and cereal. The whole lot of it was just one big commercial aimed at kids and their parents to spend, spend, spend. So, it was pretty much par for the course when the new money grab started up and targeted my paycheck and made the attempt to grab my kids for the long haul. Of course, all of this could be complete nonsense, but it’s how I’ve interpreted the situation.

What do you think?

El jefe es muerto! Vive el jefe!

(Editor’s Note: It is bad enough that Steam runs regular season sales. Now that I have discovered Humble Bundle, I’m destined to live the rest of my life in poverty. At least I won’t have enough money to do anything besides play through my massive back log of games.)

A few months ago, Humble Bundle offered Tropico 4 for free for some reason. Never one to turn down cheap–or, in this case, free–games, I got the code and loaded it into my Steam account. I have been using my tank Acer laptop. While it survives almost everything, it can’t run even the most basic game. Therefore, my treasure remained unplayed until I was able to upgrade the desktop to a respectable gaming PC.

Well, I am sorry to report that it still remains largely unplayed. I downloaded it and have been working through the tutorial, but the computer is having issues. Randomly, it will freeze and buzz. The frustrating part is that there is no BSOD. At least in that case, I could Google the error code and have a starting point. Instead, Googleing “Windows 10 freeze and buzz” has produced results ranging from bad memory (tested, but more on that later) to a sound control conflict (tested). I also removed a second monitor because it might have been an HDMI adapter conflict (nope!) The last possibility is that it is overheating. I will check that soon because so far I’m enjoying what I’ve played of the game and want to provide an in depth review. An update: I checked temps and it isn’t that, either. I think that it might just be an issue with Windows 10 at this point. Next step, installing Windows 7. Ihate the Windows monopoly.

Who would have ever guessed that someone would actually miss the blue screen of death?  I guess it's true what they say.  You don't truly appreciate what you have until it's gone.
Who would have ever guessed that someone would actually miss the blue screen of death? I guess it’s true what they say. You don’t truly appreciate what you have until it’s gone.

Okay, an update. I downloaded the image file for Windows 7 and downgraded the computer. I say “downgraded”, but so far it has been upgraded to an actual working computer. A little more than 24 hours and I am happy to report no freezing and no buzzing, so that’s a positive development. Hopefully, it isn’t just a hiccup and I can get to playing some SimCity with Banana Republic flavor.

I’m happy to report that they “pepper” that “flavor” in just the right mix of “seasoning” to create the perfect “recipe”. Holy, cow, that was a lot of wordplay in one sentence. I might need to take a break afte that one. No! I’m strong enough to power through. The fans need me.

The game opens with an “everything is fine” splash page of a hot air balloon accompanied by a quote from a famous historical leader like GWB saying, “This would be so much easier if it was a dictatorship.” (Note: This is not a political statement. It is simply the only one my brain remembers right now.)

Okay, so maybe it was a sneaky political statement, but if you've been following the page, you already know that.
Okay, so maybe it was a sneaky political statement, but if you’ve been following the page, you already know that.

The loading screen fades, predictably into the game menu. I clicked on the “tutorial” option. I’m not sure why I did so. I almost never play though the tutorial of any game and I’ve played so many of these city building type games–especially since they are so revalent on mobile–that I’m pretty sure that I’ve got the basic idea of city building games. You build cities, right?

However I ended up in the tutorial, I was driven by the same strange compulsion to finish it. Even as the first set of missions took me through the very basics of camera control and city building, I continued to click through to mission set #2.

What kept me coming back for more inulting tutorial game play? That banana republic flavor, Man!. The AI guides you through this abuse with the simulated voice of your mentor, Generallisimo Santana. The vignettes between missions are humorous enough to keep even this jaded old man gamer scrolling in and out.

Besides, we have our own wannabe dictator that we need to prepare for.  I assure you, this is not a political statement.
Besides, we have our own wannabe dictator that we need to prepare for. I assure you, this is not a political statement.

Final Note (I hope): Well, the freezing came back and I had no idea that I was able to skip over tutorial missions that I had played before. Therefore, I must have played through the first mission at least a dozen times in between restarts and fits of swearing. However, I have finally figured out what the problem is and it had nothing to do with anything other than a faulty RAM stick. So, about checking that as I said earlier…apparently, I hadn’t done so thoroughly or properly.

The remaining tutorial missions offer no surprises and simply cover the rest of the mechanics unique to these types of games. But, the voice and humor alone made it worth my while to play through them even if they taught me nothing.

The tutorials got me into the game and they got me interested in the game. I guess, on that front, they did their jobs. I’ve found another game to occupy the free time that I don’t really have. Seriously, though, if you are like me and don’t have the money to spend on Civ 6 right now, you are tired of the city building games in your library, but you still want control over thousands of expendable virtual lives (that somehow become like family, at least to me), then drop the 15 bucks for Tropico 4. They also have a collector’s edition with addons for $30. I haven’t played any of them yet (another article idea!), so I can’t recommend them as of this article.

If you’re really cheap, you can wait for it to be included in a Humble Bundle–or maybe as one of their free deals again–or buy Tropico 3 for 99 cents. Again, I can’t vouch for that game, but what do you have to lose other than a buck and a few megs of hard drive space? Heck, you could get 3, 4, and 5 for less than Civ 6. And people wonder why I do my video game shopping in the clearance section. I need money for my newly rediscovered Magic habit.

Viva la resistance! No, wait, that’s not right. Vive el jefe!

Quick Hits: Jurassic World Mobile

(Editor’s Note: Aw, wook at the widdle bitty dinosaurs. Aren’t they just the cutest? Can I pet one? AAAAAAAUUUUUGH!)

I wrote in my “what I did” article that I played a lot of mobile games over the summer. I never considered my phone as a gaming device. In the past, I always played on tablets. I guess that I thought the small screen might make games unplayable. It certainly makes typing very difficult. Autocorrect and predictive typing are not merely responses to typographical errors. They are necessary to the preservation of the written (well, typed, I suppose) language.

After my latest screen related mishap with my tablet, I had no choice. Okay, that isn’t true. I could have replaced the screen again. But, really, what is the point. The tablet is 5 years old. This is the second time that I’ve replaced the screen. The most recent screen lasted only a few months before meeting a tragic end. I can take a hint, Universe. She’s buried with all of my other dearly departed electronics.

Are you there Hal?  It's me M4|?94|?3+.  Why have you forsaken us?
Are you there Hal? It’s me M4|?94|?3+. Why have you forsaken us?

I think I started by downloading SimCity Build It onto my phone as a test I’ve become alarmingly addicted to the game to the point of paying cash money for virtual goods. I swore that I would never do such a thing, but that’s the power of those tiny gibberish speaking digital beings. I spite of my reservations, the game played perfetly on the small screen.

I followed up with my other mobile obsession, Magic the Gathering: Puzzle Quest. I even played some Hearthstone. I know, but it is gone now because it takes up a ridiculous amount of space and the fun to space ratio was far too low to make it worth my while. I also tried a few other games, but none of them interested me for very long. Then, Quinn mentioned a Jurassic Park game that I should play.

I didn’t realize that there were two games and I downloaded Jurassic World when he was talking about Jurassic Park. I later downloaded Jurassic Park, but I have yet to play it. Therefore, I don’t know what the differences, if any, there are between the two. I will focus primarily on Jurassic World this time.

Pros

+ Impressive graphics for a mobile game

+ Interesting, though hastily written storyline with accompanying quests.

+ A combat system that seems easy at first, but does require some thought and strategy.

+ Probably the most generous free to play game I’ve ever played. A free pack every six hours contains a dinosaur about half the time.

Cons

– constantly tries to sell you packs

– PVP, if that’s your thing, is limited.

– Even though they improved it, the VIP club is still not worth the money.

Overall, the positives outweigh the negatives. Jurassic World Mobile is a good game. Whether you are a collector that has to catch ’em all, a questing adventurer who wants to play through the thin story, or a mighty PVP champion seeking the glory of the arena, the game will keep you busy on one level or another for some time. At least, it is worth a download and try.

65 Million Lego Bricks in the Making

(Editor’s Note: Rawr.)

We get back into the podcast game with the first episode of Little Kid Podcast, starring my youngest son. He wanted to talk about dinosaurs in the first episode, so this week’s theme overall will be dinosaurs. I will start the discussion with one of our favorite games over the past few months.

We’ve always been fans of the Lego games. So, naturally, after watching Jurassic World (more on that Friday), we had to try the game. I ordered it from Gamefly, as I do when we want to try before buying them. Hey, we’re cheap gamers!

It took me a while to finally get around to play the game. Aiden, Quinn, and LIam hogged it for the first month or so. More accurately, Quinn and Aiden played the game daily with Liam jumping in every now and then to help out. I didn’t start playing until they needed help on a particularly difficult mission. Once I played the game, I was hooked.

How can you not love a game that lets you stomp through the credits and collect coins as a dinosaur?
How can you not love a game that lets you stomp through the credits and collect coins as a dinosaur?

This should not come as a surprise. I have been playing Lego video games since I discovered Lego Star Wars on the Playstation 2 many years ago. However, the early games left much to be desired in the gameplay department. First, and they quickly fixed this, the original games had only one save slot. That became quickly apparent when the boys went to play the game and erased my almost 100% complete game file. I finally did finish the game 100%, but that’s still a pain in the neck.

As an aside, Pokemon games still only have one slot for save games. Numerous times I’v wanted to start a game only to realize that I will have to delete Liam’s or Aiden’s hard earned progress. Otherwise, I have to buy a new version of the game. And that’s really what they hope will happen.

Must catch them all. The Pikachus command it. Must put them all in a basket and apply lotion. The Pikachus command it.
Must catch them all. The Pikachus command it. Must put them all in a basket and apply lotion. The Pikachus command it.

Thank goodness that the Lego games learned from that mistake and fixed it. I will say that they are one of the best developers when it comes to fixing their games. The only other one I know of that tinkers as much publicly is Blizzard and their “balance” patches are sketchy at best for some of their games. Take Two doesn’t have that problem. Every change is necessary, in my opinion, and addresses a valid complaint.

First, these games are meant to be played cooperatively with your kids. I’ve already mentioned that they asked me and Liam to help them with difficult parts. Sure, you can plant them in front of the electronic babysitter and call it a day, but they will get to parts in the games that are difficult and frustrating for them. Hell, some of them are downright impossible because they were tough for me. When playing with a young child, the main frustration in the game comes from only being allowed to travel as far as the other player will allow you. When that player is constantly running into the “wall” at the other edge of the screen, you lose interest very quickly.

An artist's rendering of the offense, which used to be punishable by unplugging the controller.
An artist’s rendering of the offense, which used to be punishable by unplugging the controller. Then again, most offenses were punishable by unplugging the controller. The more serious offenses, of course, warranted a full reset of the console.

In order to prevent a plague of unplugged controllers and reset consoles, Lego fixed this issue by splitting the screen when one player gets to far away from the other. This broke the tether completely and allowed both players to explore the entire map independent of what wall your partner decides is his best friend. Makes the games infinitely more enjoyable and they were already illegal levels of fun.

The final quality of life improvement in the games is that they’ve made the main stage of the game more interactive. It used to be that they were mostly just for moving from level to level, occasionally hitting things for coins, or creating your character. But, they’ve added secret places, characters wander through the area and allow you to purchase them to play in the game, and even have their own missions to complete.

Overall, the Lego games have come a long way in the time that I’ve been playing them. Instead of resting on their laurels and pumping out game after game with the exact same graphics, story, and gameplay, Take Two continues to improve the game with each new release. The graphics get better, the controls get slightly more responsive, and the gameplay gets better by leaps and bounds. If you are someone who swore off the Lego games due to the limitations of the original releases, come back and play them again. You won’t be disappointed. And, if you are, go back to play some more Call of Duty: Good Luck with the VA department when you retire or whatever the latest version of that run down series is called.

Couldn't resist taking a shot.  Yep, we're back!
Couldn’t resist taking a shot. Yep, we’re back!

Currently Playing…Vol.17

Street Fighter V (PS4): First things first; I have always been a Capcom guy. Yeah, yeah, I know that I have been slightly (highly) critical of their policy of releasing the same game over and over with a few tweaks and calling it “Super”, “Ultra”, or “Arcade” but that never stopped me from picking up one of their titles and greatly enjoying it. Whether it was playing and getting destroyed by Shawn or waiting until he went home and showing the CPU that I was still the boss, I’ve always put hours into each Street Fighter title. Which is why this is a tough review. Let’s get right to it:

Grade: F

Yes. An “F”. Why? It’s simple. Capcom released a very bare bones, incomplete version of a Street Fighter game. No single player arcade mode, no single player “VS” mode, the graphics are polished but not all that different from last gen’s SF titles, and, well, as Shawn so eloquently put it “Damn, eSports kids”, in reference to this game clearly being designed with online gaming in mind. I suppose it’s my own fault as I could have read the reviews and most likely saw that this game was poorly made, but I prefer to stay away from other reviews so I can give an unbiased one of my own for you guys.

The good news is that Capcom just released an update (9 gb?!!!) that adds the ability to fight CPU characters in VS mode. However still no Arcade mode unfortunately..I guess me and the rest of the suckers who bought this crap version of Street Fighter will have to wait for Super or Ultra Street Fighter V. Avoid this game, you’ll thank me.